I play rdruid, destro lock, arms war, sub rogue, disc priest, mm hunter, holy pally, unholy dk, dh…and i’ve never experienced the sheer amount of keybindings required to play resto shaman. I’m at level 66 and I’m already at 34 (from what it seems) necessary abilities that need to be on your bar. I don’t even have nature’s swiftness, ascendance, or primordial wave yet.
So honest question, how do you keybind all this stuff? I’ve not had this problem with any other class? Is there anything that you generally don’t use much? or keep off your bars entirely? Any help/advice would be great!
Both restro and enh have a ton of keybinds. A lot of them come from party1 party2 healing surge, and earth shield macros. On my enh, I have at least 70 keybinds and they are all used.
It’s not such a bad thing, it makes the class fun imo.
With ctrl alt and shift modifiers you have 110+ possible keybinds within reach of each other.
Most important spells like grounding, wind shear macros and tremor totem and link should be easier to reach while stuff like lightning bolt and mana tide should be harder to reach
I mean there are specs that have less keybinds. Enh have so many buttons is something I really enjoy and if they made my class easier, I’d start to find it boring.
I’ve actually rarely had to use modifiers for just basic abilities. And when I have, it’s usually only been 2-3 abilities (that aren’t often used).
Is there any particular protocol when choosing what abilities to use modifiers with? Like for example, using a modifier for all defensive abilities, just for better mind/muscle connection? I guess I’m just trying to figure out how to best map out and categorize rshaman abilities.
I personally think help/harm macros are huge for any healer. I’ve got flame shock/riptide, lava burst/healing surge, lightning bolt/healing wave all sharing a keybind with help/harm macros as well as others.
But on Resto Shaman they do 2 completely different things. Root and Whirlpool vs Knockback and Slow.
Granted you technically can throw up Lightning Shield to knockback as Resto, but I think that’s pretty rare. I don’t think you’d ever want to combine Whirlpool with Knockback though.
Unleash Shield is too complex and interesting to bake into Thunderstorm. Not to mention being two separate options with their own cooldowns, targets and DR.
I’d get rid of the whirlpool part and have thunderstorm root as well hopefully off root DR for a few seconds. This would be a huge buff because honor talents are very competitive
I don’t know. Whirlpool is one of the best abilities Resto Shaman has. That would be like getting rid of Wild Attunement on Feral. You’d have to do a lot to balance the spec taking that away, and it would drastically change the gameplay I think to its detriment.
Do you know what the ability does? Have you played a Resto Shaman? A 6 second 50% wall every 30 seconds (against melee attackers predominately) is insane.
Using it to cap off a Hex or Lasso for the 50% heal reduction to close out a game is nothing to sneeze at either.
Seriously one of the most powerful and versatile spells in the game.
2nd best guy ran that same loadout, at least in his last match when he logged out.
Unleash Shield looks less common than Static Field in general, though, which seems to replace that slot.
I couldn’t say how often you want to run Unleash Shield, but I remember it being a huge button and apparently it still has good uses with some pretty competitive PvP talents.
This. I use a razer basilisk pro that has a few extra buttons on it and have 3 of my mouse buttons set as ctrl, alt, and shift. Then I use T, F, G, H for movement and get 4 keybinds (regular, +shift, +ctrl, +alt) for each key in any direction that i can hit (1-8, q-i, a-k, z-m).