Old content cannot be soloed anymore

With Patch 11.0 I cannot solo older content. Specifically Shadowlands content. In 10.2.7 I was able to solo Mythic Castle Nathria and the first 3 bosses of Mythic Sanctum with ease. Now it’s impossible to do some fights because of the insane HP and damage scaling. If you’re going to scale older content, then add a legacy buff. Stone Legion Generals is insanely hard now, and the first 3 bosses in Sanctum are now completely impossible. Please look into this. The transition to a new patch should be seemless in terms of what you could do before and this is the exact opposite. VERY bad start to what I thought was going to be a good expansion.

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Based on past experience, this seems like it’s intentional and unlikely to change. It’s unfortunate but it doesn’t look like we have any option but to re-earn the ability to solo this stuff after TWW launches and we’re able to level up to 80. :pensive:

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They have never re-scaled content prior to the current expansion at this level of magnitude outside the two ilvl squishes that took place in WoD and SL. Here, every SL and prior raid was inexplicably buffed alongside the gear that drops despite no patch note saying such for the former.

I’m not sure why people are so easily rolling over and showing their bellies on this, because only in the ilvl squishes have they said it’s possible you might have a harder time than previously. In every other circumstance, it either hasn’t been harder or there was an oversight (being called out on Legion not having a legacy scaling buff during the SL pre-patch is what led to it being added at an 8x damage factor).

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Well, this is the first time it’s been the mobs that were re-scaled, rather than us. That’s a big part of why the legacy buff was implemented in the first place. And it’s not so much that people are ‘rolling over’ - there’s an outcry every time legacy stuff’s been thrown out of whack. It’s just that despite the outcry, Blizz has never done anything about it lol

Also, I’ll keep saying this until I’m blue in the face, but Legion had a legacy buff implemented day-and-date with the SL prepatch/level squish. It was visible even at level 50. The issues were with it not being ‘big enough’, along with the level squish itself not being handled very well. But I was still doing more damage inside of Legion content compared to BfA content at the time.

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Hopefully the weird scaling resolves itself when we hit max level in TWW.

The problem is this mainly effects SL content and everyone, devs included, likes to pretend that expo didn’t happen! :stuck_out_tongue:

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The scaling isn’t going to ‘resolve itself’ because Blizz would have to intervene. Us reaching level 80 just to be able to do what we were already doing at 70 prior to the prepatch isn’t the situation being ‘resolved’. We’re objectively weaker now than we were in 10.2.7, and we’re being (silently) told that we have to level to 80 in order to gain that power back. But the scaling’s still going to be broken.

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These scaling changes going in unannounced result in breaking other things that didn’t need touched. Mage tower scenarios are now borderline impossible, as one example, and I read that the first Alliance scouting report quest in Remix Jade Forest is now nearly impossible without the wild strategy of running as far away from the quest objective as you can. Clearly ham-fisted and untested.

WTH is this even - stuff we could do yesterday we should still be able to do today.

New stuff, sure, we should need to level up and gear up.

Old stuff, no, just more idiotic changes from Blizzard that we should not accept.

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So you’re unsubbing? Because that’s the only thing “not accept” means.

If you keep playing, you do accept.

Certainly, keep complaining, because maybe the devs will hear you, but let’s not pretend they’re going to bend the knee just because you went Full Karen on the forums. Your leverage is restricted to whether you play or not.

Nah I get their frustration I might have been a little dismissive about it.

Old content farming is such a low priority for Blizzard, it’s hard to get things changed without some noise being made.

you seem to be under the impression that the scaling is intended to be “higher level = easier solo”. it’s not. it’s “max level = easier solo”.

I’m not quite sure what you mean, since ‘max level’ is also a ‘higher level’. And 70 is still easier than a previous expansion’s level cap.

But anyway, it’s being ratcheted down during a prepatch, seemingly intentionally, that’s still the issue. 80 should be easier than 70, yes, but 70 is also still easier than 60, and 70 in 11.0 should be the same as 70 prior to 11.0.

can someoen ELI5 me on “rescaling?” like why would older content need to be rescaled @ all if a new xpac comes out? if nothing else, shouldnt the older raids get easier as we get more powerful?

It’s pointless to ask for an explanation, since the only people who know are the developers, and they don’t explain anything.

It’s that way because the devs want it to be that way.

So did they fix this or? Usually the community is pretty loud about old content that was soloable being harder.

Still looks bad. And not just SL. Was doing some BFA raids and there was a dot doing 100k a tick in Eternal Palace

This literally happens every expansion pre patch.

I hope it’s not that they think players being able to solo Shadowland raids was a bug. SL raids are soon to be contents two expansions old. It’s nothing wrong that we solo those raids and complete the transmog sets with the few pieces that we didn’t have.

This is still a problem even with the 8/22 hotfix nerfing boss health and damage. Some bosses are unkillable at 70 because PLAYER DAMAGE against them is too low. Takes almost a minute to kill a LEGION boss at 70. It shouldn’t be more than 3 hits to take out something 3 expansions below.