I play this guy as more of version of my main that never left the isle. My headcanon is that the bronze splintered my timeline when they sent me back to a starting zone I was never on in the first place. Being an OG dwarf from vanilla.
That doesnāt really answer my question.
For now, yes, Iām stuck there. Which is fine by me really since my main is not.
Now, as to Valdraken, YES itās terribly unoptimized and it does seem we have consensus on this.
I donāt get the issue. I cap mine at 60, turn down graphics that I donāt see (SSAO, I dunno what it does as I never see a difference so I straight up disable this) and I never go below 60.
And my graphics card is only a GTX 1660Ti.
Iām running a 1050ti and it chugs pretty hard. On one hand, YES, my PC is a dinosaur and soon to be replaced, on the other hand the game is twice as old and hasnāt been brought up to anything approaching current gen fidelity so it should run like a 20 year old game.
I have a new Mac desktop problem solved
You shouldnt overcompensate⦠that would be really really weird. oO
thatās only true to the extent graphics processing is the only thing that uses hardware resources, which we know isnāt true
WoW isnāt the best optimized games, and I remember at a time when it was. Lots of new tech, and some of it is experimental (so it appears).
So far, my only optimization issues I run into are:
- Valdrakken
- Epic BGs in clashes (IoC at Hangar and Wintergrasp at Sunken)
I think it has to do with all the spell effects? Unsure.
I reiterate, the game is 20 years old and looks it. It has made billions with a massive dev team. Whatever the issue is, you should be able to run it on what passes for a potato in current day.
Edit: And Iām actually fine, even with two instances open. EXCEPT Valdrakken or to a lesser extent other capital cities. It really feels like ALL NPCs in those places are actively loaded at all times.
I keep my fps capped at 60 but the more people are I one area the worst the fps is. I go low as 30-40 on some populated servers but only in crowded areas. Nothing they can do about it
anywhere with lots of players is going to drop fps.
you still seem to be assuming the only thing that could possibly consume hardware resources is the graphics. thatās not the case.
There is your problem. WoW is a CPU bound game, not GPU and you have gotten an extremely wimpy CPU.
And Iām assuming that this is at 1080p.
Your GPU being a 3060 isnāt helping much either.
You assume wow is still running the exact same engine it did back then, and that it hasnāt been upgraded over the years (there is a reason the minimum system specs get upgraded every couple of expansions)
I get around 40 to 50 fps in the city and have a sneaking suspicion older computers lag so much that even the gcd for your rotation slows down more.
Valdrakken should not run slower for me thanā¦Star Citizen.
Itās not about whatās using resources, itās that nothing in WoW should be that demanding.
But it is because the engine belongs in a museum
Edit: I thought WoW not effectively utilizing multiple CPU cores because of the age of the engine was common knowledge, but if itās not, this is a thing.
It sure has, but also, the game still runs perfectly fine on extremely low spec hardware. The minimum spec for WoW in practice is Steam-Deck-ish. I know cause I do, and I have 4 other systems in that performance envelope with WoW installed. Itās like 1/10th the power of an RTX 3060, if that. If Blizz didnāt tune for like GT 1030 tier hardware, they would immediately lose 90% of their player base.
Yeah but like I said in my earlier post: This game is CPU bound, not GPU. I wenāt from a 2060 to a 3080 about a year and a half ago and it didnāt make anywhere near the difference going from a 8700k to a 5900x did a year before that.
Is Valdrakken terribly optimized? I donāt think Iāve every once hit lag while in the city regardless of player count and my laptop isnāt exactly spectacular.