Our top priority is to rebuild your trust in Blizzard XD

And other beyond hilarious jokes.

Hey, hey, people.

So, it’s like week 1337 of the worst addon by far and the worst patch by far while playing the worst spec by far (AND I DARE YOU to say that it’s not the case in PVE, the level of lunacy of such deranged individual would be truly astronomical) and I can clearly say that my trust is on another plane of existence.
So much trust that I feel without a second thought that I will put my life on the line for each and every beautiful member of this amazing company.

I really do enjoy this childish stubbornness of grown adults who 100% know that they did amazingly bad (you must really try your hardest to be THAT bad at balancing without doing it deliberately), yet THEY STILL cannot do the right thing toooo… show their adamant will for their company policies… perhaps… multiple question marks.

We won’t do major changes because that is for the next addon.
But we won’t change anything really, since it’s already late in development you see, ooorrr eeehhh people are already invested time in their classes, oooorrrr it’s only about GAMEPLAY and we promise not to do it in the future, or whatever really! Pay us your money for sub and preorder DFA, you plebian monkey! “evil / psycho laugher”.

Havoc is permanently at the bottom of everything forever.
Warlocks are permanently at the top of everything forever (no, it is not ABOUT PI).

Why is this literal torture happening right now is truly beyond my comprehension.
All you had to do is just nerf brand by 15-17% and add 25% to the Havoc excluding pvp and I am pretty sure community would’ve been at least theoretically satisfied until 10.0, SINCE AT LEAST you could’ve play any other covenants other than this BEYOND boring abomination of a build.

But no. Let’s suffer.
This is totally impossible to balance at this point, don’t you get it ¯_(ツ)_/¯?
Monks are extremely good at aoe burst – just nerf burst by like 15%.
Monks are weak on st – just add 10-12% on st.
You must truly be at least Albert Einstein to understand this.
I mean - this game totally isn’t SUBSCRIPTION BASED AND PAYED FOR REAL MONEY OR ANYTHING LIKE THIS AND CONSIDERING THIS DEVELOPERS SHOULD NOT ADRESS ISSUES AND COMPLAINS… you know… A BIT FASTER.

No, no. No can do.

And if this COMPLETE neglect (this class or at least HAVOC is OMEGABAD since the start of this god awful addon, so for LITERAL YEARS OF HUMAN LIFE) is a company policy then sorry but this is a TRASH policy and it needs to be changed (not sorry by the way, I really hate you, it’s mindboggling how bad this addon balance wise).

Okay.
Fine.

You do you.
Best people of the best company.
I am 100% sure that all the complains about your behavior on the working place and all of those criminal investigations are just crazy hoaxes and you’re all perfectly fine individuals who will bring this project to its highest point pretty soon!
I have TOTAL trust in it.

By the way.
Care to show us the sub count?
No?
Yeah, whatever.


Okay, done with the rage.

I am 100% sure that nothing will change till prepatch since this company is run by overgrown children, so I am here to address things that bother me in 10.0.

Or, I mean… to vent and to talk to the wind.
Since complete neglect is of course present on the forums aswell.


So:


1 - Blade dance bug.
So, ever since the first patch (maybe even since beta) of BFA new “interesting” bug appeared that is for some reason was never fixed (I’ve played for the whole legion, and it wasn’t the case back then).
The bug is – sometimes when you’re pressing dance/sweep there is a chance, like 1 out of around 20, that GCD will go off, but skill is not triggered yet it’s lit up for some reason. Considering that dance will FINALLY (JESUS CHRIST) be a permanent button to press - that bug will ONCE AGAIN put my teeth in danger from all the GRINDING since I REALLY enjoy wasting GCDs on NOTHING while Lusted and potted and whatever else.
Actually, this also the same with Immolation aura, warrior bloodthirst (maybe raging blow too not sure but BT is 100%) and maybe even more, I don’t remember already, but at least it needs to be FIXED for Dance.

