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HUNTER
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Marksmanship
- Salvo has been redesigned – Your next Multi-Shot or Volley now also applies Explosive Shot to up to 2 targets hit. 45 second cooldown.
- Double Tap has been removed and has been replaced by Tactical Reload in the Talent tree.
- New Talent: Tactical Reload – Aimed Shot and Rapid Fire cooldown reduced by 10%.
- Tactical Reload and Steady Focus have swapped positions in the Talent tree.
- Calling the Shots now reduces the cooldown of Trueshot by 2.5 seconds per 50 Focus spent (was 1.5 seconds).
LOL These developers are terrible man. How can they not see the real problem?
They must hate hunters so badly.
I was about to buy DF, not I DEFFINETELY WONT!
LOL really dude? get outta here, im trying to have a real conversation u hater
I didn’t see any conversation points in your OP, to be fair. You’ve got this. 🫡
3 Likes
Was double tap added to the base kit? Because if not ouch, at least to me that was the funnest MM ability
to be honest unless there’s some survivability changes for hunter i sleep
Generally speaking when you’re trying to start a conversation like this, you state what the problem actually is.
Why are these changes bad? What should be done instead?
2 Likes
Not base line lol, totally removed. And yeah it was the only fun, interesting ability that depending on the moment u could use it in diff times. Now its over.
Yeah on the looks of that, I think its pretty much over!
When you read those notes its laughable
darn…
can i have op’s pets then?
like what kind of changes?
1 Like
Double tap replaced with what? I guess they want people playing BM this xpac.
1 Like
An ability that lowers the cooldown on aimed shot and rapid fire by 10%
I’d much rather keep double tap.
2 Likes
Salvo sounds pretty cool if it was added in for BM as well and not just only for MM, though the rest… hmm. Seems just funky. Not the cool George Clinton type of funk either.
Ok some of y’all giving OP a hard time just because the first post wasn’t the most constructive post ever written but…I get it. MM didn’t bring a whole lot to the table before compared to other classes, they kinda (imo) suffer from a similar problem as ret pally in that Blizzard seems to have difficulty balancing specs that have a large burst window. The one thing MM did bring was burst potential; removing double tap nerfs that pretty significantly. The tradeoff for it is extremely tiny in comparison.
Honestly I think the problem was that a lot of people were complaining about MM in bgs because they were capable of dropping you from full to nearly dead pretty quickly without much time to react. I think this problem would’ve mostly solved itself once people were a bit more geared, but apparently Blizzard decided that the solution was to just remove DT from the game entirely.
MM is/was great in random BGs, but that’s pretty much where it ends, and this just makes it worse, unless they do more to compensate.
Marks will forever be a
show
The class changes are happening regardless of whether you buy Dragonflight or not.
You don’t get to keep the current class changes if you refuse to buy the expansion or anything.
i’d rather stay marks then play bm.
At least it won’t be my money making these terrible Devs rich.
Also, I get class changes, I play since BC but this is a sheet show buddi