Onyxia has been killed by a 4 player group

https://classic.warcraftlogs.com/reports/TFqN9Z1HCxnLPypG#fight=last&type=summary&translate=true

I love seeing stuff like this. I don’t mind the content being easy as speed running and challenges like these have always been interesting to me.

Anyone know of the smallest MC clear group?

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Didn’t a trio manage to kill her in the original Vanilla?

I’m curios how much effort went into these runs.

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25 Major Mana potions used by the Paladin healer and 24 by the Priest. Crazy.

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I had a feeling Paladin would be in there.

And good god that is a lot of herbalism farming for alchemy.

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We’ve done MC with 30 people… I bet you there is probably a guild that is able to do it with less… As well Holy moly amount of consumables. Good fun effort I bet :d.

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I don’t know whether to applaud them, or shake my head. it’s a great feat to do that, but a colossal waste of time.

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But don’t you even think about stepping foot in that raid as a boomkin!!

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Boomkin is a chad build and all Druids who level as it than swap to healer at 60 are cowards.

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lol
Postmustbeatleast10characters

Thats alot of pots for the kill.

Well now that’s just plain rude. Some of us enjoy playing nananananana you cant kill me builds while slowly bleeding people to death with moonfire and insect swarm till the end of time.

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Yeah, even the Hunter used 20 of them. Tons of Dark Runes used as well.

So in other words a super fast kill.

That’s what I was thinking - that’s what? 75-100g of mats/pots? For maybe 35-50g return?

I mean, doing it is super cool. But, I wouldn’t want to unless there was something major in it for me. I’m way too poor.

I get the hunter, but I’m surprised the Paladin or priest didn’t eventually pull healing aggro.

Woulda thought Wing Buffet would knock the tank below the healers threat eventually.

Looks like Priest pulled aggro at the very end and died. I don’t know threat mechanics very well but they were using low rank heals for most of the fight.

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The trio was wearing AQ/Naxx gear and downed her the week before TBC launched so they were basically on an even more nerfed version of vanilla than we are.

That being said, 3 people in T2.5/3 downing her in 2006 on dialup and ventrilo is more impressive to me than 4 people doing it in T1 in 2020 on 5g internet.

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Agreed, considering how much information and how much potential coordination we have, compared to then.

It’s pretty funny to see this community complain about the game when they are the ones who min-max the game to shreds.

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Ah, makes sense then. I didn’t watch or look at logs.

But essentially, 2 points of healing = 1 point of threat. 1 point of damage = 1 point of threat. Then factor in talents/abilities that reduce or increase it. Like salvation reducing it, defensive stance increasing it, etc.

Wing buffet deletes like 25% of whoever is hit by its threat so, the tank kinda has a cap on threat generation. Imaginary numbers but they’ll do. Say Onyxia wing buffets every 5 seconds and the tank generates 5 threat per second. Eventually the tank will get to 100 threat, get wing buffeted back to 75, then build up 5 per second till he hits 100 again to get wing buffeted again back to 75.

Now, the whole time heals and damage are still building threat and they dont get hit by wing buffets, usually. Hunter can feign to completely wipe threat so hes not an issue. But, the heals can’t. So, the group either kills ony before that threat cap is reached, or eventually healer pulls aggro and gets eaten.

So pretty neat that they managed to do it imo.

I was in a huge horde turtling AV a week or so ago, so I started doing the only sensible thing as a holy paladin.

Fishing.

About 5 minutes into fishing a resto Druid came at me. It was the longest fight I’ve ever been in. Hahaha I used seal of wisdom to stay up. We were both still around 80/90% mana maybe 20 minutes into our fight when the AV ended.

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