Once we nerf Rets proper, who is next?

I can’t wait for the next Spriest rework to go live so Blizzard can immediately begin work on the next Spriest revamp.

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Ya warriors are tanky but when it’s a lobby of ret/demo/BM/war. Id go warrior, also they need to fix hunter name plate.

Locks, Warriors, BM hunters, DH, still rogues.

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I dont get the Frost mage or Shadow Pest but the rest I get

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Demo Warlocks.
Leave warriors alone purely bc arms has ALWAYS been the spec to hit extremely hard.

that tauren has an unhealthy fascination with ignore pain and wanting it deleted

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In what world do rogues do too much damage? Even a triple dotting assa rogue in 3s can barely keep up with current meta classes. Subs burst has been nerfed entirely and it has no sustained to speak of, and outlaw is easily healed through.

All these people calling for rogue nerfs still are out of their minds lol. They are the least played class in solo and 3s right now and rank 1 rogues who are actually queuing have lost hundreds of rating playing all specs.

Remove Ignore Pain from non-prot warriors.

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Arms needs it.

Arms needs more healing done than hybrids?
That seems like a failure of game design.

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Axe tossing while stunned is incredibly stupid. Logic isn’t even consistent, hunters can’t intim while stunned, why can locks? Fel hunter spell lock is the same, but never felt as stupid as axe tossing to peel yourself.

Fistweaver is a meme and needs to be gutted. Not even because of how good it is or isn’t but mostly because the playstyle is degenerate and disgraces all of the nuance that makes arena what it is.

Other than that game doesn’t feel terrible

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Arms isnt even close to outhealing a ret. lol

Arms does more healing than rets in every game I’ve played.

Because intimidation is cast by the hunter not the pet.

It’s consistent with roar of sacrifice

Demo, Fist weaver, destro, arms , frost mage, sass/sub, MM, BM, Disc, & ele.

please explain frost mage for me

ip doesn’t heal others u melon
warrior is also a hybrid btw

It needs something to not just take infinite damage. We tried 20/20 dstance and that caused a few issues.

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I’m gonna call cap