Hello all, I am Agathorz/Dragorn and I currently play a healer in Mythic+ and raids. I am making this post to bring awareness to the playing community that we need a change, a crucial change that needs to be implemented soon. People are complaining, including myself, about how so many people will either let you start a mythic key and then abandon it thus ruining the group or waiting till your 20-30 mins at the last boss and drop group also ruining the key. I find this to be even more devastating to the owners of the mythic key because it deranks it down to the next below level. This issue is severely plaguing the wow community and I think we need our voices to be heard on this. I speak for myself when I say honestly that raiding is much more attractive at this point because atleast if the group falls apart you can rebuild it and carry on, but in mythic keys this isn’t the case, it is a complete waste of time to get all the way to the end of that dungeon and someone abandon it. Blizzard, in my opinion needs to implement some sort of penalty or account review for people who do this repeatedly. My closing thoughts on this matter is that im sure many other players probably feel the same way and im sure some can justify why they have done it a time or two, but the frequency of it has become an absolute plague to the game needs corrected immediately. Please help me get this message throughout the community and help me to get GM’s to see this. Help me to help you all make this playing community a better one for us and eliminate toxic behaviors that discourage our players.
Sincerely,
Agathorz/Dragorn
Oh boy… Get ready for the couple dudes who come around and say this is made up and makes up a small portion of the complaints lol
The same few who seem like they are always politically correct at every single “fact” they spew out
Lets hope this doesn’t happen, I am very sincere about it and have saw many other players comment on this very situation in game. Whats your thoughts on it?
I’ve had comments and my own posts dragged through the mud on this very subject by the trolls who derail threads.
My stance on it is we need a log metric to show leave rates on players for the specific key. Say a guy has a 25% leave rate on Azure Vault but a 1% on SBG compared to a guy applying that has a 5% leave rate on AV and 0% on SBG on the same key level and same amount of runs as an example.
But no apparently that’ll be abused and create a new metric for people to gate keep others on… To me it’s a protection tool. Specially for the multiple times I encounter the same people that leave these runs in other peoples keys even if I have them blocked.
What I mean by that is I block a leaver, they apply to another key but I can still see and apply to the key they are in… Bugged system. Maybe I should leave those groups people say? Well… What about that poor key holder that’s about to get his time wasted?
Dear OP,
The fault is the owner of the key. They need to spend the time upfront vetting people so that they invite those who will finish the key.
Often the problem is that the key owner invites higher scored people thinking that will make the key easier to do. However, these people get frustrated when things don’t go smoothly and do not want to waste their time so they leave.
Vetting takes work and most often people do not want to put that work in. So they get what they get and shouldn’t complain about it.
Thats a good point
Hello, you are obviously right that this is a common experience, as evidenced by the 1000s of threads about this exact topic. However, playing with people who are unprepared, rude, or not doing their role can also be unpleasant. Most leavers have a valid reason to be leave and most people who get left have a valid reason to be unhappy. Kiwi’s post says it perfectly:
People who have done a dungeon 100 times won’t be patient with people who’ve done the dungeon maybe 10 times and are making mistakes that seem so obvious to the 100x player.
I’d like to add that in a pug, people may want different things out of the group. If you want to time the dungeon, and someone else wants to complete the dungeon past the timer, those wishes are incompatible. It’s best to list keys as completion if you expect them to be completed regardless of the timer.
keys should never deplete, ever
But oh no… That’ll be abused!
something something B-B–B-B-B-BUT THE .00000000000001% OF PLAYers abuses it!!!
Honestly, I have no problem if a “valid” reason comes up such as emergency outside of the game or someone doesn’t want to take abusive rhetoric but, I am referring to people leaving keys just for absolutely no reason or “oh the dps isn’t up to my standards”. They just go and thats it, you have now wasted 30 mins of time roughly. I have also encountered people that you put in the key, the count happens and then poof, they are now gone and the key is ruined before you even got started
Yep… Which is why I ask for a metric for leavers, can be legit need to leave leavers but it still counts a leave. No one wants someone who needs to leave to take a 2 hour dump 100x within a month. It’ll all be recorded the same. He left to take a dump. That’s on him, go see a doctor.
Of course, this is a sliding scale of expectation, but at some point the complaint becomes valid. Let’s say you’re a healer and the dps and tank are all doing 10k dps. If you’re in a level 20 dungeon, even if you play perfectly, you will not kill bosses and the alternative is trying the key until the weekly reset or you all go to bed. So at this point, that reason is valid. DPS is a continuous variable, at some point it becomes enough. But before then it’s not enough.
If someone’s standards are very high, it’s going to be a frustrating experience for everyone. Nobody should be expecting perfect play from any pug.
My solution is honestly shorter dungeons. Make the dungeons like 20 minutes long and 2/3 bosses, that way less time is wasted. Dungeons which take 40 minutes like Nokhud Offensive are just … well, offensive.
I agree at some point it does become valid, but there has to be a way to mitigate this somehow, I really like Psychachi’s suggestion about the metric focusing on the frequency that it has happened, what do you think about it?
That metric is not tracked. And if they were to track it, I’d also like a metric to see your average DPS, missed important interrupts, failure damage taken, and average deaths.
I think that’s probably the most reasonable way to go about it. People are going to have times when they need to leave, or when the group is just so bad. I think it should be a ratio, if anything, and exclude 21+ keys where the whole point is making the timer.
The reason it would need to be a ratio is it would unfairly disadvantage people who play more frequently if it were just a raw count. Maybe if someone is the first leaver of >20% of the 2-20 keys that they entered, it might be worthwhile to look into that.
Edit: However people will get around this by just doing Alt+f4, and what if they’re kicked out?
So lets say if we have someone abusing it, they are just leaving over and over for really no good reason, maybe rage quitting, whats the penalty that should be imposed?
I agree with this. Not being clear about what your expectations are is a big part of the problem. Often this might be because people are afraid that if they just want to “complete” the key, they won’t get people to join. This isn’t the case as there are many people who really don’t care if they time it or not. They just want to get 8 done.
That’s not up to me. Personally I don’t feel that people should be punished for leaving a group that won’t be timed, if it wasn’t communicated before-hand that the run is intended to be completed.
If someone was quitting a ton of completion groups, that would be a problem because it is breaking a promise. If you join a completion group, you stay until the group finishes or agrees to give up. If they quit just one or two because someone was being a jerk to them, no punishment.
If there is no penalty imposed, how do you feel about being able to find new players to replace those who leave as we can in raid and other content?