Supporting this.
Addon authors need to upload their stuff to other sites like wowinterface if we are to have any hope. Those guys have the minion addon manager i use for ESO.
There is no chance that Blizzard will allow this to happen unmitigated unless Blizzard is receiving a cut of the money.
I switched to the wowup addon manager
itâs working pretty well
Honestly, I refuse to support Overwolf. Their reputation alone is bad enough that the idea of having their client on my computer is concerning. I just got done writing down all of my addons last night, and as soon as the Twitch client no longer supports Curseforge, I will be going to the website directly and updating my addons there.
Overwolf, if youâre reading? Lemme be clear. I will not use your client. I would rather take the extra 15-20 minutes, and simply update my addons weekly as a Tuesday ritual, than sit here and use your client.
Does anyone know what this secret api is that theyre using to corner the market on addons is? Is this an api for addon developers? â because Daddy above (lol soz have to chuckle at that name) said he could make a python script that auto updates a persons addons. seems like a few more steps and it could be made generic enough for the masses.
Thatâs been done, you guys want that? Here you go, a list of addon updaters
https://ogri-la.github.io/wow-addon-managers/
I think itâs just the curseforge api. Since the addons are hosted there then if they disable/change/restrict the api then those scripts and addons wonât work. Iâm not api wizard or anything though so I could be wrong
from what ive read (5 mins online) is curseforge api is used by their app to query the database for available mods⌠no big deal. other mod manager devs want the data but arent allowed to use the api, so they scrape the data off their website directly (this is just data about what addons are available, version numbers etc)⌠overwlf dudes claim they sent cease and desist orders to people to stop, claiming it hurts revenue for themselves and mod authors.
Its a load of BS, a python script can keep mods updated automatically, all you need to to is tell it which mods you want to keep updated. As far as data scraping goes, google does it ALL THE TIME!. lol overwolf devs are delusional and scraping the bottom of the barrel.
people cant browse a website to see which addons they want and then setup a script to keep them updated?
Couldnât they just block any request that doesnât come from their client? I donât know anything about this stuff but I feel like if they didnât want people pulling addons from their DB they could stop it.
Yeah they probably could but dont they let normal web browsers connect to see what addons/versions are available? if so then it can be automated and scraped. oh,⌠the addons themselves?
but theyre still available from wowinterface, so could be dlâd from there i guess. the more i think about it the more fishy it seems. just dont use their stuff lol. yeah i dont know much about web interfacing either, its beneath me LOL. jkjk
F Overwolf.
Terribly invasive ad service that has never made anything much better to justify it.
Let other services make addons, but NEVER give Overwolf sole addon powers. I really donât want to manually download them, but I will sooner do that than deal with this garbage client.
WoWMatrix still a thing?
I personally wouldnt trust any addon manager that wasnt open source, preferably a text script. Installing these things is how people get infected with keyloggers and lose their accounts.
Overwolf, I try very hard already to minimize the number of advertisements I have to see. If you hard-inject them into your client, I will indeed go manual because the time investment is worth more than the pennies of ads you show me.
whispers
So, the answer to these shenanigans is for Blizz to step up and make a site to host addons. Prolly a bit late in the gameâs life cycle now. But it also would give control over what is/isnât acceptable as an addon.
I will not be using anything associated with Overwolf.
What it sounds like is theyâre trying to charge for addons. However I doubt Blizz will step in until Overwolfâs malware starts costing Blizzard money from compromised accounts.
Blizzard should have set up their own addon service.
Iâm not a fan of this attempt to monetize addons.
I donât like the way this sounds. I write addons for myself to do things other addons donât and wouldnât want only state Blizz approved addons to be legal.
What does this mean for the Twitch app for those in the know? Do I need to cease using it before Curseforge transitions out of it and becomes a standalone client infecting my PC with Overwolf tentacles?
If youâre only writing them for yourself, it shouldnât be an issue. Over the years Iâve watched Blizz hunt down publically distributed addons that fall foul of their monetisation rules or that they thought had a negative impact on the game. Right now Blizz can and does decide whether an addon lives and dies either by breaking what it relies on, or killing its demand by incorporating it into the game.
I read the to and fro about monetizing direct/indirect. If this comes to their attention and they decide itâs a thing, Blizzâs corporate lawyers will determine whether Overwolf is profiting off their IP indirectly.
Basically, addons shouldnât rub daddy Blizz up the wrong way. Or they will go the way of GearScore and the Questhelper variant (also the one that let you draw thingies all over the screen ). Not to mention actual all out litigation, like Glide.