No, you need to do better than this for those of us who know what spell batching is. Because right now it sounds like you are upset that hardware is better and capable of more. WHAT is it that you are asking for. Because spell batching is a very simple system that processes things in set intervals. Tuning the interval back to the original number is the exact same thing.
Right now you are basically saying that if television stations “emulated” the old days by broadcasting in only black and white, that its “not the same because emulated != original” which is stupid because we cannot go back in time to a point where color broadcasting isn’t available… the ‘emulation’ is the same statistical thing to the old system down to the pixel.
What specific system, what specific variable what quantifiable technical specification are you asking for here. And don’t dodge the question. Answer it. be specific.
Answer it. What specific quantifiable technical specification are you asking for here.
If you don’t then it exposes to the entire thread that you don’t know what you are talking about. Last time we will ask. I have no patience for the 18 year old armchair technicians on this forum that constantly use terms they don’t understand.
How can you, or the streamers, possibly know how it spell batching felt in Vanilla? It was 15 years ago. Private servers are an emulation. Spell batching is a server side function and the private servers likely didn’t get that exactly right.
I have and I can tell a difference. For example you used to be able to dodge warrior charges just by jumping, wether this is good or bad is up for debate, or ccing someone at the same time they cc you.
It’s definitely not vanilla but the idea is to get it as close as possible to a true vanilla experience. Which means some form of spell batching should be implemented right?