I know it doesn’t happen around here often and it’s probably unusual to cope with when it does…but that’s called agreeing with you.
Agreed. Just for clarity sake as I believe most would say a rare mount was a bigger reward than a fishing pole.
Ah, I was just including it since technically fishing impacts cooking which impacts raiding, and it was a good pole.
And yet you do the same thing to people who say they find pathfinding fine. I can’t say “I’m ok with earning my flying by doing stuff I was going to do anyway” without being called a white knight or a sellout.
Honestly, it’s a “damned if you do, damned if you don’t” situation. Do we:
- Stay quiet about their misconceptions on the issue and let Blizzard get away with murder JUST so we can maintain the moral high ground and keep our hands clean…
- Or do we get in people’s faces, tell them about why the issue matters and why their views are wrong so they can become fully equipped to choose which side to ultimately take in the debate while making ourselves look like hypocrytes in the process.
You are, in a word, wrong, OP. Unbelievably wrong. And count me among those who miss downvoting on the forums.
P.S. If Pathfinder were designed to slow consumption of content, it would be one big continuous thing, not two parts separated by many months, each part of which can be finished within 2 weeks.
One might say the best pole!
Personally I only ever used Seth’s Graphite (is that even a WoW material) Fishing Pole.
Was pretty much comparable for like 1% of the effort
I disagree because of the speed of the game now, as far as reaching destinations, apart from flying.
I don’t miss flying much, when I don’t have it, in regular zones like BFA. This is because we have well laid out flight masters, as well as the flight whistle.
This is an incredible contrast to Mists of Pandaria, where you can select a nearby route and watch, in horror, as your flight makes an incredibly huge circle, going completely out of its way, to then meander around like you are “Billy” in “Family Circus”, taking the most indirect route home as possible:
My Parents would have really killed Billy, that kid would have been beat so hard.
Even in Mechagon, Naz, things are pretty direct. More than “distance”, it is the incredible “mob density” as well as “terrain puzzles” which make me MUCH happier there now that I have flying.
So, though I think this was somewhat true before, spoiler sites and such have made it moot as far as “players appetite to consume content quickly.” Not having flight barely slows that down, or makes it that much more inconvenient.
I would actually say THE OPPOSITE:
Needing “revered” to GET flight made me try to steamroll through Naz and Mechagon, until I got it.
If you want people to smell the daisies, that was not the way to do it.
We also had huge, beautiful zones, great classes, a good story (good enough to repeat apparently since we are watching Garrosh 2.0 unfold) and flight for gold in MoP.
Meandering flight paths in one hand…all of that in the other…
I don’t need to dream on. I can just go play on BC-MoP private servers if I really wanted to fly for 5k gold.
Pathfinder was needed. Greater enjoyment from an account wide achievement as opposed to large lump sums for each character to unlock flying.
players shouldnt have to wait so long for flying, but i can see blizz for not wanting it.
Solution: Have flying unlocked at pathfinder part 1, but only 60 percent speed. part 2, 150, then 280/320 with a part 3.
Just… no. You have the ability to play that way with flying in the game. Why should I have to suffer through a countless number of obnoxiously designed enemies with huge aggro radii just because you want to feel like you’re FORCED to use your land mount. It’s FRUSTRATING that I need to spend over an hour to do something I don’t want to do, in a zone I don’t want to be in, just so I can fly somewhere else. Do you know how much time it takes to do every single World Quest in Naza with flying? LESS THAN TWENTY MINUTES. It can take me two hours with bad RNG on the WQs without my flying mount.
See, I have to spend my time doing something called a JOB. I need to do this JOB so I can pay my bills and buy FOOD. I don’t have the free time of a teenager. If I spend some of my hard-earned money, WHICH I USED MY TIME TO ACQUIRE, the last thing I want to see is a game telling me to WAIT so I can enjoy it the way I want to. I’m not asking for something insane, here. I want to enjoy the few hours I get of my free time, not spend them grinding reputation factions so I can play a new race that I specifically f*cking paid for.
I have a life. If you want to roleplay and enjoy this bastardization of the naga homeworld that has been dangled in our faces since vanilla, YOU DO YOU. Don’t you DARE try and drag the entire player base down with you.
I miss when games were about enjoyment. You would kick back after a long day, pop on WoW and just kill some f*cking furbolgs. I paid for that, so I got to do it. The only thing STOPPING me from punching Ragnaros in the face was my ability to level, which was something fun to do without time gating restrictions slapped all over it. I miss when games were about the adventure… not milking your playerbase for every cent their worth as you do your best to slow down their ability to play your damn game.
