Overall Game Timeline is Whack

The sundering was 10k years ago and further back the Titans were ruining the Old Gods lives and tinkering with dragons… things seemed pretty chill after that. Tyrande is at least 10k years old as are a host of characters.

Just in the last… 20 years (real? game?) time, we’ve had one existential crisis after another.

Remember in the game that Turalyon and Uther are of the first paladins and about 20 ish years Arthas mucks about. What really gets me is Turalyon and Alleria having supposedly spent 100s of years together scuffling with demons… and he still looks pretty darn good. Alleria of course has flawless features.

So come on… there has got to be a reasonable explanation (geeking here) for what 10k years converts into gamer time, because there is just no reasonable way to explain all the events compressed into this narrow window of time, and apparently folks just glided through life scurrying around as normal mortals do.

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Other things were happening back then

Nobody wrote it down

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Ah, the effects of terrible writing…

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In terms of Turalyon amd Alleria, they spent thousands of “subjective” years fighting demons because of timey wimey stuff with the Twisting Nether. His apparent agelessness might be a result of his Lightforging.

Regarding the first Paladins only cropping up 20 years ago, I think we can reasonably assume, at this point, that Blizzard means “as an official order of holy knights in Stormwind.” Subsequent lore shows Draenei and even Zandalari have had Paladin equivalents for thousands of years, they just had different names.

Regarding the relatively peaceful last 10,000 years, I think you cam chalk it up to how massive a cataclysm the Sundering was. All the most powerful players, with their godlike tech and/or magic, were decimated to such a degree that global civilization did a hard reset to basically the stone age. War and violence has been ongoing nonstop since the Sundering, but nobody had rediscovered, repaired, or redeveloped the tools necessary to cause further global cataclysm until recently.

I feel every bit of that myself… ooof.

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Ad hominem. I’m not writing War and Peace. I’m more into Hemingway and the ramblings of Nietzsche.

How do we fix this problem… maybe they should only release expansions every 1000 years.

See you all in 3030!

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See, Todd Howard can take a lot of shots, but the one shining positive about Skyrim, Oblivion, and Fallout is the environmental storytelling.

Wish Warcraft would at least attempt to write anything well.

I’ve always thought that maybe an Azerothian year differed in some way… it has to be more reasonable… argh. I know it’s just a game…

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Time moves differently in the Nether.

Huh?

There are events over that timespan. Maybe not existential threats, but stuff was happening.

https://wowpedia.fandom.com/wiki/Timeline

Also, this isn’t really a new phenomenon. One only has to look at the pace of technological change in our own world to see how quickly things can happen. Took a long, long time for the first flight, and then all of the sudden we are on the moon.

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Turalyon gained immortality while he was away fighting the Burning Legion. Alleria being an elf was already long-lived and probably extended her lifespan when she gained Void abilities.

Don’t be surprised. It’s like anime or comic book nerd crap. You finish one arc a more dangerous threatening one shows up lol

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Azeroth is waking up and everyone is coming to the party. Some to help, some to hurt. It actually makes a kind of sense why every big player is invading now.

I’m thinking more along the lines of being able to relate to the time structure of the game.

It differs in the way that … it just doesn’t make sense. It’s “game time.” It’s pointless to think of it any other way.

Examples:

In Legion (many will be able to relive this moment, I’m assuming) for the DK campaign, the Lich King tasks you to do some various things to acquire your Legendary. I don’t remember the exact lines, but he says something along the lines of “it’s been two years since the events at Icecrown Citadel and the fall of Arthas…” and yet, when Legion released, it had been 7-8 years since the events at Icecrown! Here, time is very much compressed.

But then we have characters like Nomi, who started out as a young apprentice chef, and 2-4 years later, he’s … 2-4 years older. Still can’t cook worth a toss, but his timeline seems 1:1.

Yet Li Li is perpetually an inquisitive, percocious tween. Like, I’m talking from W3 to MoP to anything else… she has NEVER aged! lol At what point couldn’t she have grown up and become one of the new “central cast?”

Anduin OBVIOUSLY grew up before our eyes. I don’t think that was in real time, but it’s prob not THAT far off. How old was he in Legion, 14? In BfA he’s prob 20. Now he’s prob 26’ish. Totally spitballed those numbers, but they’re prob not that far off, and follow real-time somewhat loosely (better than many other examples).

There is ABSOLUTELY NO WAY to square all of these characters and incidents. There is only ONE solution: you simply have to accept “it’s just a game.”

The problem is that Blizzard had an opportunity to create THE MOST UNIQUE piece of storytelling in history. THIRTY PLUS YEARS of an evolving story, that millions of people interact with. There is no precedent for such a thing, there likely will never be anything like this – EVER.

The sad part is, they continue to just use it as a patchwork backdrop for high school-level story lines.

The Warcraft universe could have been SOOOO much more.

it use to, we just got tumblr left overs writing the script.
:cherries: