Personal loot doesn’t really feel like “personal” loot

They should remove the trading restrictions if its a 90%+ guild group, similar to the requirements to enable Master Loot in Legion.

It sucks massively to get an item that might be an ilvl upgrade, but is not an actual power upgrade for me. But yet, I can’t give it to my fellow guild member who it is a large upgrade for. I have to disenchant it in their face.

Yeah, that feels freaking amazing Blizzard. I don’t care if ML doesn’t come back, but let me help my guild mates if I can. That’s the whole point of the social game isn’t it? Ya know, to help each other?

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It still doesn’t actually change the fact that everyone can technically get a piece of loot off the boss. I’m just saying how it could theoretically happen. Would it? Not likely.

Yeah, they went a little intense. Many guilds just did 3 or so. Personal Loot gets rid of the “helper guilds” strat they used a while back.

Agreed. Guild group in Mythic raids should require at least 4 members of the same guild and make up at least 80% (16/20) of the run. I don’t think I’ve read a good reason beyond developer’s choice on the ML/PL issue.

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Can’t think of any other way to improve this system aside from what’s listed but it’s very clear it truthfully needs improvements. Don’t like being told what to do with my gear as opposed to just being allowed to do what I want.

If I loot a piece 5 ilvls higher I can’t trade it to someone either in a pug or main raid that might have a piece that’s 30 ilvls lower. It really doesn’t feel good like this at all and it certainly lessens the feel of this being an MMORPG.

Losing choice always feels bad but losing choice in exchange for nothing feels awful. At least make any loot you get tradeable so you can decide if you wanna give it away or keep it rather than having that option forced on you.