I noticed an odd fps bug or whatever you want to call it after 10.1 in some zones, and instances that were “connected” to said zones. So I first noticed the fps drop when I went to go do the Obsidian Citadel and noticed lower fps then what I normally get. I was getting about 30 to 35 fps in the Obsidian Citadel when I normally have about 80 to 120 depending on how many people were out there, except there were maybe three other people out there so I was confused about the low fps. I first thought it was because the world boss was being attacked. So, I went over to the world boss and helped kill it, however I noticed that when I left the Obsidian Citadel my fps went back to normal which is about 115-120 fps and it only went down to about 65-70 when fighting the world boss. After this I went back to the Obsidian Citadel and my fps dropped again, so I finished up and left thinking that maybe the new zone is messing with the fps at the Obsidian Citadel.
Well to make a really long story much shorter I started to notice other odd places I would get these drops in fps, and it was not just the outdoor zones. I also noticed said drops in fps in what seemed to be random Dragon Flight dungeons as well.
Here is a list of the zones I got lower fps in. fps was at 30-35 in them.
Obsidian Citadel
north of the Ohn’iri Springs flight path
Brackenhide Hollow
Iskaara
The ocean/bay area between Iskaara and Azure Archives
The Jade Forest - whole zone
Here is a list of the dungeons that caused my fps to drop to about 30-35 fps
Neltharus - located at the Obsidian Citadel
Nokhud Offensive - has the sub zone Ohn’iri springs in it
Brackenhide Hollow - located in Iskaara and has the sub zone Brackenhide Hollow
Temple of the Jade Serpent - located in The Jade Forest
As you can see every zone that I had seen a drop in fps in, the dungeon that was connected to said zone or took place in said zone also had lower fps. Additionally, I did check the other DF dungeons and I had 120 fps in them so I only got lower fps in the ones that were again connected to those zones I had lower fps in.
Further proof of this is that when I was running around going to all the dungeons I went through Stormwind to use the portal room and thats when I noticed I had lower then normal fps in stormwind city, so I checked out the stockade to see if the bug or whatever followed the same pattern like the rest of the other dungeons did.
And, the Answer is that yes I had for some odd reason 30-35 fps in the stockade’s of all dungeons.
Now, I am running a I7-9700k, 32 GB of ram and a GTX 1080, and WoW is on a SSD. I get on average about 60-75 fps in Valdrakken, and about 70 to 100 in raids and dungeons. So the fps lose in the other zones/dungeons confused me at first. Looking at cpu and gpu usage when in Valdrakken or any other zones besides the ones I listed above I have about 40-45% cpu and 55-65% gpu usage. However, in those zones that I get lower fps both the cpu and gpu usage drop off to about 15-20% cpu and 20-30% gpu and stay there until I leave said places. The only other time I can get my cpu and gpu usage that low is when I hard cap the fps around 30 fps.
What I dont get is why the game is capping my fps in those zones when it is told not to. I checked each of those zones/dungeons with addons installed and no addons installed, additionally, I checked both the zones/Dungeons with different graphic settings turned on and off. I checked/unchecked max fps 120, check/unchecked background fps 50, checked/unchecked target fps 60, tried Dx 11, and 12, V-Sync on and off, different AA settings, and changed the graphics quality to 1 and then set them to 10 and still could not get the fps to uncap itself from 30-35 fps in those zones/dungeons.
Really at first I thought there was something wrong with my cpu or gpu but after noticing that my fps is getting capped in those places I just find it odd and really funny that the two places I would think would give me fps problem are not. Those being Zaralek Cavern and Valdrakken
I also want to note that when I was running Nokhud Offensive while most of the time my fps was stuck/capped at around 30 fps it would randomly unstuck/uncap it self and it would jump back to about 80-100 fps which is the normal fps I get before patch 10.1 in there, and then it recap would self at 30 again about 5 to 10 seconds later. Cpu and Gpu usage would go to normal levels during the 5 to 10 seconds it was at 80 to 100 fps and fall back down again when it was stuck at 30.
Lastly, any other place other then the ones I have already listed I get perfectly fine fps in just like before patch 10.1 but I dont know what happened in 10.1 to cause those to bug out like that.