I am not gonna talk about why it’s not fixed yet… since… it was like… you know… MANY YEARS ALREADY and you must be literally BLIND to not notice it till this day (and NO it’s not my connection, I’ve experienced this bug in many places some of which are literally in DEFFERENT COUNTRIES, and it’s not ONLY me, since I’ve asked many people) so it would be great to finally address it.

2 - Can charge be fixed too?
Now this, as far as I know, is actually about connection. I am not saying that my internet is omega perfection but it’s actually really good almost always and when I am still seeing that charge range is for some reason sometimes 1 step and sometimes half in 2022 while I am having 40 ping I just wanna punch something.
Well AT LEAST I can thank this amazing company that I am not literally randomly disconnected after I am using it!
Thank you!
OR actually who knows? I had some preeetty suspicious Dcs in this addon too that happened right after I used charge.
Maybe this bug is still here!
Wonderful!

3 - Aoe cap.
Name me one logical reason why this ABOMINABLE system still in the game?
Just one.
If it’s about people aoeing down mobs in m+ then add abilities to the mobs (like murloc totems) or some kind of enrage mechanic if there are a lot of them.
Blah blah “fatigue” – tank is feeling overwhelmed and now has minus 20% dodge/parry/haste and taking +20% dmg SCALING of key lvl. Or whatever, really. It can be anything BUT NOT THIS.

Most of players love games cuz of big numbers.
Aoe cap is literally the MOST counter fun system I’ve ever seen.
If I’d be in charge if the agency of making things UNFUN – aoe cap would be my top choice.

Why it exists and who came with this idea in the first place is just beyond me.
I am like 99.9% sure that those people are not playing this game or at least extremely casual.

Also – explain to me why some classes/specs (warlock / fire mage) do not have aoe cap almost at all (no, 20 targets is not cap)?

Just for aoe cap alone I’ll give this joke of an addon 1/10 score.

Even if it’s stays – it should be 8 targets top FOR every melee ability that was capped to 5.
I was keking really hard when sub rogues got buffed mid addon to have 8 targets from 5 and warrior bladestorm got uncapped but Havoc still remained with this abominable useless trash dance.

4 - Mastery.
This mastery (many of them are so it’s like aoe issue of this game) is a complete joke.
It’s not providing any gameplay (no, movespeed, WHICH IS NOW A TALENT XD, isn’t gameplay), just adding plus dmg. Almost every time (outside rarely in legion) it’s like the worst stat.
Why can’t mastery do something special?
Meta rage Cdr?
All skills cdr even? Ever played HOTS?

Mastery SHOULD do unique and exciting things that provide meaningful change to your playthrough.
And it’s almost as dumb as versatility, that is the worst stat gameplay wise (this game needs more NON idiotic stats, cdr / crit dmg / anything really).

Considering that now we will have major crit/haste scaling via talents/100% dblades – mastery will be the worst stat forever.
How about a change? No?
Jesus.

5 - This class needs more BASE abilities.
No, it is not FUN to have THROW GLAIVE to be one of your MAIN abilities.
Imagine adding heroic throw to warrior st rotation or shuriken throw to rogues.

Why not add more abilities that will implement more dynamic and complex gameplay?
WHY???
Name me ONE reason behind it other than neglect / extreme laziness / being talentless hack.
This class has only ONE dps spec.
And considering this – IT SHOULD BE BETTER THAN GOOD GAMEPLAY WISE.
Add more ST abilities (AT LEAST ONE HOLY S, shear question mark).
Maybe EXECUTE ABILITY.
Add some kind of meaningful rotation where strategy can be involved and not just pressing everything on CD, like adding additional rage bar that can be used to amplify your CS / Sweep / Eyes / Whatever else making them different much more hardcore abilities (there are few elite local quest mobs in legion that can cast prolonged sweep for example). Ever played FIGHTING GAMES or Renekton from league?
Or something.
ANYTHING but not “I press things on cooldown”.

6 - Meta.
;))))

Name me one reason why this skill is so BAD.
Plus like 15 % to cs and sweep, minus sweep cd and some haste?
That’s it?
Did a CHILD made this?
Maybe a DOG?

