What actually am i missing here? I get the argument is the choice is supposed to be a meaningful one but why can’t it be meaningful based on the lore behind the covenants, the armor sets and/or rewards?
If i can change covenants, albeit with “some difficulty” doesn’t that make the choice not that meaningful? Just more or less a hassle? It selecting an azerite power considered a meaningful choice currently? I have to go to town and spend gold to swap over.
Yeah, again, I don’t think they’re balanced right now. Blizzard is looking to use the Soulbind “major nodes” to try and tune Covenant Abilities that way. For instance, let’s say we have the Necrolord Warrior ability.
How it works is for every creature you kill, it’ll give A buff. This is obviously really only a Mythic+/Torghast ability. What if a Soulbind node makes it so now it no longer is buffed from enemies killed, but is now buffed from number of attacks up to a maximum?
(Remember there’s 3 Soulbinds, so they could all focus on the aspects of the game at which each ability is lacking in.)
But again, we’ll just have to wait and see how this turns out.
Yeah, but that’s not the point of this thread though.
The point is why can’t picking a covenant based on appearance or liking the lore not be considered a meaningful choice? Why do abilities have been held ransom behind them for it be meaningful?
This is pretty much like watching a teenager try do a bike jump over a free way and as adults we can’t just let them throw them selves into on coming traffic even though we know they might be able to make it if they try
Kinda sucks though when you really like the gameplay possibilities afforded by a covenant’s abilities but really don’t like the aesthetic.
I can’t stand the Venthyr aesthetic, but their abilities are AWESOME from a gameplay standpoint, at least for MM Hunter. I love the Night Fae aesthetic, but I have little interest in their abilities.
The thing is there are some seriously sad people here who hate the idea of choice and like the idea of punishing players it’s unfortunate but it’s a fact. These kind of people are who spam reported your post.
It’s not. You choose whichever is best for your preferred mode of play and don’t get to make an aesthetic or story choice because the deltas are massive. It makes the covenant choice much easier honestly because it takes away the ability to choose if you play at even a decent level.
No, I’m sick of letting them try borrow power systems and screwing up the game for half the expansion to fix it somewhat in the second to last patch then make it actually tolerable in the final patch. This has happened both times they have done this borrowed power junk.
Really? Did they try to make a meaningful choice between 4 factions to determine the course of your experience of the expansion before?
I don’t remember that. Last I checked, Artifacts were just talent trees revisited as endgame progression, and Azerite Armor was a lazy replacement to Tier Sets.
Artifacts/Legendaries were a combined system and legendarys were horrible until there was a vendor. Artifacts also screwed up playing multiple specs until ak got to an enormous amount.
Lol at thinking souldbonds are tiny little boosts read them they are freaking enormous. I’m sick of blizzard forcing borrowed power systems just give us two new rows of talents we haven’t had a new row since freaking wod.