To release ALL phase 5 profession items, EXCEPT the bramblewoods is not fair nor equal for the use of the druid and rogue class for the purposes of Nature resistance during the AQ20 and AQ40 Raids and any content that they may be used, suggested, and or necessary to have.
So therefore
“We the players and paid subscribers of World of Warcraft and World of Warcraft classic petition the following company. Blizzard Entertainment, Inc. to release the above patterns of the official release of Ahn’Qiraj Phase 5 content on the date of July 28th, 2020.”
I ask all of you to copy, paste, and reply with the above text in quotations to also petition Blizzard Entertainment Inc. to release this content. And I ask that all of you who also agree with this to post this Forum post to your guilds, factions, and or other sites that officially comply with world of warcraft and their affiliates.
They’re basically saying that rogues and druids should have to spend thousands and thousands of gold for AH greens while warriors can get to 265 with crafted gear and stupid easy to farm Mara+Nerub’enkan drops. I’m at 205 unbuffed without spending a silver. Is the meta 20 warriors? Maybe. Every guild that isn’t cheesing comp suffers from this design, though.
Well those Items did come out with patch 1.11 which was the patch that released Naxx, if they came out 1.10 you might have a point.
Oh they also did not say that those patterns would come out phase 6 just that they would not come out July 28th. They are still deciding when to release them.
According to the official wowhead classic item links the Bramblewood patterns are not going to be released until phase 6, which they follow wow api timelines. Therefore I find that as i OP, is considered not fair to the druid and rogue classes.
So i urge any and all players who also agree this should be released with AQ phase 5 to do the following.
Copy and paste the information in quotations in a reply that you also agree with this and want it to be released along with the phase 5 aq.
Those were items that were released with Naxx…and therefore should be released in Phase 6 along side Naxx too. They’re catch-up gear for guilds who were struggling to progress month’s after the content was released.
Our 15-year old past counterparts did well enough without Bramblewood…I’m sure we’ll be fine.
yes because a non official source that has been wrong multiple times already is more reliable then a blue post on this exact topic.
Also if you wanted “fair” you are playing the wrong game, this game was known to be terribly balanced and people fought make sure those imbalanced were not remedied even slightly.
When I saw that announcement, I instantly became extremely happy that I grinded the Nightmare dragons for the cape, ring, shoudlers, bracers, mace, and pants.
I doubt Blizzard is going to appease this petition, so your best bet is to start scouting world bosses and hope you get the ring and/or cape.
People have been deriding this game as too easy since the beginning, and now you want Blizzard to release “catch-up gear” early to make it even easier? It’s just not necessary. Play with the cards you are dealt.
Back in the day, Blizzard put all the NR gear on world bosses with the intent in the months leading up to AQ or attempts on huhuran would be enough time for several guilds to acquire enough NR gear for the soaking on that fight. You can see this reflected on the loot tables for the world bosses with NR drops being shared across multiple bosses.
What they didn’t account for is the world boss gatekeeping that happened back in vanilla and continues in classic wherein 2, maybe 3, guilds across both factions are going to consistently claim world boss loot. It wasn’t until they released Naxx that they realized the vast majority of players had no access to the NR gear that was required to progress AQ at the time, and so they implemented catch up crafted gear.
It’s all pretty dumb, but the lack of these items is in line with the vanilla AQ experience. You’ll notice that they didn’t make the same mistake with FR gear for Sapph.
Odds are we wont even need NR at all, to be honest. Huhuran will die and all it will take is 2 Greater Nature Protection Potions and people using cooldowns at the right time.
And then we will all look back fondly at this thread.
Also this. Huhuran, like most every vanilla fight, becomes exponentially easier the more quickly she dies. Every guild downing her before a forced tank swap won’t be hampered by NR requirements.
stop asking for more changes you heathen. We DO NOT want these patterns in the game at p5. blizzard made the respectable and correct decision to honor the original release timetable from vanilla retail.