It’s weird, I always complain about how awful/toxic low M+ keys are. Yet I recently started to do 12’s…I never pushed for score/portals previously, but I kind of want the “legendary” achievement/mount thing they added this season.
So far my experience in 12’s has been vastly different then lower keys. People seem more “chill”.
One run we go in, tank does a huge pull, ends badly, we wipe. Instead of anyone getting mad or leaving, the keyholder says it’s a resilient key, so we walk out, reset, do it again and manage to time the key.
In another one, these people must have been friends or something, LOTS OF TALKING, through the whole dungeon there was text chatting happening. We had a death in the teleporting part of Theater of Pain, and for some reason the person released and then instead of waiting for the orb takes the long way back wasting time. Yet nobody quits, we keep pushing ahead, and we did make up time elsewhere by a good skip and managed to also time that key. It was close like under 1 min left, but still timed it.
I am just not seeing the issues of rage quitters in 12’s. When a key goes wrong, people just say something about it’s bricked/wont time and then it’s like a more mutual quit. Or we just keep pushing and sometimes get a surprising timing of a key, or just finish the key for the vault.
It’s just interesting to me from a social standpoint, people often call people who do harder content things like “elitist” etc but I am seeing a pattern with M+ that most issues are in the lower end, and the higher you go, the better players you find, but also the nicer people seem to be. Weird, right?