Everything about it just reeks of incompetence.
Considering it’s ASTRONOMICAL CD It should be, - “LET’S GO”, © Senator Armstrong, BEST kind of skill.
Where you’re flipping tanks like pillows and can challenge the GOD himself with it.
Remember the last phase of Mythic Gul’dan?
Remember even this UNKNOWN game called WARCRAFT 3, where lv6 Dh could solo make your opponent to turn his army away.

Yet in wow it is for some reason absolutely laughable.
Paladin wings are like x2 of this ability and it’s even more op if somebody dies (the reason why is this thing still in the game is legit breaking my mind, it’s either totally useless or COMPLETELY OP, laughable talent (is that a talent? I am not wearing pink)).

For example.
Ever played this game called Lost ark?
So there is a Demon girl class (don’t remember how it’s called / demonic?) and she has a demon form.
And in this demon form she has TOTALLY DIFFERENT ABILITIES than in her human form with different cooldowns even.
I mean. Imagine thaa-aat?
I understand that this company will never rework this class this much since you will need to actually WORK… you know… and judging by this addon alone it’s clearly not in their business plan but can we have AT LEAST SOMETHING THAT ACTUALLY CHANGES ROTATION AND GAMEPLAY?
And lost ark is actually not a great game at all but compared to Havoc microscopic doge meta their version of meta is like ULTRAINSTINCT GOD-EMPEROR.

Just sad.

Oh, I of course meant to say - SHAME ON YOU, lazyZZard.

7 - Dumb talents.
Not even gonna bother with, - “lets prune skills and then make talents out of it”, - clown fiesta.
But can we PLEASE not have something like – “LOST IN THE DARKNESS” 100% useless, outside of pvp, trash that you CANNOT SKIP if you wanna take 4% stamina for Havoc? If it’s only useful in PVP then it should be a PVP talent or even permanently in the skill.
I mean this choice in particular made me laugh out loud.
To have 4% stamina you have to take either spectral sight useless talent or the talent for sigils that can be taken without even having ANY SIGIL TALENTED by the way! This is GREAT!
Oh yeah, and about this sigil talent.
I am playing Vengeance a LOT ever since the CREATION of this class and I’ve never, and I MEAN NEVER, needed anything like – “seal now under me or under target”. Both of those talents (outside part about 2sec duration) are a literal debuffs and if they would be permanently deleted resulting in havoc having not 31 but 30 points – I’d gladly take it.
Sigil placement should be a glyph or actually it reeks of pvp usefulness. Once again. Make it a pvp option only then.
What is this choice… It’s just – lol.

For example - remember this talent in Mechanicus tree where to take dmg node you had to install yourself with amazing talent such as AUTO OWL POTION?
Wow, now let me tell you something.
I HATE almost everything about covenant trees (I am pretty sure that people who made them do not understand meaning of the word FUN) where good things are placed under TANK / UTILITY nodes and almost useless things placed under dmg ones, which isss… hilariously bad…, but THIS…, this talent is just THE WORST since you actually CANNOT EVEN SKIP IT.
100% person who made it never played tank.
Your hp are constantly jumping up and down and this pot is permanently on cd and because of that you just CANNOT EVER use it when you actually need it to cleanse bleed / necrotic stacks for example. You will need to use some next level Ninjitsu and summon your OWL right at the time when you wanna press your potion which is all around stupid.
This talent is also literally a debuff, made by a clueless / crazy person, that is of course NEVER fixed.

Speaking of such amazing talents.

“Desperate instincts”.
Hey, so. If this trash stays, can it move to pvp?
Since, you know, I am shoouu shtupeeed and I just cannot use my skills when I actually need them.
I really need daddy blizzard to press it for me since there are ZERO bosses, and especially in mythic, when your hp jumping up and down 24/7 and then random debuff is on you and you need to actually press something but OH WAIT – you CANT, since this auto clown trash talent used it for you before this moment.
Thank you. This talent is beyond wonderful.
Easy 1337 Iq fix even if it stays – when you drop below 25% you gain blur (maybe even greater blur +20% of the base) for 3 seconds, 30 second inner cd and your blur now gives you +5%. This is NOT TRIGGERING YOUR ACTUAL BLUR.
So hard, I understand.

