Outlaw is so bad that I'm not sure how the guy who designed it is still employed

Without the tier set bonus (Winning Streak) RTB is a horribly unrewarding gambling simulator and Dispatch isn’t worth the combo points.

The set bonus itself is fine. I can see this being OK design going forward, where the little gambling motif is tied to procs and it’s always spitting out RTB buffs like a slot machine. But as it stands you need raid gear to do raids that will give you what you want: raid gear.

In a month when all 20 Outlaw rogues still playing have the tier set thanks to welfare Kaja’mite Essence, this requirement will be negligible, but why is the spec so reliant on this in the first place?

Also the spec does not have any burst even with the damn tier set bonus. Trying my heart out on Underpined ?? you can’t even break the absorb bubble, damage caps out way below par. This was doable with Assassination and Subtlety with 30 less ilevels and half a Brann. Outlaw only excels when you’re swinging stuff at a single target for a full minute, otherwise it seems to absolutely suck and is borderline nonfunctional.

Oh, and then it’s nerfed. Holy kek

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Which 20 Outlaw rogues are you referring to?

DEI if you’re on the Right, NEPO baby if you’re on the left.

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My golden Delver’s Gobtrotter goes vroom vroom :3

(Joking aside though, it sucked. Had to clos+killing spree most of them)

Can’t really agree here. Outlaw is wholloping atm on AoE packs. Nearly hitting 10mil, and more than keeping up on packs way beyond the 8 target cap.

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Outlaw is still strong with AoE/Cleave. The single target damage profile is where the controversy is at because you do not have much control over it as a player.

:+1:

:surfing_woman: :surfing_man:

Considering we’re getting declined from keys this season solely due to our target cap, you might want to pull some of these tier-list making morons aside and let them know that info.

Most of these dungeons have dense 10+ target pulls, and no one wants to bring an 8 target capped class when you can just bring a warrior, fire mage, or warlock that can actually hit all of them and burst for 10-12 mil, even if their overall damage is less.

It’s been irritating me beyond belief. I’m actually out damaging these brainlet specs doing 10 mil only on trash because they can’t do sustained damage overall. No one cares that I’m pushing 2.6-2.9 million dps overall solely because the spec doesn’t pull 12 million on a single big pull. It’s asinine.

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