The Corruption system is quite possibly one of the worst things ever added into the game, expecting no less after an expansion of underwhelming content but this is just ridiculous.
Blizzard has been on this loop for like 3 xpacs, they introduce a bad rng based system into ptr/beta/alpha, the playerbase expresses their concerns and are ignored and the systems go live, then they come out 6 months later and say yeah it didn’t pan out how we thought it would and they talk about how they intend to steer away from rng systems in the future, this same empty speech is becoming as clockwork as raid show legends ads on youtube, They did it with legion legendaries and spent an entire expansion fumbling over a way to correct it, they did it with azerite gear and now they’ve done it again with corruption, at what point does the stupid lab mouse stop going for the cheese?
This time though they have taken it to a new level of horrible, not only does corruption gear have the potential to be the single biggest player power level increase in a single item ever in the game, The disparity between good and bad corruption is enormous, the acquisition is completely rng based but they have also made corruption an entirely pay to win system, never before could you just go buy the single best items in the game off the ah, this sad ploy to increase wow token sales is not only pathetic but completely takes away from the integrity of the game.
Let’s overlook all these issues though and assume you’ve gotten a good piece of corruption for your class, do they impact your gameplay at all? Do they even feel good to use? No, you just get passive rng based dmg on top of what you’ve already been doing. simply put your actual performance matters far less than it ever has, who cares if you suck at your rotation, or if you executed it perfectly at the end oof the day the only question that matters is who has more corruption and who got it to proc more often.
I’m simply at a loss with this system, every single aspect of it is terrible, the acquisition feels bad, the impact of it on the game feels bad, the actual gameplay with it isn’t rewarding in the slightest.
Now I’ve laid out all my issues with the system, and I don’t believe there to be a perfect fix because it’s just too far gone, but the only improvement I can see is to just allow for the actual targeting of corruption, the best system i can think of is already partially in place, allow the cleansing of the corruption of our items to return us with some form of resource that can be repurposed to create corruption on our desired gear, the amount a particular corruption gives or costs obviously corresponding to the amount of corruption the piece has. This seems to be a pretty widely accepted concept amongst the players I’ve talked to and seems like a fairly obvious improvement since it has been proposed many times.