Original WoW in 2005-2006 Released A New Server Every Month

By Cata, there were ultra low pop realms which were low pop even during prime time.

That’s why Blizzard finally did server mergers.

During the years 2005-2007 this game went from 2 million players to 12 million players. On average, the sub pop increased 200,000 players every month!

Obviously they had to add new servers. There was no other reason.

Is that happening in Classic? Is the whole-game population increasing by 200,000 every month?

If not, there is NO reason to add servers.

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That’s simply false.

I play every day on 2 servers. The LFG channel is busy all day with NON-max-level dungeons. I see hundreds of NON-max-level characters around me every day.

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That is not why they released new servers
They released them because realms were hitting capacity consistently
causing login queues

Well, new players didn’t get that for most of the last 15 years in WoW, and probably didn’t get it in most other MMOs either.

Stop turning “things I would like” into “things everyone needs”.

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The player population was growing a lot back then and player capacity per server was much smaller. Classic’s population peaked months ago and is on the decline. It’s a 15 year old game, you can’t expect it to continuously draw in new players.

Not on my server

It wasnt about some tradition of new servers, the game just kept getting new players from vanilla through WotLK.

yea, game went from like 2 million subscribers to a peak of like 14 million, new servers were simply a necessity if anyone was to be able to log in.

?
What server is that? Westfall is slammed with Alliance

And new servers destroys said friendships and communities when everyone transfers or move off the old server. Plus it dilutes the player pool.

This doesn’t make any sense. They were expanding due to the growing popularity of the game, and because of server caps.

A few years later, some servers pretty much does. They had to use cross realm and sharing to “fix” those issues. Let’s not go back to that.

Not seeing anyone triggered. (I’d say “Please learn the actual meaning of triggered”, but I know you wouldn’t and you’d still use it wrong if you did.)

But it’s not 2005-2006, and the dynamics here are totally different.

In 2004, Blizzard had pretty much no clue how popular WOW was going to be. They planned for some number that they expected to be limited by the available number of game boxes going to retail stores. I’ve seen 240,000 as the number of boxes that sold that first day.

Chew on that a moment and imagine if only 240,000 people had been able to join WOW Classic realms on Day 1.

At that time, primarily due to technology, there were very low caps (by modern standards) on the number of players per realm. As the number of players climbed from 240,000 to 7.5 million, new realms were necessary to house all those players.

Compare that to 2019 when there were no physical limits (boxes available in stores) to players being able to start on Day 1. Add the fact that we knew there would be players quitting - tourists, those who got their nostalgia fix, and over time those who finish whatever goal they had.

You’re saying ‘new players’, but the number of those is relatively insignificant. WOW Classic isn’t going to attract 240,000 new people who’ve never played WOW, let alone 7.5 million.

Ultimately, this is what you’re asking for, and it’s not a Blizzard “tradition”. It’s a private server thing, sometimes because legal or other reasons shut down an old realm, sometimes because a certain group of players is more interested in constantly restarting from ground zero than playing the game long-term.

:holds up a mirror:

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You should feel bad for writing this post

we are not getting enough new players to warrant that

more people will be leaving than joining

:face_with_raised_eyebrow: That doesn’t make any sense. Blizzard added new realms in response to realms being overpopulated and merged realms in response to realms being underpopulated. You’re saying Blizzard should add new realms despite the lack of overpopulation, and then, having artificially created underpopulation, merge realms in response to it (well, one of those actions would have an, albeit artificially created, reason, I suppose).

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You are totally wrong. They released new servers because more people were subscribing to the game.

This is correct.

take a powder sally
you need to freshen up
reroll on an existing server new to you to get your fresh on

bye

I think a new server without layers will be a big hit, or it will be absolutely dead. Nothing in between. The communities and populations have stabilized at this point. I certainly am not interested in rolling a new character on a new server until phase 6 is done and over.

But we will likely get BC at that point, which i will quit playing so…

Maybe Blizzard learned from Classic and will lessen the problems with layering in the BC remaster. (Nah, ‘one born every minute’ comes to mind)