Party sync in battlegrounds needs to be either removed or scaled properly. It’s ridiculous how badly 120s are scaled in all brackets.
Does this get rectified in shadowlanda at all if anyone knows?
Party sync in battlegrounds needs to be either removed or scaled properly. It’s ridiculous how badly 120s are scaled in all brackets.
Does this get rectified in shadowlanda at all if anyone knows?
I’ve not heard, or seen anything involving party sync. So assume not.
What Shadina said. Unlikely. We’ve been (I have at least) bringing this up since the beginning of BfA and most prominently when 8.3 went live. It’s been a disaster all around for pvp this season.
PvP development is being handled by… oh that’s right, there is no pvp development team.
I was hoping with the level squish it would atleast balance it abit more. At the moment it’s ridiculous. They are only playing in low brackets to prey on levelers.
How is this okay when they removed twinks for the same reason
I did an experiment yesterday with a low lvl (35) guildy. I decided to take my 70 pvp geared priest into her BG to see how the healing scales down and to try to heal my teammates through that onslaught. What I found was disturbing. I was getting murdered inside one cc!! That never happens in a 70 BG. My versatility is at 33% at 70 and went down to 9% in the 39 BGs. My survivability did not scale down equally to the amount a dmg that the 70/39’s were putting out. Blizzard’s scaling algorithm does seem to need a lot of work!