PC Gamer Interview: Majority of Midnight class changes were last minute

Don’t forget the “we listened to the customer” – They use this one everytime as well.

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They should all quit out of protest.

Don’t forget also the UI team doing all of those changes is less than 10 people

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You know, being critical is fine. I am all for it. But also something that just came to mind is at least Blizzard admitted these were last-minute decisions rather than trying to bs and gaslight the players… so… maybe that is progress? A little progress? …very small?

The Five Stages of Giraffe Grief speak differently.

www. youtube. com/watch?v=JOlOyV7OkwY

“job security”… its a disgusting thing in tech where the devs destroy products under the guise of improvment to justify their employment… its borderline sabotage.

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I would really, really like if in a similar vein to how Riot explains balancing choices, blizz did the same here in more detail. I would love to know the conversation that went on to land on fire mage, shadow priest, resto shaman, ect as to who signed off on these. Boggles the mind, man.

Now for the actual quote:

“A lot of the class changes [in Midnight] haven’t been in the works for years,” Hazzikostas says. Instead, he says they popped up over the past few months. "When we first began our conversation with the community around the philosophy of where we were thinking we wanted to go with addons, we heard a lot of feedback immediately of, ‘That’s all well and good, but how am I supposed to track this mechanic?’ Internally we were like, ‘They’re not wrong.’ "

Which means, to translate, since apparently you misunderstood this as “we just decided to do it”:

“We realized this wasn’t going to work in small incremental steps, and that it meant a larger step away from the current design paradigm.”

Much like I said with TWW (and have thus far been happy with), as a player I’m willing to allow for growing pains for a better overall design.

And you know this how?

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every expansion they re design the talents/spells then spend the whole of the next year trying to balance and fix them.

they do the same thing every expansion and have learnt nothing in 20+ yrs

if you think this helps in anything I have a bridge to sell you

max + wa devs that are in contact with blizzard.

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The idea that destroying everything that went before will allow development of a perfect system in the same time frame is hilariously hopium.

As a player I kind of agree, but I think we would disagree on the idea of whether the customer should continue to pay for a product that is barely usable in the hope that it will be straightened out at some indefinite date.

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Tiny perhaps, but knowing them, they disclosed it so that in case things go wrong, they can claim " we listened to the customer" but we had a small development crew, but we’ve learned our lesson this time for sure and won’t do it again (of course, until they do it again).

I also suspect they will blame all issues on housing, which was their primary focus (they’ve already used it once as an excuse), and it is not even finished yet (looking at your MoP Classic as to the reason they could not connect realms).

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Well… see you all in Midnight. :innocent:

As I’ve said elsewhere, if anything like what we see in the alpha goes live… I’ll likely be gone shortly after. It would gut so much of what I enjoy about the game. I won’t just leave the moment it goes live, but if it’s as misguided and miserable as it looks on paper, there’s no reason for me to stick around.

This is just a thing in the “MMO industry”… they can’t leave well enough alone… they always want to change things, over and over, and never learn their lesson. At some point it looks deliberate, that by constantly trying to “iterate” and “improve”, they constantly create problems that need to be fixed.

IMO, classes and specs are pretty good overall in the current game, and “but what about boss fights?” is a lame transparent excuse to gut them for other reasons completely unrelated to the player experience.

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Tww into midnight was the chance to literally keep the broad structure of specs while improving, fixing and adding new stuff. But noooo they had to break the game yet again. Midnight doesnt feel like an improvement from tww.

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So…business as usual, than?

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Pay heed the watcher see you all :stuck_out_tongue:

This post btw is misinformation and not at all the exact quote or even the same context as what was said

:dracthyr_shrug:

I’d like an actual link to something I can look at. I don’t just take someone’s word on certaim things.

I don’t know if the product is going to look “barely usable” on launch or not yet. I’m also not a player that carries a ton of addons for combat.

Minus a few specs, which has been the case with every Alpha, Beta, and some launches, most specs look like they’re heading in a good direction to me.

Yeah, I corrected them on that. Response from other people was pretty much the dooming I expected.

Let’s be fair. M$ isn’t wrong. Addicts gonna addict.