Next.
With 100% dblades and baseline felblade - bite wont EVER be used I am like 99.9% sure about it.
How about making it so dblades will give 50% of the rage but you STILL can use basic version of bite?
Wow, this person is totally crazy!
Adding more buttons to press? For THIS CLASS?

“Mortal dance” – another pvp only (trust me, it won’t ever be used in Pve even on situation with healing mobs, since you’re already squeezed by points). Great.
Love it.
Why not just add it as a baseline but only for your main target?
And make a PVP talent to make it work for aoe portion?
Ever heard of this skill called MORTAL STRIKE?
Brb, gonna check warrior talents right now to find out if MS have additional talent now that adds minus heal.
:wink:
No, I won’t. If it’s there – it’s the same level of stupid.

“Ragefire”
Maybe useful but most likely not really.
Now get this.
Immolation aura is on you for trillion years.
Mini adds in non mouthbreather groups will die before that time and this dmg will only be dealt to a single target boss (thinking about raids) and even in m+ add some burst classes and good rotation of burst cooldowns (I have like 5k 15+ keys cleared in this addon so I kinda know what I am talking about, just saying) and every pack will rarely die after your aura will do it’s full dmg realizing the full potential of this talent.
I am not gonna say that it’s a dumb and completely useless talent but I’d consider a change.
Like adding this dmg to the first tick of your next use of immolation aura that you will press when you actually need it.
Or something.

Now back to the dumb talents.

“Any means necessary”.
Now this is a totally KEK talent.
As far as I can see - this thing is not buffing Dance so realistically it’s only useful for immolation aura since everything else won’t be boosting your dmg by a lot, I mean… Hunt… maybe? But it’s still very clownish.
And it gives like 0 gameplay changes.

…Yeeeeaaahhh… this is probably THE WORST final row talent I’ve seen so far.
I would’ve permanently deleted it and add something more suitable for AOE / cleave.
Additional SKILL???
Shear question mark.
After a short charge you do a cone cleave up to 8 (I hate aoe cap but realistically) targets for x2 chaos dmg of fb Sweep leaving debuff on your main target for like 5 – 8 seconds that explodes in aoe chaos dmg of the % dmg you did to that target. 40-50 rage. 30 sec cd. Hits for x4 dmg of fb Sweep if you hit only 1 target.
Question mark.
I mean. Something.
ANYTHING.

Maybe the talent that gives your rage the option to go over the cap of 120 (remember that rogue talent (eeehhh… was it a talent??) when you could have up to 10 combo points?)) so you can do even more bursty combos with essence break? And it will also save a lot of lost rage for when you need to use your beam at above 30 rage (why it costs rage with this talent is just beyond me, so many times I’ve had 29 and the next bite I am already above 60 so I can use Cs but if it won’t proc I’ll need another bite so I just have to use beam on 60 to overcap it. This is stupid on so many levels).

Bottom line - we need more talents like “shattered destiny” for example and less like “any means necessary” trash.

“Burning wound”.
May be applied to up to 3 targets.

…?
Ha-ha… what?!

“Fodder to the flame”.
It says nothing about that it gives you a demon soul now.
And if it doesn’t – it’s a complete clownish talent since NOW you will actually need glaives if you’re playing in bloodlet spec. I mean… it’s not a big waste but still. Why should I have a permanent debuff? For what reason?
Or you want me to FIGHT the demon? Massive lol.
5 target aoe cap – even bigger LOL.
Nerf explosion dmg or just actually delete it, make the demon die to your aoe (immo aura) faster and when it’s dead its soul will give you +5% for 15-20 sec.
Make the demon spawn when you’re pressing clickable meta.
This SHOULD BE ST OPTION SINCE DECREE IS A CLEAVE OPTION.

