Patches 11.0.5 and 11.0.7 were not good

Dear devs,

I think you should step up your game for patch 11.1

To me the 2 patches we’ve had have felt pretty bad, and not because I have unrealistic expectations about what a minor patch should contain, but because of the execution

11.0.5:

  • most amount of bugs in wow history for a patch of this size
  • seasonal currency swung from one extreme - too hard to obtain, to the other extreme - completely trivialized
  • codex of chromie: most boring no-content ever, people had to wait 30 min for a tank for something you don’t need a tank for

11.0.7:

  • recycled island expedition map marketed as the new “zone” offering recolored transmog sets and the likes
  • same thing as with 11.0.5 about the “swing” - ring “tuned” from completely useless to completely overpowered overnight
  • ring still not nerfed in PVP despite the patch notes saying it would be by 75%
  • the patch overall - DoA

The way TWW has developed so far shows sings of insecurity, rushing things, extreme tuning swings, abnormal amount of bugs, and missing the mark across the board.

I think you should recall the A-team from other projects back to retail WoW, and let the interns and juniors have a break for a while.

Enough of the embarrassments

2 Likes

I agree about the bugs. Last week, I ended up falling and dying after landing on the ship to kill the mobs in the Dawnbreaker dungeon. This bug has existed since the season started and can be quite annoying in an M+, as you lose DPS time and also 15 seconds because of the affix.

I also noticed a bug on Siren Island. Other players and I realized that we weren’t receiving any rewards after killing a specific boss inside the cave because the world quest would disappear from the map on its own. I tried killing the same boss more than three times and didn’t get anything.

Strangely enough, I ended up receiving the item related to that world quest while fighting another boss. This other boss was still at about 50% health when, all of a sudden, I got the item. After defeating him, I also received the item that was supposed to drop specifically from him. It was a very odd situation.

This is a good summary of your post… and also why your post is categorically wrong.
TWW is lookin’ fine, 11.0.7 became more of a dud than it was planned to be by community request of opening up all of the unlockable stuff. They could’ve and probably should’ve included at least something more to farm and pursue long-term … but considering how people reacted to the Emerald Dream patch, this is a “Doomed if you, doomed if you don’t” so…

This was Blizzard’s reaction to folks complaints about the Emerald Dream complaints.


They try new things and try to figure out what works best for the current playerbase at the time but that ultimately means that they’ll ALWAYS disappoint someone. That someone seems to have been you, making it clear that you just don’t like TWW and want to generalize things and try to insinuate a negative normativity to it.

The way to do this is by thinking critically before you post. TWW is fine, and the whole “insecurity and rushing things” is just nonsense.

This isn’t actually a bug, but rather has to do with how collision works in WoW.

Swim out or fly in front of one of the boats that take you to another continent and you’ll go right through it. Because the object moves and it doesn’t have collision with you as it passes through you. To land on the ships in the Dawnbreaker dungeon you just land straight down onto it. Not from the side and not diving towards it. Because the game can count that as you not having collision with it.

This isn’t a bug, but just a consequence of how collision works in WoW. Just land straight down onto the ship and you’ll be fine.

2 Likes

I actually liked the island; the ring wasn’t very useful in the first week, but it became much better after they added more gem options. As for the transmogs, I liked most of them. The bird mount is cool, but what I liked the most about the island was the pet “Marmaduke” he’s so adorable!

Since the start of DF, WoW has been throwing a lot of spaghetti at the wall. A lot of it falls into a “tolerable but not compelling” grey zone for me that fills my todo list but always feels a little off.

I find myself doing a lot of “is this glass half full or half empty?” waffling when I try to come up with feedback.