Last Week I made a Thread on why I hate Varian Wrynn with a Burning Passion, and in it I said that i would eventually cover why Wrathgate sucks and the lingerng problems it left on WoW. TBH These problems could be said to have started through out all of Wrath of the Lich King, but outside of them being unable to write a smart antagonist (which is more a problem on their technical skills) and NPCs Kill Stealing, all show up in Wrathgate and the Following battle for undercity.
The first one that applies to all parts of WoW is that it really helped popularise the Idea of a more Cinematic storyline, with cutscenes being the reward for doing well and being a major plot pusher. This doesnât seem bad at first, but when taken out of control like in BfA, it can lead to Elminster Syndrome. Elminster Syndrome is when the Players are taken out of the story and have little to no agency in how it goes forward for a plot critical scene do to an NPC solving the Problem, which is not how you should write a video game. It worked for Wrathgate because it was setting the Stage for a plot critical encounter, but when the reward for a game is a cutscene you make it more cinematic but less interactive.
The Next One mostly effects the Horde, but it has inadvertent effects on the Alliance. The Hordeâs Villainbatting in critical scenes. The Forsaken in general were mistreated by Wrath, basically adding nothing to the downfall to the Lich King except attacking their allies despite Arthasâ death being the entire point of their society, but Wrathgate is when they made their big move. In it a Minor NPC, Putress, who despite being mostly unimportant is highly influental, is convinced by the Second most important Forsaken NPC, Varimanthus, to betray everyone and stage a coup (while hopefull killing arthas). This was in hindsight the beginning of the end⌠The sheer positive reception Wrathgate received made it so Blizzard felt like they could use the Horde as villain more often, leading to many, many of the problems in future expansions where the Alliance suffers a similarly devastating defeat as wrathgate by the Horde, but the Horde doesnât really have an excuse as to why they shouldnât be punched back. Meanwhile an Entire Horde race was eventually made to literally just be these Extremist, being turned into Blight Toting Mustache Twirling Villains without the hints of Humanity they had in Vanilla and BC. An Entire Race was changed into being a refrence to a scene were they betrayed everyone.
A third big issue that is more a continuation of the one from BC was the wasting of Character potential. A Bigger Plottwist them Varimanthus betraying everyone would be, Varimanthus NOT Betraying everyone. It would be cool to have a âGoodâ Demon who helps the players while still being a proper hellspawn. But he was an easy filler villain so he was made the villain.
A Final One is how it turned the focus from the main Bad Guy, Arthas, to the Faction Conflict. The Faction Conflict I feel is one of the most divisive elements of WoW, and in general it doesnât help the narrative at all. Itâs often forced into it either through contrived misunderstandings (Such as Ashran or Broken Shore) distracts from the WORLD ENDING THREATS (Like Deathwing or the Legion) and most of all, increases vitriolity amongst the playerbase.
All these issues first became apparant in Wrathgate, but back then they didnât seem like issue. Of course the Dreadlord is a traitor, the Horde having an Extremist Element in it that doesnât care about hurting their allies? WOW! Oh, after so long on being mostly background material we actually get to have a real war with the other faction, how Unique!
Ideas that were once plot twist have become core to wows identity and it suffers from that. The Novelty of the Forsaken betraying everyone only worls once before you lose peoples willingness to let them govern themselves. The faction conflict falls apart when you canât conceivably end it and continue to escalate it to new extremes, and making a morally dubious character a Villain works until you run out of characters.