We know they’re overtuned, they’ve been overtuned since the Alpha into the beta and into pre patch and into live. Can we please look at MM Hunters, Sub Rogues, and S priests?
Worry about your own class.
Yeah, my class is getting killed in a stun by S rogue, S priests are quite literally unkillable without 4 or more people, and hunters don’t even give you time to react before you’re dead.
In todays news
MM are no longer as defenseless as they were for the previous 2 expansions and must be nerfed
News at 11
Meh, they just need their burst toned down a bit.
Never were defenseless in BFA and legion and pulled off crazy amounts of damage even then. Just because they were underplayed doesn’t mean they were underpowered.
you´re not much better yourself mr.monk
also shadow priest? what exactly are you gonna nerf? same defensives he always had, he is as hard to kill as always has been before. Dmg? sp was garbage before, got a different and fun gamestyle that it actually works, it is overtuned? definetely not in pve… in pvp? his survivability is good, thats why he is effective, nerf that and sp is dead.
Just look at enhancement shaman for example, he deals a LOOOT of dmg, but its garbage in arena…why? because its so god damn easy to kill enhancement.
what about ret paladins and feral druids lul
literally put anyone with a stun on an MM hunter and you win. aimed shot is such a long cast that you can counter MM hunters easily. They probably still need a nerf, but yikes
Don’t worry, the outcries from all these various threads will take care of any lasting MM changes.
I played MM Hunter throughout all of BfA in PvP and the only difference I’ve felt is that our burst sequence actually does a significant amount of damage nowadays. Not like it used to, where my burst window did as much damage as Destro Lock’s regular window.
People will chill out once they learn that all they have to do is survive for 10 seconds after the MM Hunter casts Trueshot and they win. I’m willing to guess that things will be different after people have 40k health in their ilvl 230 gear. A fix you can employ right now, though: Since it’s PvP, you can use stuns and LoS to your advantage like you would do against any other ranged caster.
My only question, what about MM needs a nerf and how would it be implemented in such a way as to not put MM back in a terrible place.
That is honestly a fantastic question. Aimed shot obviously shouldn’t hit as hard as it does in PvP with double tap. But the downside of nerfing that is then does it become meaningless to use? It’s such a long cast time that it should be hitting hard.
I think a good change honestly would just be to have double tap break camo. The biggest complaints come from the fact that you can just be double tap aim shotted from camo and basically be dead before you can react.
Clearly you must not have looked at the level of this guy. Shadow Priests were fine before because they weren’t able to be so mobile and they had massive cooldowns for that survivalbility. Now with having so much self healing they’re able to chain defensive to defensive and able to dish out great damage and being able to be mobile af. Last expac they weren’t mobile, they’ve got to lose something.
All of them do
feral druids are one of the harder specs to play at the highest level. Feral has one of the highest skillcaps in the game what are you talking about. A rogue is basically a feral but better.
thats still true! you´re gonna pick speed for power word shield, or recovery while cloud, pick your poison, i pick recovery most of the time and the only mobility i got is my racial void elf and my venthyr teleport, but those are not part of the priest kit.
oh yeah… one with picking a talent that sacrifices mobility, and the other requires me to stand still and cast asking for being interruped, i need to fear you to heal freely if you dont trinket of course, but if somehow i got interrupted this is bad since sp is totally vulnerable after an interrupt.
we are not mobile… i got 3 mains that i worked out of my way to get 180, sub rogue, dk and sp priest.
I know how those classes work, i farmed my pvp thing, my m0 thing, i know how they are working.
You are just pointing out as the perspective of the guy fighting them, not knowing how to deal with them, getting beat, and them accusing them to get the nerf bat.
You probably dont know how people feel when they get to face your ww while bursting xuen+fist of fury and karma at the same time on your butt.
have you ever saw night fae druid? both feral and balance prepare resource and one shot you even faster than sub rogue using their covenant spell.
Sp is fine, stop crying about it;
I’ll reserve my opinion until raids open and I can see logs.
I’m going to assume he is talking from a pvp standpoint.
And yes, MM and Sub are stupid right now.
Bah, three options I was thinking of making my 4th main… Which one do you want nerfed the most? It will happen when I start investing time into that toon… No thanks necessary.
paladins doing 20k burst with endless self heals. Shadow priests rogues insane. Why does aimed shot hit twice as hard as greater pyroblast