First it was 40 Man Raids were to much for guilds to be able to put together.
Now people are complaining that 20 mans are killing their guilds and they need to have 10 man raiding instead of 40 man raiding.
Theres a lot of people also that complain about the difficulty of these raids; then others stating that “dads” can’t do these raids.
Well, if dads didnt forge ahead in the original WoW and provide all that date for you to put together to create the best version of your vanilla characters in 2019, you would definitely fallen off early. The game “isnt” hard now, it was hard back when it came out. Like all things have its diffuclty when it first comes out.
I mean the retail player base de-evolved so badly that they had Add-ons and WAs that told them where to stand, and what to cast while standing there.
We have de-evolved as gamers in WoW from players that welcomed a challenge to people that want addons to play the game for us.
This is coming from someone that played some of the hardest MMOs back in the early days of gaming. I was one of a extremely lower % of Final Fantasy 11 players that could monk tank absolute virtue. A boss fight thats literally stronger than any other thing that WoW has ever created in its existence.
I watch players get eaten by oozes, cant dps the side of the walls. I watch a perfectly normal shade of erakinus fight with a wall to reach defeating it… get absolutely demolished into regular trash dungeon pulls. I still don’t understand why you can’t press your buttons to get out of corrupted blood…
Can we please get hard modes in SoD? How about a Rag + Ony + Nef encounter at once for the best quality gear.