Paid Class Change

Greetings, all! I don’t know if the subject of a paid class change has been brought before, but I would like to address this topic.

I think it would be a smashing good idea.

Thank you for your time.

Celycia the Hunter
(est. 2007)

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I’ll pass, thanks

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It has been brought up before and has been shot down. Mostly because it would cause a flood of people chaining to the OP class of the moment and then having conniptions when said class is brought down to earth.

:cookie:

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The process to convert all armor you have into new classes of equal value would be impossible. This won’t happen. Just think of the pain in the butt trinkets would be to swap from a warrior to a mage. You might get something worse. This is just too much of a headache to make possible.

Really this is what a Character boost is. Just do that if you want to blow money on a new class.

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Isn’t that just a re-name + a level boost?

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Exactly. You can already make a new character of a new class and just boost it.

There would be some differences such as certain achievements and rep not being tied to the new character. But, I think a boost is close enough to a class change.

Not until rep and achievement tracking is account wide. So maybe with Warbands?

Level or boost another character.

Thing is, with gear changes, etc., this really isn’t feasible unless they just reset all gear to a basic level with it…at which point, that’s literally a character boost.

That said, what they could possibly do…is some way to combine multiple classes into one character a la FFXIV…i.e. rather than needing a separate character for a warlock and a priest and a paladin, etc…have one character that can swap between them, keeping the achievements, etc.

That might be somewhat in the direction they’re heading with warbands next xpac, though…

I hope not.

People complain about WoW eroding RPG elements. That would be a huge step in that process.

Depends on how it’s done. If they did it as a “you don’t log into your character, you log into your warband” and then “this member of your warband is doing this quest,” not necessarily. Might even add to the RPG element.

So if you dont make alts, you are at a huge disadvantage? Still hope they dont do it.

I really dont want WoW to shift from a character progression game to even more of an acct progression game.

Again, depends on how it’s done. In FFXIV you’re not at a huge disadvantage if you don’t level alt jobs. You just don’t have access to those alt jobs. Same idea could apply here: maybe you in particular really like shaman and have a warband consisting of exactly one member and that’s okay!

Which means if you dont have an alt/warband member to easily switch to, you are at a disadvantage.

Because having the game be more designed around switching to OP specs/classes, I do not feel is healthy. It means there is less need to balance things.

“Why fully balance shaman, they can just easily switch to a whole different class”

I mean, no more than you’re at a disadvantage right now if you don’t have an alt…

Achievements are already account-wide for the most part. This would just expand it so you could, for example, play a warlock or shaman for your world quests and then swap to a paladin or DK to tank a dungeon without changing characters…

Sure. But I do not want to encourage and design around this behavior being expected. That creates a cultural shift in how people look at things.