20s are super freaking hard this season, and this time I don’t think its the mechanics. Pugging has been horrendous and I am so sick of it. My friend and I have been working all week on pushing our 18 Ruby Life Pools into a 20. We finally had a break and pushed it into a 20, we really wanted to get some teleports before the season ended. A weeks worth of work, with no real io score and we don’t really need the valor anymore.
We get our group, amazing io and super high damage. First pull of our HoV 20 is great almost everyone is over 200k and kicks/explosives are impressively handled. Second pull our DH eats a frontal and dies. He releases, turns around and immediately leaves the group. No words, just walked about the door and left. We were in HoV for maybe 45 seconds max?? The worst part is that there is absolutely no repercussions for his actions, he isn’t in a guild and I couldn’t find a play group so his io is crystal clear, no scratches at all. My friend and I spent HOURS upon hours putting work into our key with no real reward and someone throws all that away because they are mad that they ate a frontal and died.
I am so sick of people, and tbh a lot of leaver type things have been happening in M+. It is so stupid that if you leave a raid finder or dungeon you get a 30m debuff… so blizzard knows when you leave a dungeon but sides with the leaver in M+? Are they just being lazy? I have heard so many amazing suggestions, please feel free to drop them below. It seems like blizzard doesn’t care, and honestly I have played this game for over 10 years and I have never wanted to quit this badly before.
Suggestions:
IO/in-game mythic score tracks how many keys you’ve left before the timer finished (sure you have to leave some, but for example if you leave a large number in relation to the amount of keys you do its obvious what you’re doing)
Every key you are the first to leave before completion time you lose 1 level off of the key you get in your weekly vault
Heck, something super basic like you cant do another m+ for an hour… at this point anything is better than our current system
Maybe there are 2 modes the group leader can set the dungeon to in order to not interfere with non-pug groups. One enforces leaver punishments the other does what we have now.
I would like to end with I get that there are a lot of scenarios where you have to leave a key, and there really should be a trade off someone who is more toxic than me is willing to accept. I don’t care what the key is, if I sign up for it and I can see their io, server, composition and I still do the key I am accepting the consequences of what happens in that key. I will stay, I have stayed for hours before. I know that isn’t everyone, which is why there needs to be a balance and a better system. Clearly blizzard knows leaving dungeons/raids is frustrating because its in LFG/Raid finder but its the matter of it being even worse in M+ and they have done nothing about it.