Player Housing Can Save World of Warcraft

Read the post and not just the title, and I think you will find yourself in agreement with the OP. Particularly at points

and section 3.

Excellent point, good thing the OP says the same in the post:)

I think 4th specs would save WoW more than some fluff thing but what do I know?

I 100% agree with the OP. But this is wow, and agreements within the community are not applicable, unfortunately

And yeah housing would be great…but really there is so much else that needs immediate attention…housing should have been made during the games peak when they had the resources imo…wasted opportunity. I wouldnt come back just for housing systems

Tbh player housing is the last thing I want to see WoW have. They just have so much stuff to fix before worrying about such a cosmetic thing. I get retail is almost strictly a cosmetic game, but I’d prefer to have a decent game first.

1 Like

Dumbest statement I’ve seen in a VERY long time.

Its this attitude that has stripped a role playing game into a boring gear grind

1 Like

what do any of us know:)

Theres 40 minutes of reading that points out over and over again this is about design philosophy, not just housing. The will to reorient game design to make other parts of the game better is the point brought up consistently.

facts 100 no cap

Feel free to read the actual post and any part of the following thread to see your point raised and met time and time again

Imagine for a moment BlizzCon will have “Best House Decoration” thing for screenshots.

Good post.

Arise, my champion!

1 Like

Wow’s core code cannot be redesigned without it toppling everything over.

WoW can only create linear things, a linear housing similiar to Garrisons, where you pick options and ultimately end up being the end template. WoW can only ever be a min-max game at this point because of all the expansions that have been built upon it over the years, they cannot undo anything. That is why they only go for system-based content, because they can then leave that content behind after an expac is over, and start a new system-based timegated content.

It’s why we are stuck with a small main inventory bag and can never make it bigger, they tried and it just breaks the whole thing.

This makes absolutely no sense. Changes to WoW’s code are made literally every time there’s a hotfix or patch. They can add a new raid, new dungeons, new zones, new classes, new races, etc. ad nauseam, but they somehow can’t add instanced player housing?

3 Likes

Except they did increase the size of the bag.

Several Blizzcons ago, Matt Goss said that the “we can’t increase the size of the backpack” thing was a myth.

3 Likes

Was just flying around in the Howling Fjord thinking how awesome it’d be to have an actual player house there (not a garrison). Zone was completely empty, not a soul in sight. Players would actually have a reason to travel to these old zones again that so much work was put into.

There’s plenty of players in Oribos and there always will be in main city hubs, but all of these other zones are completely desolate. Put the world back in WoW: fully customizable housing, crafted by new architect profession, with furniture and decorations made by that and other professions, along with decorations/trophies obtained from existing and future content. Plus regular events, contests, and perks to get players traveling to different houses. Lasting content without wasted development resources, not patch or expansion based systems.