Pick if one class had to be on each faction for all classes

Remember how shamans can only be horde and paladins used to be only alliance?

Yes.

What did every class was like that? I know it would not happen but give opinion:

What would be more fitting for each side. For example maybe rogue only fit horde because thief and thief is not honest and horde is same.

Demon hunter alliance because illidan is night elf.

For all classes what do you think ?

Druid - Alli
Shaman - Horde

I feel like those are the only two I’d make faction specific. But I’m no expert.

3 Likes

Priest for alliance I think.

If we’re gonna do this, we do this right, which means we start at the beginning.

First thing’s first: Night Elves join the Horde and Forsaken join the Alliance. That lets us neatly divide classes along savage/not savage lines, and gives both factions control of their home continent.

Alliance gets Priest, Mage, Rogue, Hunter, and Paladin.

Horde gets Priest, Warlock, Druid, Shaman, and Warrior.

Technically both sides get priest, but the Horde’s version will be shadow while the Alliance’s version will be light. Mechanically they will be the same.

BC adds Draenei and Blood Elves, but because we switched which side the races that recruit them are on, they also switch which side these races join.

Since Draenei are going Horde they won’t get paladins, and their culture will be closer to what we saw in WC3.

Wrath adds Death Knight, which becomes an Alliance class. Horde complains but nothing is done about it.

Cata adds Worgen and Goblins. There’s really no way to justify Goblins on the Alliance so instead the Worgen starting area will be reversed. The Forsaken invade Gilneas chasing after the Night Elves, and when the Gilneans find out about the Night Elves’ involvement in the creation of the worgen curse they side with the forsaken and the rest of the alliance.

Mists of Pandaria adds monks as the second cross faction class, to go with the cross faction Pandaren. Pandaren who choose any class other than monk or priest don’t get to pick their faction, they go straight to the one that allows their class.

WoD adds nothing.

Legion adds Demon Hunters, who become a Horde only class. Horde players are ecstatic to finally have the same number of classes as the Alliance.

Then we get into Allied races and honestly I ain’t touching that.

1 Like

If each one must be assigned exclusively, and without engaging in very tempting revisionist history, i submit:

Paladin(A):Warrior(H)
Mage(A):Warlock(H)
Druid(A):Shaman(H)
Priest(A):Hunter(H)
Rogue(A)
Later:
Death Knight(H)
Monk(A)
Demon Hunter(H)

Justifications:

Paladin, Priest, Mage are literally just the names of “Human” WC3 units, and Druids are Night Elves. You cannot possibly justify them in Horde over Alliance if you are forced to choose one or the other.

Basically every single Horde unit in WC3 can be summarized as “some kind of Warrior.” Shaman is literally the name of one of their units. Warlocks were originally Orcs. Hunter is going to be a bit of a contentious pick, given night elf archers, dwarven snipers, and even the night elf “Huntress.” However, a core part of that class fantasy is the taming and use of animals, and Rexxar shows us that slice of the Hunter pie belongs firmly in camp Horde.

Rogue is our last Vanilla class, and frankly it doesn’t rightly belong to either faction. The closest Rogue adaptation in WC3 is the Draenei (that was adopted well…), but they aren’t available in Vanilla and have nothing Rogue-ish about them when they are released. I have opted to give them to Alliance in large part because it makes giving Death Knight to the Horde less of an unbalanced choice on Hypothetical Early Blizzard’s part. However, night elves having Shadowmeld lends itself to rogueish activities, and Maev is probably the closest non-draenei unit to a Rogue in WC3. Finally, when it really comes down to it, I have to ask myself: where are all the rogues coming from? They are clearly being trained, so does it make more sense for the Horde or Alliance to have institutionalized spies and assassins? Feels distinctly more Alliance to me, but this entire class is a toss-up in my mind.

Death Knights are introduced Horde for obvious reasons.

Monks are given to the Alliance. I could go on some justification about “inner peace” or “mysticism” to justify this here, but really, the astute may have noticed that in my rankings, Horde got all the mail classes and Alliance got all the leather classes. Monk is a leather class, which is by this point a core feature of the Alliance classes, and frankly, can you imagine the work to add Leather sets to the Horde drop tables? No thank you.

Demon Hunter…alright, fine, we’ll give a leather class to the Horde, stop complaining. Maybe we’ll give a Tinker class to the Alliance for mail later, or maybe they can die mad. Really though, this is about Illidan. Given the choice between the Night Elves who reviled and imprisoned him or the Blood Elves, the Horde becomes the better placement for him. It also allows him to continue his rivalry with Malfurion for future story purposes.

Horde: Shadow Hunter
Alliance: Warden

Allied races are where Blizz finally let’s the Alliance get a savage race

ZT, KT, HMT, LFD - Alliance
VE, NB, Vulpera, Mag’har - Horde

na, rogues deff are horde over alliance, undead are the OG rogues, and your breakdown gives horde no stealth classes.

Tinkers.

They’ve been on every faction, every planet, every zone, in every expansion.
But we can’t play them for some reason.

Alliance deathknights other than human don’t sit right with me

and Belf demon hunters are just… weird

i dunno if i would dare exclude them though