So I have been playing a few other games recently and what I loved was the customization I could for my character and abilities.
Since I’m back to playing WoW I’ve had some ideas for different Paladin class skills on how they could be more unique per spec.
Todays Ability is Consecration.
For Ret, its usually a waste of GCD, For Holy it can have its uses rarely, and for Protection its completely needed.
My suggestions for change are:
For Protection spec, it keeps its Damage reduction (and via conduit, the healing).
For Retribution spec, the Paladin gains a damage boost similar to the mage talent “Rune of power”
For Holy spec, it would heal all allies within the effect.
The reasonings behind these is to keep Consecration for protection helping the tank survive. For retribution it helps the paladin deal more damage. And for holy it helps them heal more, and reinforces the idea of a front row healer, however it could also be used to heal backrow groups such as mages.
These changes would be along with it still doing the damage it currently does.
I hope you enjoy these ideas, or have ideas of your own!
Also I wasnt certain to post this in “Classes Paladin” or just in general. But felt like it would fit better in the actual class page.
Thank you everyone, and keep on adventuring!