As far as I remember this has been like this since Shadowlands, horde presence is about 10-15% vs 85% alliance players, this is so unfair, I am not sure why this has not been addressed, since most of the servers are already connected to each other this shouldn’t be that hard to fix.
Horde does not even care now to fight for crates since it is always full of smelly alliance characters, specially in a small zone like Undermine.
How to fix? too many alliance players in a zone add more horde from other servers, or just simply move the amount of alliance players needed to another shard for them alone to eat dirt until it is 50-50.
Thanks,
…no…i wont turn off Warmode, bring back PVP servers.
There a lot out there but you can look in the custom group (premade groups) finder and see a few in there. You gain conquest & bloody tokens very quickly.
The problem seems to be is when people start inviting people not on their shard the system doesn’t adjust. For instance I went to a crate and there was a raid group of 20 plus horde that one shot me lol. I /who the zone and there were 7 total alliance 70 to 80 in the zone. SO ya.
They have left World PvP to die for years now. They need to drastically reduce the number of shards that exist in War Mode. They simply don’t have that many of us left. Take it down to only a few shards and everyone can start bumping again. Oh and give us a new World Event. Think, Wintergrasp, Tol’Barad, Ashran. Some zone in the world where we all shard together and have some epic battles.