“Elysian Decree”

This talent is just trash for havoc. Always was.
It’s good for tank since for some clownish reasons vengeance talent for sigil cdr actually decreasing its cd aswell.
Maybe developers aren’t even aware of it. Maybe it’s a bug. I don’t know. But it is currently in the game since the start.
Now adding Owl follower to it and it’s like almost minus 50% cdr for it IN TANK only.

But since owl is not following you to DFA plus you won’t have dmg node for it…
So this talent is just an omega trash.
1 minute cd for havoc?
And it does pitiful dmg.
And it has 5 target cap?!
Absolute barbarity.

It should do X2 dmg.
X4-5 if used only on one target.
Or it should have like 25-30 sec cd for spammable aoe option, FOR TANK ALSO.
The way it is now – is a disaster area.

“Restless hunter”
Sounds like another only PVP option.
And even if it’s for demonic – there is a talent nearby called “Inner demon” that does aoe UNCAPPED chaos dmg.
Compared to one buffed blade dance that is 5 target cap.
Joke… no?
You can take them both… but… why even take it?
I won’t.

“Essence break”.
My god.
+100% for 4sec.
Hey, I’ve got an idea!
How about 200% for 2 seconds?
Or maybe 400% for 1 second?
OR 10000000% for 0.000001?

I mean…
The main point of this talent is to give you a burst window for demonic meta use if you’re combining the two AND YOU SHOULD.
Can we scale back to 6 seconds and like 40% with 20-25 sec cd?
Or actually even 7-8 seconds so you can use it BEFORE eye beam, and it still will debuff the target for the entirety of demonic?
Now that would’ve been amazing!
You feel me?

And will finish with something like – “Improved chaos strike”.

Every.
And I mean EVERY talent that straight up gives ONLY plus dmg to ability and nothing more – is a dumb talent that should not exist in 2022 outside games made by one little child for ten dollars.
Period.

I mean, look at the immolation aura talent that can be taken the same time you can have this one.
It gives +2 seconds to aura and dmg sigil.
At least SOME kind of gameplay.
But this…
This is just bad.
I mean… It’s awful.
Like total trash.

Oh, yeah. I forget about one more thing.

In BFA the haste buff from eye beam actually stacked with x2 time if you were using eyes two times in a row.
Right now, the duration just resets punishing you for zero reason.
If it’s still like this in 10.0 it too needs to be changed.


Okay.
I am done venting.

I am like 100% sure this work of mine was just a total time waste buuuuttt… my soul…
It’s like very close to being dead from playing this god awful class that is forever neglected.
Nobody wanna play it so you just have to wear this cross adding those juicy 5% to the warlocks who are always 200% arrogant since they unironically think that it’s their amazing skill that is the only reason they can make 1.5-2 million dmg with 1 (ONE) press of implosion and Havoc cannot do the same for the entirety of the fight while using axe trinkets and metas and all the rest fel rushing bs.

I just…

Wanna see justice for once.

I wanna see that the SKILL of the individual actually matters.
And I won’t lose to melee Shaman by a million on single target while we’re both having 100% logs and same gear.

Is there even a crumb of this justice in this world?

God, I hate this addon :wink:
So much.

Too long didnt read all i can say is that if your this mad at your spec being bad play something else or quit in contempt since venting your angry here does nothing but you laughted at or looking like a troll

2 Likes

hey let my mans cut loose he’s jamming here :raised_hands:t3:

1 Like

Your post is hard to read, so I stopped shortly after this:

I can confirm the issue with Blade Dance. With Immolation aura it just won’t activate sometimes despite the cooldown being over according to my UI, but the game reporting it’s still on cooldown. I admit the Immolation aura is very rare and I suspect it’s a bug where the server and client are out of sync in terms of cooldown reduction through haste. Either way, keep reporting those bugs in-game.

If you’re mad at the long post simply read another thread or quit in contempt since venting your angry here does nothing but you laughted at or looking like a troll

Ok here’s my thoughts:

Yup!

lol

I heard somewhere that BC Classic has more Sunwell warlock parses than Heroic Jailer has parses of any class. I just assumed that meant warlock is broken in BC but who can say for sure

Never experienced this personally :woman_shrugging:t3:

This I’m familiar with though. I play on US servers from the UK so I have a constant 90-110ms. Fel Rush mostly always works but occasionally it misfires. I appreciate that I still get the damage, like I just used an instant, mini-eyebeam, but this seems like a deeply technical issue. I don’t expect this to be remedied in my lifetime tbh.

