Obliterate Animation Bug?

Hello DKs! I’ve always been a frost since cataclysm spec shake-up (With a vacation to Unholy at Legion launch. Dark days.) I don’t know when this started happening as I’ve been in and out of WoW, and my DK, since Legion.

Obliterate’s damage seems very delayed from the animation compared to pretty much every animation in the game. My boy spins, swings, connects, and a good half second later the damage appears. This has no mechanical effect on my gameplay, but it feels awful and legitimately stops me from really diving into my usual main.

Does anyone else see this? I tried to find other reports of this on forums and Reddit awhile ago but nothing. Is it unique to only 2H and Tauren? I haven’t tested it on other races.

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I noticed this on mey NElf DK probably some time when pre-patch dropped. Thought it was just me.

I had some friends do testing on a Vulpera and a lady Tauren. D/Wing and 2H same behavior. Gonna put some bug reports in and hopefully they can get it fixed.

I just want my abilities synced!

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