So, maybe not a ‘popular’ opinion, but I’ve been doing the questing, all the main and side quests I can and recently picked up a quest that requires the Plaguefall dungeon, and who doggy, does it feel bad to be a healer in this xpac.
So, first dungeon, the Bastion one, it was rough because DPS would pull extra things and split agro, but it was…tolerable (seriously, mass AOE nukes that you can’t interrupt, from trash in one section wtf bliz?)
But Plaguefall…Plaguefall feels AWEFUL.
First boss: stomps, interupts everything, and puts a high dot dispellable on all players, but nope, it can’t be a magic dispel so a holy priest can use mass dispel, nope, it needs the 6 second cooldown single target dispel. And this ability is used alot.
Then comes the second boss, where you have to move around these tiny islands, but the area it’s self is massive, meaning 9/10 times, your tank is going to be oor, and then throw a fit because they couldn’t get heals because they were staying on the boss.
And don’t get me freaking started on the problems having melee dps causes in this one. Seriously, almost all the mobs do close range damage aura’s, and the ground in half the dungeon may as well be lava.
Sorry for the rant, but jesus, I honestly feel like all these dungeons were tuned for people going into shadowlands on super geared toons with high teir nyloth/corrupt gear and maxed Hearts of Azeroth as my ilvl with my priest is 108 from questing gear/crafted gear and I struggle to keep up waaaay to much at times and I’ve NEVER had this problem before with heals (my first 120 back in b4a was restoshamwow for christs sake, and holy is fairly similar with the direct heal game)