/cast [nomod,@player] Rejuvenation;
/cast [mod:shift,@player] Regrowth;
/cast [mod:ctrl,@player] Lifebloom;
/cast [mod:alt,@player] Swiftmend;
How do I make this macro work? Regrowth won’t work.
/cast [nomod,@player] Rejuvenation;
/cast [mod:shift,@player] Regrowth;
/cast [mod:ctrl,@player] Lifebloom;
/cast [mod:alt,@player] Swiftmend;
How do I make this macro work? Regrowth won’t work.
#showtooltip
/cast [mod:shift,@player] Regrowth; [mod:ctrl,@player] Lifebloom; [mod:alt,@player] Swiftmend; [@player] Rejuvenation
The shift modifier doesn’t work for some reason. Any ideas? I even swapped the abilities on shift and alt and it’s the shift one that won’t work no matter what ability. When I hit shift it does show the icon but when I hit the keybind it switches back to the ability with no modifier(rejuv)
Couple of things could be going on.
it could be that you have this on your numpad or on an external device that maps to the numpad keys. Shift and numpad don’t get along at all.
shift + could be bound to something else already.
I generally start my UI modification by unbinding EVERYTHING and then binding back what I need when I’m done.
I am trying to bind it to button 4 of my naga which corresponds with a number key… not sure what I can try but I’ll mess around with it.
By default SHIFT 1-6 about bound to Action Page 1-6. Keybinds take priority over macro modifiers so you’ll need to unbind them.
I ended up binding button 4 to the same spot in bartended with num lock on and then off… so button 4 is no num 4 and left arrow key, that fixed it so it’ll work whether num lock is on or off. That was the issue. Thanks for the help ya’ll <3
One trick if you keep hitting the NumLock key by accident is to make a shim out of stacked bits of cardstock.
I did that for both the NumLock and NumPadEnter keys.