Open Letter addressing Hunter pet complaints

Why do you PvP with less than 1k Health? What did you expect?

Why complain about a DoT you can just CC/kill?

Why are BM Hunters considered broken, but an Affliction Warlock putting Drain Life on you for a 1k health delta is fine?

Sincerely, a Hunter who was already using Chimaera Shot, so these nerfs don’t really affect me.

13 Likes

honestly no issue with those points. my only issue with hunter’s rn is that if they send their pet after you before you stealth they will still home in on you even from a huge distance. Doesn’t seem right, stealth should break LOS.

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Here is a video of a twink rogue dueling a twink hunters pet and using an HP pot and still losing. (timetamped)

5 Likes

Blizzard should definitely balance the game around level 19 twinks

I’d also like to point out it was a dagger rogue solo against an ai, so he can’t backstab it to do most of his damage.

5 Likes

because you reasonably couldnt

so tired of reading this nonsense hunter fanfic

3 Likes

Warlocks do the same exact thing.

It’s a dagger rogue not getting in backstabs as it’s fighting a tank NPC that will always be facing him. Backstab damage is insane rn, you delete Hunters with backstab, between shadowstrike and between the eyes there is nothing a Hunter can do to run.

BM Hunters spec for their pets to be tanks with extra HP and Armor so unless it’s in WSG it’s often a waste of time for most classes to target the pet.

Most classes can.

  • Mage sheep the pet and dead zone the Hunter. You can heal now, take advantage of that if needed.

  • Warlock Fear the pet, or use it to drain life while you kill the Hunter. You want to get in their deadzone to ruin most of the Hunters DPS.

  • Priest Fear the pet kill the Hunter. Priest could probably kill the pet then the hunter tbh.

  • Druid sleep or root the pet then kill the Hunter. Balance Druids crush BM Hunters. with MM Hunters make sure you get in their deadzone or they can potentially out DPS you.

  • Pally a bad matchup atm. If they Trinket off the AV slow you probably stand no chance in a fair fight.

  • Warrior Fear / hamstring the pet kill the Hunter. A Hunter can’t get you off them atm, just delete them once you get in melee range. Be ready to reapply hamstring if they try to trinket it off to create space . If you can’t get in 25y charge range then it’s GG. I’ve noticed most warriors don’t even use warbringer for some reason, the rune is crazy good.

  • Rogue kill the hunter gouge the pet if it’s needed. A Hunter has no way to create distance. You have a ranged stun and shadowstrike to teleport on top of them. Backstab just deletes Hunters with how much damage it can do.

  • Shaman needs to get in melee range with the Hunter, if you can’t manage that then you will have a hard time just like Pally. If you do just keep up frost shock and kill them. Unlike Pally you have 100% slow uptime.

6 Likes

This is all nonsense because no class can close the gap on a good hunter except Shaman and the Sham will take a ton of damage before it can close the gap while doing no damage. A rogue popping out of stealth on the hunter is valid, but if you’re dwarf like my hunter, you pop stoneform, clip the rogue and kite while your wind serpent blasts through evasion and kills the rogue in sub 10 seconds while he cant slow you.

1 Like

Who asked? Is this even relevant? A rogue lost to a hunter, it’s counter lol

What do you mean OP posted “Just kill the pet bro”

  • Balance Druid out ranges BM Hunters and can open from stealth. Unless the pet gets back to back Lucky resists Balance should stomp on BM Hunters.

  • Rogues can pop evasion at the start and then good luck with wingclip, hell I just missed 5 times in a row on an Orc Warrior that used no CD’s before it landed in WSG, thankfully he never bothered to use hamstring. If they somehow let you create space they can ranged stun you with BTE or vanish and shadowstep to get right back on you. LB alone won’t kill a geared rogue in a short time, with the focus nerf LB won’t be going out as often too, bad rogues are easy though. A rogue with CDs should not be losing to a Hunter unless the Hunter is the one ambushing them. the issue I noticed with most rogues is that they never use BTE or Shadowstrike and tend to use evasion late.

  • Warriors just need to get within 25y for a charge, if the hunter can kite endlessly and is not sitting still for damage yeah that can be hard. If you do get to them they should not be able to create space again though.

  • Warlock damage spells are 30y so they should have no issue getting damage on the Hunter. If they send in the pet you drain life on it, or just fear it away. meta is a trap, the armor is nice but that’s not what you need. Good Hunters recall the pet to try and end drain life so don’t use it when it’s still in LB range so you at least get a good bit of healing out of it but let’s not pretend warlocks can’t fight hunters.

  • Mages can blink 20y, ofc they can get in range. Most mages are too timid and try to back away from the Hunter rather than push into them where it’s safer.

  • Priest out heal the hunter, and do enough damage to kill the hunter or its pet.

1 Like

Rhetorical question to nonexistent audience

That dot does 25% more damage than other DoTs in BGs, had 40% more health (now 30%) , and was using its dumpster specials 80% (now 50%) more often. Even if you root the wind serpent, a smart hunter will wing clip you and kite you around it.

Priests can dispel it, mages can sheep or blink it off, hunters can/ should outrange it and it disappears, rogues can/should sap, sprint vanish (rogue and warrior are burst or die), etc

If you lose as hunter to lock it’s skill issue. Stay max and recall pet when you see the green beam, now it’s on CD.

I will concede on the first two, if the stealther gets the drop they have the upper hand, but if they dont, they are dead.

All the others are largely a skill issue. Either you’re watching really bad hunters or I have yet to run into a good warrior, warlock, mage or priest.

1 Like

crzy its almost like hunter is super strong at low levels when every class is incomplete . . . rogue doesnt have 3 of their 5 stuns/CC until next phase. And hunter only gets worse from here comparatively. But lets keep kneejerk nerfing everything about hunter in this 2 month long phase at level 25. . .

2 Likes

The simple fix would have been to just flat 33% dmg nerf pets when attacking another player, this would have left raid damage the same.

What folks are missing…

At lv 40 pets will be immune to cc themselves, able to cc others, get a damage steroid, move ridiculously fast, and get stealth… P2 pets will be an issue, this has more to do with P2 then it does P1.

See my post just above yours. The simple fix would have been to just flat 33% dmg nerf pets when attacking another player, this would have left raid damage the same.

The pet dmg nerf definitely sucks for BM hunters in BFD. It’s noticeable in PVP but not game changing, I still kill anyone other than a priest in 6-8 seconds, up from 3-6 seconds. 30% pet dmg reduction to players but not changing their PvE dmg would’ve been good so that hunters remain strong in both PvE and PvP but slightly less dominant.

Either the pet is doing to much damage or it’s not, not a fan of balancing for PvP & PvE.

Instead they should push more damage into mm, which was the attempt they probably just missed the mark.

But also consider fights are very short in BFD, so the bigger buff was around mana which isn’t going to matter much in BFD.

1 Like

Isn’t a Twink rogue at lvl 25, just geared??