Paladin's thoughts on the Class

Every spec in the game has abilities only they have! lol. Ret is balanced around wings. They also have trash mobility (lower up time) and weaker dmg outside wings. If Wings is nerfed the way u mentioned then rets overall dmg would need complete re tuning.

other classes with more consistent and sustained dmg don’t get wings because that would push their already higher base dmg over the top.

this game has classes and specs for a reason, not all get the same things, and are balanced around the abilities they do have…

So I just have to survive 20 seconds of being one shot? Who knew!

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Ok, so let me explain you the difference.

Avatar 20% damage.
Recklessness 20% crit.
Serenity 20% damage.
Coordinated assault 20% damage.
Bestial Wrath 25% damage.

And now we have paladins…
20% damage AND (PLUS, ADDITIONAL) 20% FLAT critical chance.

Can you see the difference?

You have to remember that Wings also buffs healing too. It is one of the most powerful CDs in the game. How do you feel about a 3 min CD for it as well? That way, Rets are extremely punished for misusing it.

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ya and most those classes have more sustain dmg outside the cd or more mobility to stay on target, or range to keep pressure etc etc etc

can YOU see the difference? lmao

I forgot that… LOL

Paladins are hiting TV for 10k outside of wings. They are NOT weak outside of burst, they are actually stronger than many classes outside of burst.

Fix Divine toll, Avenging wrath to 10% dmg and 10% crit and ret is on point.

in this meta where many classes can burst u down to nothing in a global, literally none of that fixes ret. Its already so easy to see wings and cc/kite etc and they gotta wait till wings is off cd again to try to get a kill

nerfing WOG off heals is a much better solution to ret…it’d even tone prot down a bit

I just stopped here with you.

If you think paladin damage outside of wings is good then you should not be posting in this thread. We are a low sustained damage melee class with the poorest mobility. You have no idea what you are talking about.

Our burst right now is around Wings and Ringing Clarity which is a slot machine handle pull. It can be nothing or too much damage. Which would lead me to Ringing Clarity rework. If Wings was scaled down, then our base damage would need to be increased.

Hunters, mages, warlocks now with all the teleports can kit us forever. No huge burst on our actual pathetic uptime means we don’t even matter and we are effectively deleted from Arenas this season.

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Threads like this one are why Bramot edges closer to insanity every passing day.

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  • 10k templars verdict outside of the wings
  • low sustained damage melee class

Pick one

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You quoted your own post for 10k templars verdict. I hit mobs for 4k with a 210 weapon so made up numbers?

lmao, youre on a hunter. You should stop there. Even if they use freedom/bubble/pony. u got the mobility to get away for a bit, disengage, aspect of cheetah. then after freedom tar trap, frost trap, depending on spec, scatter shot, concussion shot, etc etc

Oohhh pooor rets… maybe im just wrong
Those 1v1 pally arguments are so good, maybe they can’t be supported by the team.

Yes, im just wrong, you are right my fellow paladins.

your whole posts devolve into “I don’t know how to counter ret, nerf them” lol when as a hunter, ret is far less of an issue than specs like ww monk, war, even feral.

also is your team not also supporting you in those fights?? lmao

We are right. You are wrong. Nobody is in here saying our class is perfectly balanced. You just have no idea what you are talking about in regards to what actually needs to be fixed.

You aren’t actually wanting Paladins balanced, because you are just saying nerf this without giving something as compensation even though both Warriors and WW are in a better place than us currently.

Huge WoG is an issue, but if that is taken down something else would need to be given so we aren’t a walking punching bag. Our sustained damage is horrible compared to others, made up for with bigger burst, so turning the dial one way or the other.

If we are turned into a high sustained damage class with nerfed burst at our current mobility, the class is dead though. It is hard to balance the current version of Ret. Really just needs a rework.

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You narrowly describes the skills, comparing many classes burst spells, explaining and suggesting options…

Then :joy: :joy: :joy: :joy: :joy: :joy: :joy:

Then find out that paladins are only the victims here :crazy_face: :rofl: :rofl: :flushed: :flushed: :flushed:

It is definitely stronger than metamorphosis right now.

Only time will tell, blizzard will answer both of us :wink:
Im sticking this post to laught at you in the next hotfixes.

paladin bad