Are we talking about the fun late night cable jail or the other kind of jail…?
What kind of jail do you think you deserve O.O
My attorney has advised me to remain silent.
From Wowhead:
Personally I would be glad to have proper player housing especially if they go the ESO route (as opposed to the “lots” route in FFXIV)
that said, I just do not have faith that blizzard will deliver what we are looking for because either they will make it too restricted in terms of how to customize it or worse they only give us very generic Orc/Human style home and that is that
I’ve been meaning to post this in response to the points Taliesin brought up in the video.
The points I wholly agree with are:
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Player housing should always feel voluntary: It shouldn’t be tied to progression in any way. No buffs just because a player owns or has been in a house (other than rested xp).
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Everyone’s farm in Pandaria looked like everyone else’s farm - you couldn’t tell your cat where to stand: I don’t mind having similar/same models, but ultimately differences would be better. Housing should allow players to place and move decorations as they wish (also Taliesin muttering ‘…it’s a cat…’ was adorably funny).
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Housing cannot be an expac defining feature: It should not be a major part of the expac release, only to be abandoned when the next expac comes out. A new house released with every new expac or as part of a patch would be fine, but housing should not be what garrisons were to WoD. There should be no reason to abandon housing with every new expac. Housing should be an evergreen feature.
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Housing shouldn’t replace major cities: There should not be banking, mailboxes, auction houses, or vendors included in housing. Players should still go to major cities for those. In fact, if it’s in a city, don’t put it in my housing. No transmog spot, no trading post, no trainers. Housing could have portals to the major cities, however. My personal preference would be to SW or Org and whatever new city drops with an expac or whatever city the housing is located in.
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Player housing should not affect trade: There should be nothing in your house related to professions you don’t have. If you’re a miner, it could be fine to have a mine, for example, but if you’re not, you shouldn’t have one. If there is a mine, garden, etc., it shouldn’t produce so much that it floods the player with mats and we no longer need to farm or buy them. I would even go so far as to say that no specialty armor/weapons/etc. should be produced because of a housing buff. This goes back to the first point about not affecting progression.
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Housing should reflect different races: It shouldn’t be like garrisons that reflected only Humans/Orcs. This was especially bad on Hordeside, where garrisons were ugly, spikey things. Where were the specializations we were told about? We want housing that reflects our characters or our preferences. If we want to make an amalgamation of a bunch of different race things, that should be fine, too. It should be as beautiful (or as hideous) as we want to design.
And the one I’m only kind of in agreement with:
- Aspirational content/achievements locks: I like Blizz adding housing content drops into instances, raids, etc., to encourage people to run old or current content, but I’m not a fan of locking it behind limited time achievements such as Ahead of the Curve or an arena season. I don’t want to be forced to rush or to do an activity I don’t enjoy just to get a house or decor. I don’t like it for individuals and maybe not even for guilds (there shouldn’t be a guild house you can get only if you have x number of guildies or x number of guild achievements). I feel like all housing models, furniture, etc. should be available for everyone and shouldn’t involve achievements that go away. Even if I don’t raid anymore (which I don’t), I want to be able to go back and run old content for furniture the same as I do for transmog.
Comparisons with other games:
FFXIV - nice neighborhoods/plots/guildhalls. But all players must be able to partake. The scarcity of FF housing is a huge detriment.
ESO - nice housing system with different sizes, places, decor. But it costs real money in many instances. I’m fine with monetization, but I feel you should also be able to buy with work or gold in-game.
SWTOR - not really mentioned, but has strongholds for players or guilds as well as ships. Their decos are placed on hooks. The strongholds and ships have different areas that are opened up by in-game currency, or you can buy with real money.
LOTRO - also not mentioned. Their housing system required rent to be paid on your neighborhood lot or you lost the house. I think they had a handful of different size homes.
New World - has a row of houses you can pick from. Requires rep. Players can have up to 3 houses. Gives additional storage and also buff bonuses.
Wildstar - similar to Ark/Conan/Minecraft/Survival Games - Honestly, these systems are far and away my favorites. In most, you can smack a house down anywhere on the map. You gather mats to build foundations, walls, windows, ceilings, and decor. Modders can create additional items you can make or buy. Modders can also make it possible to recolor your buildings and items, resize or tilt things, add water features, boulders, trees, etc. The downside is that buildings can be destroyed if attacked or hit by a storm, or that the games may have a stability feature that won’t let you build without the right number of pillars, etc.
But, can WoW handle actual building or terraforming? Probably not. I don’t see Blizz offering us housing that we can actively build, or plots of land that we can excavate or design.
The best feature about things like Conan, etc is that you aren’t given houses. You are given walls. Steps. Doors. Beams. Logs. Stones. Roof parts. etc
You are literally…building your buildings.
I really can’t imagine we’d ever get that from Blizz, but I’d be thrilled beyond belief if we did. What I love about Valheim, is that I can literally place each log however I want it, snapping or not snapping. It allows such freedom to build almost anything your imagination can come up with.
The freedom I want in Blizz housing is much more restrictive, but reasonable. Don’t force designs on me. I don’t want themes or forced colors or forced anything. Don’t restrict me to my faction, my race, anything.
That’s my only real fear with Blizz housing. It will be garrison 2.0 and I will be heartbroken.
No mounting in/outside a guild hall so that mog, auctions etc. still require travel.
It’s wild that there was housing in the original alpha/pre-alpha and it was scrapped… now around or over 20 years ago :0
The stuff you can do on Pepsilon is wild. Surely they could implement an insane system.
since we’re dragged into the mud every time someone mentions player housing. hi, i’m a player that prefers private rp. i only rp publicly a few times a month, and i never sit in hubs and wait for people to show up. adding houses isn’t going to detract from the percentage of people that don’t want to be out RP’ing with strangers. those of us that only really want private storylines are already not adding to the walkup population. adding player housing won’t change that.
the walkup scene will continue as it always has, and t b h as a mostly-private RP’er, it will change very little about my current RP habits. being afraid to add a feature because RP’ers that don’t like walkup… won’t do walkup… is kinda silly, because honestly? i already don’t do walkup often. might as well add the fun gameplay feature.
I’d prefer guild halls to player housing, as long as there are many styles and racial options available.
The only reason I’d be hesitant about that would be then you’d have to be in a guild to experience that.
I totally get that.
A Guild hall would also be cool to have but yeah if they do make it a thing it would be preferable to have it be launched alongside player housing
If it’s only guild halls, I could see people making vanity guilds for numerous characters and not putting them into other guilds so they can make numerous halls for themselves. It might hurt guilds if that’s the only thing they put out.
A guild hall (while a good idea on its own) would not even remotely touch what most of us who want player housing are looking for - a place in game to call our own.
Now, I’m in my guild all my self but if I wasn’t? How would you control who runs the design show? The guild leader? Who controls all the aspects?
It wouldn’t offer a fraction of what player housing could actually offer in the way of every individual player having a place to literally call…their home in game.
Ok, so what if - an’ hear me out on this - you could build a guild hall on yer housin’ plot?
when people talk personal housing vs guild halls: both. both is good.
Imagine if Tirisfal Theatre Troupe had a guild hall with a huge stage and seats (might need to change to Alliance for chairs) –
I don’t think I like the idea of people having guild halls where they can be social and such.
Wildstar letya do that, which is why WoW housin’ needsta be like Wildstar.
Also Wildstar