One of the dangers I miss from old WoW

As a Rogue, I miss disarming traps, setting up smoke bombs and unlocking doors…

Ah the good ol’ days…

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I miss when standing in fire (like camp fires) hurt you enough that you actually had to step out of them or die.

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Yeah. Will never forget crossing from the Barrens into Dustwallow for the first time.

“Cool swamp zone!” I thought to myself.

As I wandered in further, and level ?? giant spiders and crocolisks prompty tore me a new one.

Also, “The Welcome Bear”.

https://wowpedia.fandom.com/wiki/Welcome_Bear

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I loved playing my Rogue as a noob, but I died soooo much, holy cow I was bad. Even at cap I was terrible, guild mate eventually told me straight… “Play your Priest dude, you suck at Rogue” :laughing:

Still love playing Rogue, and still awful at it.

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Like being lvl 12 in Westfall and accidently crossing the river to Duskwood to get killed by a lvl 18 bear.

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Scaling is counter to the concept of leveling up.

If everything gets stronger when you do then you aren’t getting any stronger.

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I prefer the old system. That is why and how I got my explorer tabbard by dying 100’s of times just to explore everything even if it took me all day to do it.

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Those were the times.
Or imagine this, wanting to get to Kalimdor to go do SSC and get ganked by the entirety of STV by merely existing.

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SSC is in Zangarmarsh in Outlands, STV is in Eastern kingdoms, and neither touches Kalimdor. I think you are mixing something up.

Bleh got my caverns mixed up.
WC is what I meant.

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So Wailing Caverns in the Barrens. Gotcha.

Yeah, go to STV and take the Booty Bay ferry to Ratchet.

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Going too far east in Tirisfal.

Fairly sure it had been a player request for a while back then, because you kept doing gray quests just trying to finish a zone.

Dude how did you turn a “I miss how leveling used to have more danger in it” take into a “HOW DARE YOU SUGGEST WE GO TO SOME SORT OF HARDCORE EXPERIENCE, JUST GO DO IT IF THAT’S WHAT YOU WANT” one?

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Tell that to people exploring the jungles of the central Americas.

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Both are caverns with some sneks in em, close enough

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snek holes

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There was a quest in Ironforge early into leveling that sent you to Menethil Harbor, through a tunnel full of Orcs that outleveled your character. Before hitting the Wetlands. It was basically a corpse run that took like half an hour to an hour depending on how many deaths you had along the way…and that was if you stayed on the road lol

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I fully agree. I loved it when mobs were all skulls to me. Made the world super scary. Had to be careful where I went.

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Go to an elite world quest area and fight stuff there in your own.