We still have Fel Rush and Immo aura tbf. I’m glad everyone hates UBC and Momo, or doesn’t know how to exploit it right, cos seeing this go un-nerfed the whole addon has been a delight.

Yup

Hard disagree. Five abilities at most and damage all upfront i.e. not in a CD window/ramp-up/elaborate combo is what I like most about DH. I like moving quickly to priority target and not having to satisfy some weird condition to do the most amount of damage anyone is capable of outside their CD window. It’s what I used to love about enhance shaman and now it’s what I love about havoc. We don’t need to be reskinned warriors.

LOL

I actually quite like meta being a little quicker and shorter sweep CD. Maybe I’m an outlier among DHs in this but I like the feeling of doing a little more for a long period of time and then when it ends it doesn’t exactly feel like the majority of my dps is gone. Again, I would prefer DH damage profile is as evenly spread as possible and not condensed into tiny little conditional windows.

Preach

Definitely a low point in the class tree for sure.

This is a long-time issue that I actually haven’t seen enough people mention with the new talent tree. Concentrated sigils is a literal non-talent because you can macro your abilities to cast at self. Precise sigils seems like a handicap for people who don’t know how to place a sigil and lost in darkness is just a pvp talent. This part of the tree needs rethinking!

I thought this was alright actually. I don’t care about the kyrian potion because I’m so used to playing other covenants. If I want to use a potion I’ll use one, not thrilled about having three different healing items. This stuff is dying away tho so who crae

Yup!

HELL NO. Extreme disagree. I do not want to ever hit a button called “strike” that generates 1/10th of a combat resource. I want that happening passively. I do not ever want to have to accelerate arthritis to generate pennies for actual abilities. “100% dblades” is the best thing that’s happening in this xpac by far.

Yeah this decision is just straight up bizarre. Nevermind that we’d never take it because it’s PvP functionality at the expense of DPS :woman_shrugging:t3:

LOL don’t agree with these Ragefire opinions at all. Ragefire is Winds of Winter from s2 which I greatly enjoyed. It was a cheesy passive off Eyebeam but the times when it’d ramp up high from Immo Aura were truly satisfying. I think everyone will learn to love this talent once they have the same experiences. The recent nerfs are disappointing but I guess that’s because they still haven’t figure out that this should be a capstone talent.

It’s very funny isn’t it. Almost as if… there’s an active ability… on the way to this talent… that is already over-powered and should be used in its place? But no I guess we’re talenting around gear sets in DF. :dotted_line_face:

lol

wait. o god. i just realised. The Ragefire cap now combined with the Burning Wound cap is going to create massive variance. :face_vomiting:

This is something I haven’t seen mentioned much as well. What are saying with mo’arg bionics and the, what is it, 300%? 400%? TG buff when it hits the demon? Does this apply to subsequent mobs? If it doesn’t how are we being compensated for the missing soulrend damage? There is a lot of thought missing in bringing fodder forward while trying to elaborate on talents that incorporate TG into the rotation.

LOL I think it’s technically considered a sigil which is why it benefits. It’s just not a havoc talent though, that’s a correct observation. Can’t see any scenario where anyone takes this.

Qua? No? Bonus Fel-Rush is bonus momo!

o hell yea brother

I actually do feel you

Yeah, it’s a little disappointing to see, but I guess talents like this exist to make the levelling experience meaningful (???) I won’t pass up an opportunity to apply this sentiment to momentum, which is a near universal talent choice bc it’s a flat % damage increase to all abilities.

No one has suffered more than us, you are not alone!

Thank you for your meaningful contribution.
They should add dislike button to the posts.

Well, I meannnn… sorry, that post is big since this class is in a VERY bad shape and has trillion of negative issues.

