This phrase I read a lot when player’s complain about the rep grind. Their is more to the game than world questing and questing in general, sadly this is the only way to obtain rep but not all of us enjoy questing/world quest.
I think there should be more ways to gain rep through means each individual player enjoys whether that be questing, professions, battlegrounds, arena, dungeons, raids, pet battles, expedition’s or warfronts. Forcing one playstyle to achieve a common goal is bad design in my opinion.
During my process of achieving Pathfinder I quit the game a couple times due to boredom, I personally hate questing and world quest are just another form of questing.
Some say quest are a core part of the game, I disagree. I think character progression is the core aspect of MMORPGs, there are many ways to progress our character but only one way to gain rep.
I believe there were more ways to earn gold to fly before Pathfinder than there is now to earn rep and we didn’t have to wait 6+ months to fly if we could afford it.
I think players who unlocked Pathfinder Part 1 should be flying right now and Part 2 should be a separate achievement to unlock flying in the new zones.
Your post is very good. Don’t let the fisher price brigade side track your thread. The reason why the older devs were wiser to have a gold cost to flying was because gold can be earned in many ways which offers diversity of play styles for players.
But now that gold is way easier to gain, back in the day as you refer gold was a lot harder to get then it is now, especially with tokens, and flying is not account bound either, where as with pathfinder it is a simple one and done, and it is account wide. Trying to get just basic flight, then faster flight for a lot of alts, that was a long grind my friend, no where near as long as pathfinder.
I just don’t understand how so many people struggle so hard to get pathfinder every single expansion. It’s always the same posts too. How is this so hard for you? I only had to go back and do some grinding for WoD and I did that in spare time and got some extra stuff along with it, and it turns out it was a good thing I did that because years later I was already really close to getting my Captain title because of all the naval missions I did while I was messing around in WoD.
Pathfinder is literally designed for you to passively complete 90% or more of it just by playing the game a minimal amount. You don’t like quests? You literally just have to do the quests once. On your entire blizzard account. Just do the damn quest ONCE. Why do we have to have this conversation every 12 months for the rest of eternity?
If you can’t even play the quests through once without losing your temper I don’t know why you are even playing this game.
Gold generation in BFA is harder than Cata, MoP, WoD and legion. Partly because of how bogged down the auction house is and partly because there are less players playing in general which makes moving items on auction house harder.
Throw in larger gold sinks introduced in BFA (azerite armor reforing) and you have a situation where BFA is harder to generate gold. Almost as hard as WotLK but WotLK had a healtheir economy and a larger player base.
I did the story quest once, the same doesn’t apply for reps which are repetitive and as I’ve said there is currently only 1 way to gain rep where in the past there were multiple ways to earn gold according to your playstyle to purchase flight.
I had to Change my mindset. I got an alt to 110 and said hey, I’m turning warmode off, no potions, no dungeons, no speeding through it. I just relaxed and enjoyed the questing experience. It was quite the adventure and I enjoyed every second of it. I unlocked ztrolls and pathfinder 1 this way. The rep grind for ztrolls did take sometime. But pathfinder was actually pretty easy.
OP, not saying I disagree with you, but the core of World of Warcraft is questing. Not everyone plays this game to do quest and advance the story, but the bulk of the content is focused on completing quest. PvP, pet battles, RPing, professions, exploring, playing the AH-- these are key parts to the World of Warcraft experience, but not the main focus of their core content design.
It may seem unfair to ask a PvPer to do world quest for flight, but them’s the breaks.
Good grief. A tedious mind-numbingly boring time-gated world quest humping trickle grind is not challenging, engaging, fun, fulfilling or gave me the slightest sense of accomplishment.
If that’s the best this team, and it’s obtuse leader, can come up with to keep us engaged and subscribed then we need a new team and leader. It’s lazy development at it’s best and we deserve better for the millions they make off us.
Leveling in vaniller EQ was a horrible grind, sure. That grind was fun because of the challenge it was along with the friends made along the way due to most classes having to group just to grind experience.
These silly reputation grinds are just tedious busy work in a game that’s supposed to be fun simply because they can’t come up with something better or are too friggin lazy to. The reputations don’t even have an impact except for one.
Would be interesting if they introduced alternate means of gaining rep. Some for professions could be as simple as a daily where an emissary for a faction requests a certain amount of a particular crafted item “for the war effort”. Or it could be more generic where the profession trainer requests the item(s) and in return you get a selection of tokens for each faction along the lines of how in Legion with KT you had a choice. It could apply to gathering professions as well. Gather “x” of “y” and get a choice of tokens.
Yea it would be nice if we could decide what we wanted our emissary quest/world quest to be, a dungeon? PvP, kill a certain amount of players. Craft this many items. Do X amount of pet battles.
That’s lazy development for you. Take what was freely given before and much wanted, slap allied in front of it, then gate it behind a tedious time-gated world quest humping trickle grind. Yup, stomaching the first pathfinder wasn’t a compromise. It paved the way for this tedious crap.
It would be slightly more tolerable with more options to gain reputation but only marginally so, at least for me. I much prefer a long story-driven quest chain, engaging group content, or the like.
That’s a different can of worms, trying to focus on the topic at hand. I understand what you’re saying though, pvpers having to pve for gear to be competitive doesn’t feel good since the gearing system currently in pvp is awful.
well, that ‘just play the game’ crap is part of what put me over the edge of ‘just go play ESO’.
Its all a grand mosiac of insults and nerfs that just make it a better idea to pay some other company to play some other game.
And I did.
The absolute mountain of gold generated in those expansions hasn’t gone anyway though. It didn’t just disappear into the ether the moment a new xpac went live. Why do you think they’ve been releasing mounts that have a few million gold price tag?
And while it’s currently more difficult than during WoD and Legion to earn gold, it’s still far easier now than it was back when flight was a purchase, especially if you had to fund multiple characters.
And how do you balance all of those so they’re comparable grinds?