Paid carry runs needs to be stopped

Or at least put a system in place that shows when someone has been carried. I don’t mind offering a carry run, good money, but than getting those players in your group can be a nightmare.

Some dude can pay to be carried in an M20 for every dungeon both weeks, walk out with a 2.5K IO, KSM, KSH, 410+ iLVL and on paper look good, but in reality, be bad.

The main issue is that because they never earned that score, they don’t know what it takes to play at that level, so they end up trying to pug into other players runs and can’t do the content.

Players need to learn, they need to earn their way, they need to fail so they can see what they are doing wrong, how the dungeons actually work, what the mechanics are, the important mobs, the routes, they need to see it all unfold as their key levels increase so when they do hit M15+ they actually know what to do.

Otherwise you end up not only with players who are failing and bricking keys, you end up with players with a massive ego problem who think their stats are the be all and end all of this game, so they act like it, they blame others, they abuse people, they yell and scream and they don’t realise, it’s not us, it’s you.

And that’s not fun. It’s a major part of why I stopped pugging, getting a mythic raid geared player who pulls heroic dungeon level DPS and being the first to blame someone else is not fun, I don’t ask someone to join my team so I can carry them, I certainly don’t join someone else’s team to be carried, we all should be in the same mindset.

Who cares if you get KSH or not, no one is going to look you up on your raider page, come find you in game and call you names for not having a good score, no one cares about you, and I doubt anyone here finds it fun to run around with a 2.5K character, but being booed from every key they play.

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You kind of contradict yourself here, right in the opening of the thread.

You like selling them, but you don’t like having the people you sell the carries to in your groups?

And you want them to be stopped - per your own thread title?

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Nice. You want to profit from these players by selling them runs, and then you want them flagged so they are punished for having bought a run from you. Sounds pretty hypocritical to me.

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Blizzard is actively encouraging the player on player paid services economy because they profit from it every time someone buys a token, it will never stop.

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My point is, since all you guys seem to want to do is make an argument for no reason, is that even though I am enjoy selling runs, I would rather they not be a thing to begin with.

I am happy to forgo the gold I make selling runs if they were to stop completely.

And my point is you’re being a hypocrite and contradicting yourself.

I don’t think that’s trying to start an argument.

25 Likes

Not at all, I am telling you I sell runs, but am happy to have runs stopped from being sold, how is that hypocritical? I am asking for something that makes me lose out, there is nothing hypocritical about that, stop trying to make an argument out of nothing.

1 Like

Why not just look at how many timed 15+ or 20+ they have?

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Because you can buy runs, stats mean nothing once you are able to pay for them.

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So there are people who buy for example 40 timed 15+ or 20+?

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Maybe I have no idea, but on the contrary, there are people who legit earn keys and make their way with minimal runs, how can you differentiate the real ones from the paid?

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Why would you want someone with minimal reps in your dungeon?

We all start somewhere, everyone had minimal stats at one point. What happens at the start of a season when 2 weeks in you get your first M15, are you going to try find a group of players who have 20+ M15 runs across both weeks? No chance.

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Not much to be done about boosting. What do you want Blizz to do, have a security drone hover over every WoW customer’s house and use airgap busting EMF sniffing to monitor what they do online?

What we really need is actual ratings that rate something of value. M+ “rating” only ticks up a counter for having been inside an instance. It doesn’t rate anything at all, you could literally train a pet rock to do what you need to do to get “rating”. I want rating that tracks average interrupts/ccs used per instance.

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You enjoy selling runs, but you want your customers who bought your services in good faith to be flagged to prevent them from being able to do any end content. Sell runs or don’t. Just don’t blame your customers for buying runs when nobody made you sell them.

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If you by this point don’t know who got carried, you never will.
It is simple: carried people don’t have 60 or more runs on 15+ they have few only on 20+.
check their raider io page for more details about their runs if you’re not convinced.

At the end of the day, if you want people to stop getting carried to high rating stop selling carries to people.

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Don’t blame me for playing within the rules, but also realise it’s not hypocritical to ask for EVERYONE to be stopped from selling runs. I am not asking for some special treatment that lets me still sell runs, but other people get banned for doing so, I am going to lose out here just as much as the rest of you.

They can put a legit service in game that lets people buy runs through the game itself, that would stop those scammers for one, but than they can also adjust players scores and whatever so you know who paid.

Who knows, there are ways, best way is just to try stop us all, make it a thing like they did with communities, banned if you get caught. The game would be a much better place if players didn’t have the chance to pay for stats.

The problem is you’re perpetuating the system in place by continuing to sell runs, and basically say you’d only stop if Blizzard stepped in and forced you to stop. Anything you say after that is going to fall on deaf ears, because you aren’t choosing to stop the bad cycle, only asking Blizzard to make you stop it.

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Perhaps you could have worded better, i think you have a valid point but its getting mixed up with that comment about selling carries.