My bad that happened, I guess.

I should make TEN threads instead. One for each problem!
Compilations are for noobs.

/////
I am bad at forums.
I remember that I could’ve post two answers in a row before.
Well, cannot now.
So, I’ll do it in this post.

I mean.
I wanna see more abilities in the ST rotation and that’s it.
I don’t think that throw glaive should be one of such abilities.
Ever played Devil may cry or any slasher game?
I wanna feel that DRIVE when I am playing that class.
More cleaves / slices / dices with different effects that would make gameplay more enjoyable.
In Cataclysm I’ve played warrior a LOT and had three rows of bars fully stacked with different abilities and macroses and each and every button was actually useful and not there just to press it once in an hour.
More abilities to meta only would be cool indeed.
Remove Decree trash and add something fun from the CLASS fantasy in its place. Or actually - remove all the trash talents, like any means trash and replace them with good things or new clickable abilities.
A man can dream.

Well. Okay. But I am just saying - once 10.0 hits you can forget about the existence of bite making the second talent literally forever useless.
Just as above I just wanna see more complex rotation.
That’s my only point.
Pressing things on Cd isn’t a rotation.

Let everything it is right now stay; I don’t mind.
But add something special to it.
Currently it’s just normal version v1.1
In meta you should be A LOT more powerful.
May I remind that it has FOUR minutes cd.

I know this is (for some reason) a point of huge contention on these forums but I think what makes DH more complex is how it uses movement to adapt to situations. I’m not even talking necessarily about momentum here, but the whole point of this class having three buttons to press at any given time for damage is that we’re meant to be moving around and hitting priority targets/mechanics. If we’re going to have a complex rotation that requires setting up a debuff or building a combo or w/e then we lose functionality that other classes just don’t have.

To be honest I’m a little anti-Ragefire for precisely this reason. So in a Junkyard keystone, on the pack before the end boss, my move as havoc is to focus the artillery add, rush out after it charges and start pounding away so it dies before it can Rapid Fire any of my wheelchair comrades to death. If I play Ragefire though I’m going to lose all my Immo Aura ticks on the surrounding trash the minute I rush out.

Perhaps we could have an ability like “Infernal After Image” that leaves behind an after image that just pumps out the remainder (or even subsequent) Immolation Auras. Maybe it’d be a little OP in pvp but I’m sure there’d be suitable workarounds.

That’s the only way I’d want to see DH become more complex, in the way we use control in an environment, not what our rotation would look like.

It would be cool to have meta do something flashy on a 20sec CD. Like give it rain from above or fel barrage. Aren’t warlocks always complaining we stole their class identity? Maybe there’s something in old Demo Meta we should have! Get the demonbolt window in full swing!

Well. Fine. I don’t mind having 3 buttons and some cooldowns like Beam.
What I wanna see is a bit of a complexity.
Example - you can actually do 2 500% rushes in a row right WHEN YOU NEED THEM if you wait with the buff up after pressing immolation aura and time it right (idiotic orb affix).
I wanna see more things that will make you THINK how to do more dmg.
Standing near the mobs and press Sweep is no such thing.

That’s what I said.
It might be useful but realistically if you’re supposed to do it right - the talent may be lackluster for multiple of reasons. Try running with fire mage, fae priest, hunter/warlock. Those people will have burst buttons constantly and the mobs will die way before your aura will tick out to do its full potential damage or it will do it to fewer targets than you initially wanted.
Maybe it’s doing final dmg if you’re pressing cancel aura Immo aura. That’s like the only way for this problem for me if this talent won’t be changed. But even then, it’s bad since you’re still losing dmg.
It’s like a talent for 20+ keys only MAYBE. Only then it can do it’s full potential.

Well. Okay. You do you.
But considering that this class has ONLY ONE dps spec to play complexity and simplicity should at least be a choice in TALENTS.
I like DH cuz of a class fantasy. That’s why I wanna keep playing it (not sure after this CLOWNISH 0/10 addon already, blizzard is great).
So, I wanna live in the world where I can actually have this choice and not just play spamming annihilation and bite half of the addon while slowly killing my soul.

