Hunters are hardly pvp gods. A gank is a gank, any class can do it.
I leveled a retribution paladin to 60 on a pvp server. A paladin + hunter is totally at the convenience of the hunter, as he doesn’t have a need for a paladin. Hunters who properly manage their resources (pet health, cooldowns, and mana) while farming don’t need the tiny convenience of an aura and a buff that is about as good as food. Period. The hunter would have to slow down to accommodate a low dps buff bot jogging after him.
But a warlock would definitely decrease down time and increase dps with a paladin as their strengths and weaknesses play off each other, increasing mob control and xp per minute for both players while making the prospect of world pvp from a ganker nearly zero from the fearbombs, dots and heal combo.
If we really want to get technical…
In order to preform a proper “GANK” you need a GANG of players to KILL another player, hence the term GANG KILLING, that was shortened to “GANK”, This is the origin of the word.
In short, no single class can “GANK” another player by it self.
As for hunters, sorry man; we’re the PVP gods of Vanilla, it’s not even remotely fair how much an advantage we actually have vs other classes. If you knew you would not be saying this… OR maybe you do and you’re trying to keep the population of hunters down though disinformation…
You snake!
FYI everyone - Kevin Jordan Speaks!!! Paladins and Hunters etc https://www.twitch.tv/countdowntoclassic
i’ll be in on the interview with the original Vanilla WoW class/spec designer for all classes
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Awesome!! Ask about the seal and judgement spell coefficients and different rank judgement stacks via different paladin.
Also ask about why crusader strike and holy strike system was replaced.