Opportunity missed for SOD, maybe still time in phase 2 and beyond

First I’d like to say SoD has been fun. The rune system was refreshing. Running around at level 25 is different and entertaining. However, this is called Season of Discovery. We ran out of things to discover pretty fast. As soon as you hit 25 and run BFD a few times you hit a wall. At this point, my friend/guildmates log in every 3 days to run and raid and disappear until next lockout. The answer should not be alts.

One of the reasons I love WOW is because I am a “completionist.” I want to finish. I want to hit the end. I want to level everything, raise skills to max, collect every recipe, and most importantly get every BIS item possible and be the best of the best. That is how I find joy in games. And there lies the rub. I thought SOD would keep me coming back to do new things. There is nothing to do. And again I can’t stand alts.

This is my BIS list. The majority of the items are in BFD. The majority of the items in BFD are all on one boss. So I would have to run the raid every 3 days for weeks, maybe months. It needs to drop and then I need to win the damn roll. That wall is frustrating. I expected it to be different from the rest of WOW. That is one thing that drives me crazy. I will have an incomplete character that I will bring into the next phase or abandon it out of boredom. So this is not meant to be a rant. I offer a solution. And it may take more work than the devs are willing to invest. But please for phase 2 and/or beyond make more BIS loot available outside of raid. There are 16/17 slots to play with. DO MORE.

The tailoring one for the BIS feet was absolutely perfect. Loot some mobs, do a quest chain. Run here and there, run in and out of BFD. It was glorious. DO more of that. I don’t care if it takes weeks, but give us something to chase. 3 or 4 should be like that.

Maybe make some BIS gated behind other skills. You have to have first aid/cooking/fishing maxed out before a quest items drops. And then you have run around the world collecting cloth, or meat, or certain fish. Run me ragged trying getting murdered by high level mobs. And make everything soulbound so you can’t cheat and buy it all, maybe some, from the AH.

Give me a quest chain that has me running all over the map. Places I have no business going. Maybe I’ll get killed by the other faction lots. I don’t care if its 50 quests to grab a nice trinket. But something.

Give me 2 or 3 items that I can purchase via “shard type items” that drop 100% from all raid bosses so even if your item doesn’t drop you have a reason to run the raid. Collect 25 shards and buy an item. AGAIN BIS.

Give us more reps to grind, more quests to gather items to turn into vendors for more items.

Make random mobs stealth in the world like the goblins in Diablo. That spawn completely random and at random locations, that anyone can kill that drop items to collect or gold. Make them so that only certain ppl can tag them, maybe make them class specific so that they can’t be camped. Maybe have them appear and tag you from behind. Make it, I don’t know, random.

Make random PVE loot or items drop from honorable kills. Just make it so that anything can happen.

Make quests that are timed and have to run with your faction through the opposite faction area. Like capture the flag but through a PVE environment. 25 ppl start but only 1 person has to make it through and no one know who has the flag and if you bubble or sleath it resets.
Again all of my ideas are shower thoughts, but man do something.

Again all BIS, not pre-bis items. Not an ok alternative. So that there is a reason to play every day because you never know what could happen. It’s called Season of Discovery, give us more to discover. I want to play, give us more reasons to max out a toon without the monotony of raid after raid.

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I agree that there isn’t much content at the moment.

But you are asking for retail systems in classic.

That doesn’t fly here. It’s better to have not enough content than too much trash content.

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I been holdin da borda betwen Silvapine and Hillsbrad for three weeks now.
Mebbe ya just don’t know how ta have fun.

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What have you been doing, and what are you hoping for?

I’ve done absolutely nothing, and nothing is happening around me. I’m so bored.” - famous unkown author

Some of the people in my guild also only play 1 toon, are in the top 10 best geared (world) and have the WSG tabard, yet are still the same ones who are online the most, having tons of fun and never at a loss for what to do. I find that pretty interesting, personally. I am playing alts though, and also consider organizing teams, groups, raids, WSG, WPVP and questing parties or RFK trash farming parties to be content and fun, personally, but I also would likely have fun trapped in an elevator, so I’m probably not the audience that needs to have things added to the gameworld for enjoying, since given a little autonomy, I’ll either find something fun, or create something fun to do and invite others… I’d actually really like to see WoW cater to this type of person more rather than less, personally, and it’s why I prefer Classic over Retail/Wrath.