Agree.
I’d say one short cd like 7-8 and one big with like 20-25 would be cool.
But I indeed don’t wanna see anything old.
New flashy staff with new effects and gameplay changes.

When I am saying complex, it doesn’t mean complex like playing fortepiano with your legs or T20/21 sub rogue in mythic raid where you needed to press shadow dance right before you were about to land from death from above jump and to maximize dps you also had to use cancel aura Finality macro so it would be 100% up for your next DFA.
I am saying that I need AT LEAST a little bit of strategy like my example with x2 rushes.
Currently this class is just omega boring.
And it was kinda boring all that time.
I still have somewhere on one of my computers a screenshot of me being rank one dps world on mythic Varimathras (or however he was called) since I had clownish proc of 84% annihilation crit in this fight while having 52% in template.
But how I did it?
Well, I was just spamming 2-3 buttons. Mindlessly.
Easy victories are not so sweet. Maybe I am crazy.
New talents will change some things, but overall feeling is the same.
Something major should happen.
But, indeed, it’s just my dreams.
In reality things are rarely how you want them to be.

The more I think about it the more it’d make sense to actually steal from old demo meta. i.e. turn annihilation and death sweep into generator not spenders, make then generate 4 or 5 of a small resource, more for death sweep if it hits more targets and then once you max out then you hit a new spender like Rain from Above like you would’ve done Demonbolt back in WoD

Well, yeah. Sounds fun.
Too bad blizzard is known to drink booze on the workplace nonstop and something like this probably won’t ever happen.
“Why are we here, just to suffer?” (c)
I am not really sure what’s the purpose of these forums tbh since I am like 99.9% sure that Blizzard won’t ever check it.

So many good ideas around.
Just copy and pretend that it’s yours.
Naaahh, whatever.
Annihilation, Bite, Annihilation, Bite, Annihilation, Bite, Annihilation, Bite, Annihilation, Bite.

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So does this mean I should place my interest in playing a havoc DH into a soulshard and keep to warlock?

Shame I finally got curious to try the class out

You’re kinda late to the party, chum.
This class was bad for a LOT of time now, currently peaking in BADNESS.

Yes, it is horribly mismanaged for the majority of time and ESPECIALLY NOW.
Yes, it has nothing close to something you could call a rotation.
Yes, it arguably lacks new/more abilities on the panel to press.
Yes, it currently has absolutely idiotic talents (Fb and Beam cdr on one row - you must be a literal monkey to do something like that) and some of 10.0 talents are of the same quality clearly made by omega clueless people who don’t play the game above lvl 10, not to mention high end content.
Yes, it has the worst burst cd in the game that looked okay in legion only cuz of two additional burst cooldowns (Nemesis / CB) on top of it and legendary that was making it two minutes cd.
Yes, it still has some clownish bugs that are never fixed for like 4+ years, since developers like to drink and do completely inappropriate things on the workplace more than to actually work (and I cannot really blame them too much, since California is a nightmarish hellhole and I am pretty sure it’s making people go insane in a much faster rate, I mean… just look at the rent prices).

BUT…

But the statement that it will be unplayable in DFA is most certainly not the truth.
Those points above unfortunately are a part of the deal and going without saying, since activision blizzard is a great company, not to mention Bobby Kotick who is rising his paycheck for zero reason and managed to intimidate the board of directors that much that even after all of those criminal charges he didn’t leave his position.
Hilarious, really.

What I am saying is that you should NEVER rise your expectations with those people.
This company bleeds talent for like a trillion years now.

My suggestion is to NEVER touch it right now, since it’s in a completely ABOMINABLE state (just look at the logs and I can tell you that they are 100% truth, trust me), but… if you’re still interested after everything I just said - just give it a try once 10.0 hits.
I am sure that it will be 200% better than what it is right now.
Which… isn’t really that great, since… what it is right now is literally the worst gameplay I’ve ever witnessed in all of the mmos I’ve played in my life.
And I’ve played a LOT of them :wink:

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