Like… It’s just so baffling that this is even a f*cking debate. What do YOU people lose by letting us fly? Seriously! WHAT DO YOU, AS PLAYERS, LOSE OUT ON BY LETTING THE MORE IMPATIENT PLAYERS ENJOY THEMSELVES? This is literally just a bunch of people forcing their values onto a group of people who don’t share their opinions. And would you look at that!? People are leaving this game in droves. Big surprise! People don’t like it when you TELL THEM WHAT TO DO, WHEN TO DO IT AND THAT THEY SHOULD ENJOY IT YOUR WAY.
Get off your high horses. It’s just gross.
Last Edit: This isn’t a personal attack. This is me venting my anger to everyone on this thread acting like the restriction to flying is a good thing.
Whether you agree or disagree with flying mounts being in the game, a simple fact exists; either remove pathfinding or remove flying mounts, but pathfinding being in the game is not fun for anyone.
And this statement would have weight if you had both options. But you’re basically saying that just because you are ok with it, then everyone else should be too…which is total crap
There is no “journey” involved with doing the same trivial content repeatedly for months on end let alone almost a year. This was never even on their List of Lame Rationales for Pathfinder™.
If it was meaningful to you for months, then don’t whine about a year is too long to do it. Keep doing it even after you get flight if it’s all that meaningful.
You know you’d have stopped after the first week if that was all that was required.
The heart and soul of a game like this is repeatable content. It should feel fun enough and rewarding enough to keep people doing it for quite a while.
Pathfinder exists because of a compromise between Blizzard’s vision for the future of WoW and the demands of the player-base.
Simple fact of the matter is that Tom Chilton and the WoW developers that were on staff during the development of Warlords of Draenor didn’t want flight. They wanted to develop an entire expansion where you couldn’t fly and it was going to be an experiement to see how well it would be recieved, with favourable results leading to flying being removed from later expansions completely and flying being potentially phased out of earlier expansions as well.
They wanted to control how you saw certain areas of the world, because they could use the camera to really drive home how magestic or awe-inspiring some of their works were. For example, when you enter the Spires of Arak for the first time, you are confronted with an impressive view of Skyreach as the Arrakoa use their powerful weapon to incinerate a village in the jungle. It’s an intimidating scene, because you get this feeling that you could be targeted anywhere in the zone by this weapon that is completely out of reach to you until much later in the zone quests.
But the playerbase didn’t like that idea. They resisted the removal of flying and they were extremely vocal about it, both on the forums and in game, quite a few players chose to quit the game entirely, and the mantra ‘no fly, no sub’ started trending pretty quickly. Blizzard had to come up with a solution, one that allowed them to keep their vision for the future mostly intact, but gave players what they wanted.
So they settled on Pathfinder. You see the world the way Blizzard wants you to see it at first, and then, after a while, you get the ability to fly wherever you want.
EXACTLY Blizzard keep going on about MAUs and time metrics as being the means of tracking players well guess what if players are happy and having fun those numbers will increase
let the players enjoy WoW as they choose and the MAUs will take care of themselves the metrics will be so far off the charts Blizz will spend months crunching the numbers due to the overwhelming amounts of people having fun
more players having fun means longer time logged in and thus higher MAU numbers which in turn equals more money for Blizzard in addition to them telling others getting more people interested in WoW and to be honest is not a bad thing
put flight back in as it used to be drop the forced pathfinder grind and the problems will fix themselves players will be happy and so will shareholders once more people keep joining or renewing current subs
story lines are content.
that’s not an opinion, it’s fact.
i love all these caveats which are popping up
…because nobody sent themselves silly grinding for that green proto-drake… right?
again, EVERYTHING is optional.
Including flight.
The game would still play exactly the same way even if there was only one race available to everyone.
so what is it?
either these things do have an impact on gameplay, or they don’t.
surely having the coolest new mount, has an impact on peoples game play?
there’s an entire other thread currently dedicated to that.
…by people who state their game play is impacted because they’re unable to obtain previously obtainable items.
It may not impact you, but you are not everyone.
You needed it to spend Justice badges, which were a big part of the game at one point (comparable to gated flying). It was a big gripe about MoP, I think they lost a lot of people with it. I believe MoP was really their first real attempt at the forced dailies ad nauseam mechanic.
I remember some important patterns like bags locked behind rep as far back as BC and attunement for raiding though the latter was removed as a lot of people simply didn’t raid.
Because they were optional until WoD.
Come now you know better. That only applies to the first time you have to run over a piece of ground. If you have to do it over and over and over and over again being dazed and dragging a train of mobs every time it gets old, and frustrating very quickly. Pathfinder is just another way of ion and his team to be not only sadistic, and childish, but spiteful. Since they know that the removal of flight caused a civil war amongst the player base as well as almost crashed the game.