These are all interesting ideas. I can’t help but think that for someone like me, we already have this*, so I’m curious what makes you feel like you need something more?

:woman_shrugging:

*with the exception of specifics about shards as an item and specifically from raid bosses only

I think more quest chains and maybe more world events would be neat.

An easy thing they could also do is add a heroic mode to all 5 man dungeons of every phase that bumps them to the level cap of that phase. So phase 2 heroic 5 mans would all drop level 40 blues that could compete with the blues from Gnomer so Gnomer wasn’t the be all and end all of the phase like BFD was. It would still be good because of presumably some epics and crafted recipes, but having more relevant 5 man content in each phase would be great. They could even add a rare epic drop from the last boss of each 5 man as well.

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OP is correct, everything new this phase has been discovered and pretty quickly. Meta was the last thing to be figured out but it was done within launch week.

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Imagine needing Blizz to make your fun.

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Yes there are items, but again to my original posts. Most bis item for me and most classes, but I could be wrong are mostly in BFD only. 11/17 slots are. Again, look at the link provided. I am not talking about good item, I mean the best of the best item slot. So maybe tighten it up to 4 or less so that we can do more outside of the raid environment would be my suggestion.

No.

Definitely not.

This.

Uhm no
/10 char

Why not?

Sounds like a you issue, not a game issue.

What do you expect? It’s a new patch on top of a 20 year old game. Go play a freshly released game if you want a completely new experience.

Yet you don’t do alts? Make it make sense.

That’s vanilla for you. Don’t like it? Join a guild willing to res items for you, or offer gold to the person who won the roll and see if you can convince them to sell it to you.

Most players hate rep grinds. Locking bis items behind a rep grind will anger more people than it will benefit. Look at the reaction to the supply create. And that is a grind most classes don’t need to do, and is reasonably easy to finish.

Don’t listen to this man, he lets his troops commit frequent warcrimes!

Yes I like a lot of other people would love more rep grinds for cool gear rewards. Rep grinds are only bad when it’s for prerequisite baseline skills.

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Great post.

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You missed the point, there would be many different routes to get good gear.
If you didnt want to do the rep grind you could run the raid, or BG instead.

The issue with SoD is that only the raid gives decent gear, nothing else is comparable.

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This is wow in a nutshell and that’s how the game was designed. The only way to balance crafted gear being equal to raid gear is to make it take months to craft. You also cant just slap a high gold cost on it and count that because then it will just encourage the bots even more.

They need to add “heroic” versions of earlier dungeons to the end of the phase, and put the pre-raid BiS in those dungeons.

The core endgame loop that people love about WoW is hitting cap, then farming dungeons and getting their dopamine fix of gearing their character out in pre-bis, then going to raid and progressing through difficult team-oriented encounters, and getting ultra-rare raid loot that only a few get over time.

The current loop is to farm your BiS as you level to 25 in DM/WC/SFK then raidlog BFD while you level another character in under a week to do the same thing over. There’s not a set of dungeons at cap that feel good to run through and gear your character with. There’s no actual layer of “pre-bis” gear. It’s just blues and greens from level 20-25. You step into BFD and if you win the slot machine you’re geared, if you don’t you’re not.

If they just took each dungeon from the bracket and added a second, heroic version that’s scaled to the level cap (25/40/50/60), added loot that’s representative of that power level (e.g. BFD loot), and then upped the difficulty on the raid, the feel of progression in SoD would be much, much better.

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Not entirely true.

In Vanilla, you did not enter into MC upon reaching level 60. You had to farm your pre-bis in level 55-60 dungeons before you go into MC.

In SoD, you don’t need to do any of that. It’s just hit 25, get into BFD, and roll a new character, do it all over. Some of us want to dedicate our time to one character, and not feel like we need to roll alts to keep enjoying the dungeon grind.

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I’m sorry, but your reply wasn’t constructive, nor informative. Not sure what I said to attract you to my post. It is amazing you spent so much time quoting and analyzing just to be rude. Why even reply at all? Your parents did an excellent job. I hope you are nicer in RL.

Thank you to all others that voiced their opinion without be condesending.

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You not enjoying the truth or having your own hypocrisy pointed out doesn’t make it, or doing so, rude.