How is installing and updating 70 addons take longer then 20 minutes?
To check the addons, you see if the date or version is higher then the one you have. If either of them pass, click it. If not, pass. 5 - 10 seconds to check one.
To extract all the zip files, select them all, copy and paste into the interface folder, hit extract, wait for a bit and bam.
Granted the more addons you have, the more time you need to update/install.
Even if it only took 20 mins itâs still wasting unnecessary time. And it would take a lot longer than that to check 70 or more addons to see which ones had updates.
Itâs just 20 minutes to install and update all the addons. Is it seriously that bad? Do you have somewhere to be in 20 minutes? Why does that bother you? And iâm asking this with genuine sincerity. Iâm speaking from the perspective from somebody who manually updateâs /installs mods all the time. Yes itâs tedious and long, but itâs not that bad as you guys are making it sound it to be. Just be honest with me.
My DBM broke in a middle of a raid (LFR), so i told people i need to BRB and update, open another tab on Mozilla to DBM, download it, installed it, shut the game down and reopened it. The game shutting down and opening it was a minute. The entire process took like 2 minutes.
Heck, speaking of the game. You donât even need to close down the game anymore to install the new addons. You can update while still in the game. Just /reload and your good to go. So that time is potentially shorter now.
And mind you, I want Blizzard to have their own mod manager as an answer to this whole Overwolf mess.
I never heard of anybody describing âleft clicking the download button, right click dragging a box to select things, copy and paste the files and extract zip filesâ as a technical skill.
To me any amount of time spent installing or updating addons manually is unnecessary and wasted not to mention boring. Since I started playing and using addons 9 years ago I have always used addon manager Curse Client, Twitch and now WowUP. I prefer easy installs and having an Update All button.
Well if it makes the process any better for you, listen some music.
And thatâs perfectly fine to want.
I can understand why easy installs exist, they are automated and simple. (Though personally speaking, at a cost of knowing what exactly they will do or extract since you canât open them and check before downloading or if itâs an Exe file, installing. But thatâs my struggle.)
Occasionally i do use a mod manager (say for example if the mod has options on how to install it, being designed for that way). And i did tried to update addons recently though Minion (a mod manager), but it messed one of the updates on Skada i believe, getting the classic version, so i had to go and get the retail version myself. That happened to me twice by now, not a common occurrence, but it does remind me why i chose to manually install because if something is wrong, it wouldnât be the fault of an automated program.
Not necessary because I will never install and update manually. The people who prefer to install and update manually thatâs their choice and thatâs fine⌠I just wonât be joining them.
Every site I use that hosts addons including CurseForge scans and verifies them before theyâre are posted.
You wonât be able to use the curse cilent. and Plus if Overwolf tries going after Blizzard, they will just get squashed. If anything, i would bet Overwolf seeing Blizzard doing their own mod manager will make them stop with their nonsense seeing Blizzard offer theirs for free without ads.
Okay, what does Overwolf has then instead? Twitch? i ask this because i really donât know what they have. I donât use Overwolfâs stuff.
I said If overwolf tries going atfer Blizzard. If.
If Blizzard does have a mod manager, Overwolfâs best interest would be to not mess with blizzard directly, since their already messing with them indirectly by charging ads for their overlay that you need for addons.
Well since people are overblowing this manual installation and some would actually quit over it, this would be a benefit to Blizzard because those people will stay subbed. Plus Blizzard suing Overwolf will set a precedence for future addon managers to not monetize their work without Blizzardâs consent. This will land them good PR (because a lot of people are against Overwolf) and in turn, could land them more money.
Plus Blizzard is a 10+ billion dollar corp at this point.
twitch didnt call it the curse client, i doubt overwolf will too.
theres a reason blizz hasnt done official addons in 16 years and ill say it again:
theres no upside to it for them. lets say they do have an official manager
first of all chances are they wont be scraping curse over it and it will be there own repository. right there you need to buy the hardware, pay for the bandwith, and people to make and maintain the repository itself on top of the manager itself. even after that, anytime they patch the game and an addon breaks? the ticket system will be flooded with âfix addon Xâ whining and more work for GMs when its beyond their control and all they can do at that point is say âgotta wait for an updateâ.
right now they can just say âturn off addonsâ and call it a ticket when a patch breaks something. its just far easier and less troublesome this way and they dont have to assume a financial liability
Alright. In the event i do get confused again with what app it is in the future, iâl just call it the Overwolf Addon Manager. Or OWAM.
We werenât talking about addons, we were talking about addon managers.
Okay. I mean personally speaking, Blizzardâs mod manager would be a step up from OWAM already since itâs not gonna be ad filled and you would still have a mod manager, just now at a comfort at your own launcher (so no need to download anything), but go on.
Okay, but Blizzard is a 10+ Billion dollar company with Activision backing them up. I highly doubt even Overwolf has only a 10% of that money that AB makes.
Though iâve noticed you didnât speak about numbers here. How much is the hardware exactly? What are the components that makes that price? What are the prices for bandwidth and to hire people to maintain it? And so on. I mean can you give a example here?
Blizzard can write a warning on the mod manager saying âIf an addon itself breaks, go to the author who made it.â. This will save them from that, and they can have a page on their support articles, saying pretty much what i have said.
like i said blizz will also have an official repository if they have an official manager. theyre going to want to keep it inhouse.
it prolly would be better then overwolfs, that will agree with you on but that doesnt change the financial situation
just because they are a billion dollar company doesnt mean they have to accept the financial liability especially when theres no upside to it for them. i dont need to have exact numbers on the cost to know theyre not going to pay for it.
you are assuming everybody is going to either A: read that and/or B: listen and not open a ticket anyway.
its just easier and more financially responsible for blizz to say âturn off addonsâ and call it a day.
while i dont doubt that there are some people silly enough to quit over something like this: its not going to be anywhere near enough to justify the financial cost of all this.
Oh I have no doubt that Blizzard will never have their own addon repository and manager I just wish they would. But why pay to do something thatâs already being done for free.