Weren’t garrisons also originally planned to be more customizable? I remember when they were first announced being told we could pick which zone they were set in.
Absolutely 100% correct, yes.
So they were intended to be more in line with what people expect from player housing, but features were cut?
Yeah those are some cool spots, definitely like them more than Shadowmoon and Frostfire.
What I’m trying to get at, is regardless of what Blizzard says Garrisons are or are not, they were clearly intended to be WoW’s version of player housing, but Blizzard could not deliver.
I remember also being excited to customize based on race, but I don’t recall if I actually saw something saying that was happening or just wishful thinking after the garrisons were announced.
I miss that game.
No. They were always quest and profession hubs.
They
Were
Not
Ever
Intended
To
Be
Player
Housing
Clearly you havent owned a house in FFxiv or played star war galaxies when they had whole player cities.
Instanced housing is the worst way to make it.
I absolutely have played both. And no one should ever have to pray they can afford or even get a housing plot.
Go look up Wildstar. Non instanced player housing is crap design.
Now i agree that there isn’t enough hosung for players. Thats just a limitation the system itself is amazing.
For every decent instanced you have terrible ones. Look at swtor. That is instanced exactly how wow would do instance housing and its absolute trash.
There is zero chance the wow team makes housing like wildstar. That’s alot more work than they want to put into it.
Your opinion is noted, but not shared. I love SWTOR housing. I can give people different levels of keys, list it publicly, etc. It’s great.
I don’t want neighbors. But if they do it, then it can be done like Wildstar.
Swtor housing is god aweful. Worst ive ever seen in any game that has housing available. You and i just wont be able to agree on this, which is fine.
It’s not here because there are a lot of things to decide about how to implement housing, and until recently, it hasn’t really been a concern. As mentioned below, they want to keep people from spending all their time in their houses, instead of making a city look full. They also need to decide how and how much decoration to allow, what you’ll be able to put in there (vendors? storage?), and how you should get to your housing.
Frankly, I think the biggest issue is that people would be really happy with FF XIV housing (I know I would be, as long as it was easier to get a house), but they can’t appear to copy it outright.
It entirely depends on what you want out of housing. There are many different types. I enjoy both SWTOR and Palia housing— depending on my mood.
Because most of us play “house” irl.
Never understood the need for a game to have housing unless you don’t actually live on your own
To be fair, Garrisons was their halfassed attempt at player housing. People want something similar to FF. Buy a house, and have a bunch of stuff to go out and collect etc to decorate your place with however you want.
Not some generic warbase that everyone has that looks exactly the same where you send NPCs off to do unseen missions for mostly pointless rewards.
It’s not even remotely comparable.
If you honestly thing gaming is real life… I don’t know what to tell you. This just comes across as nonsensical condescension.
No. They were NOT. For like the five billionth time.
Never said that.
I’m saying I have zero desire to play “house” in a game because I have a house in real life.
I’m saying I don’t understand the drive people have for player housing
This. A thousand times this. I’ve never played Wildstar but every time this subject comes up, someone brings it up and it really sounds ideal to me. I can’t choose my RL neighbors and I don’t want to be forced to have people I’d put on ignore or report living next to me in my game life.