N'Zoth's death scene is lame and shows why WoW is failing hard(Spoilers)

Saw the no sound scene of it…really? Did we need ANOTHER reminder of that garbage raid Dragon Soul and how bad it was? They are literally copy pasting things from past expansions at this point. Also the other issue is were once again “THE HERO”…the only one who could possibly do anything. The only difference is, in place of Thrall firing a beam, it’s us and no one else can do anything but watch.

What they need to do is go back to us being just “heroes who wonder Azeroth and help”, not “The one” like Neo from Matrix. They also need to stop copying past expansions, it’s boring now.

This death scene has put BFA officially as the 2nd worst expansion EVER just below Draenor/garrisonville mobile game. Story sucked(too many loopholes), necklace/essence grinding sucked, nothing reedemable or fun in the end that I can truly remember, killing off important lore figures who are supposed to be beyond powerful in one patch, ect. Just cut the lifeline on BFA and call it done Blizzard, it’s a 3/10 garbage expansion.

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N’zoth was defeated by literal Deus Ex Machina, since it was a god’s machine that shot pewpew god blood lazors at him.

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Just about everyone that saw that realize it´s a ruse…Everyone but you, obviously.

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Um sure…thanks for that insider information that you don’t have.

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I wouldn’t say that “Wow is failing hard” but I would say that I really do not like how far WoW has shifted from High Fantasy to Anime Fantasy in just how extreme everything has become.

I get the whole “Rule of Cool” thing but I think its gone way too far. I do not like how high my character has been elevated in WoW to the point of being a literal god among men and the sole savior of Azeroth.

Personally I would like to see a return to less focus on us and more focus on the stories happening around us. To be honest, I am not massively against the well established heroes of Warcraft being powerful… but we, as players, have now bypassed Green Jesus in terms of importance and power and I just really do not like that.

It honestly makes me wonder “How long until we are just throwing galaxies around as a form of attack?” as if we are on Dragon Ball or Gurren Lagann levels of absurd power scaling.

Recently I watched the Hobbit movies for the first time (Yeah, I know, way late on that bus) but there was a scene in one of the movies where the Orcs have caught up to them and they are all stuck up in a tree trying to figure out what to do. Its at that point Gandalf starts grabbing pine cones and igniting them to basically make fireballs and that scene really stuck with me.

Throughout the movies it really sparked that feeling of a fantasy world and when seeing Gandalf’s “magic” it really stood out to me in a good way. It was not over the top and insane, it all felt grounded in some level of realism that made sense for the fantasy setting.

Warcraft use to be “grounded” as well in its own way. Obviously never that subdued but it still felt acceptable. Look at the Mage in the Vanilla intro cinematic and how he wields his magic, you can see that there is a lot of effort being put into just normal fireballs and summoning a Blizzard. Fast forward to now and we see Jaina literally levitating an entire ship, creating fake arcane cannons, all just to basically fire arcane missiles at a wall.

Its so over the top, so absurdly unnecessary that it really takes me out of the moment. Yeah, Jaina is powerful and all that and should look cool but there is a point where it goes so far into the absurd that it goes from looking cool to looking silly with how over the top and pointless it is. Not to mention you create major power scaling issues for your storyline later on where you have to make up excuses as to why all of a sudden the characters that could literally hold worlds together are struggling to fight a single orc.

I think another good example of absurdity would be comparing the 8.3 N’zoth cinematic to the Dragon Soul cinematic’s with Thrall and the Dragon Soul.

With thrall and the Dragon Soul you have a well established artifact steeped heavily in the lore and built up over years being wielded by the (at the time) strongest Shaman in the world and all the Dragon Aspects at the same time to attack Deathwing. Was it over the top? Sure. But it was far more grounded than what we have seen in 8.3 so far AND it wasn’t us the player, it was major lore characters that have been built up for YEARS doing said over the top action.

We have literally been built up to godhood now to the point that everything past this has to be cranked up to even more absurd levels to keep progressing. How are we expected to believe that we would ever struggle with killing Kobolds again after this?

Not only are power scaling out of control with in game equipment but the writing is also out of control with how powerful we have become in such a short period and it fluctuates all over the place! One moment we are death beaming N’zoth, the next we are struggling to kill Wendigo’s or something.

I know Green Jesus was criticized majorly for being so absurdly powerful and important but its even more absurd that we are so powerful and important. I want to go back to the story being about the World and its Characters and helping them as a no-named adventurer instead of being the literal god that even major NPC’s look up to as the savior, the Champion of Azeroth!

Idk, just my two cents. WoW needs to be grounded again. Of course, things can change and nothing about 8.3 is final but my statement is more or less a broad opinion of WoW’s current story.

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Here´s why im saying that:

  1. Nyalotha raid is all about maintaining your sanity level. The first fight is against an illusion of wrathion, when in fact he never succumbs to nzoth
  2. n´zoth wanted us to “defeat” him. This can be known thru the whispers of il´gynoth, the whole plot surrounding the dagger that ends up in our hands, and so on
  3. The very lore surrounding him is that even defeat works in his favor
  4. You can´t possibly think that it would be THAT easy did you?
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After this expansion…unfortunately I do. I wish, I really really really wish I didn’t. In fact if I am wrong I will be relieved.

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Dig deeper in wowhead. They found out there´s a literal keyhole underneath nzoth´s model. Another whisper says the lord of ravens will turn the key…there´s too much info surrounding the idea that we may THINK its over but it certainly isn´t.

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But can they even fix it now…

I was actually thinking about this the other day…what if there was some mishap in the Caverns of Time and we were thrown back to the First War or something and worked up from that.

Using our current knowledge of the Lich King, Cataclysm, etc to avoid all the terrible things and try to actually change history.

Meh, won’t happen, but I liked the idea…

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Definitely agree and it’s been a criticism that’s been growing over the years.

I’m kind of hoping that once this expansion is over, we sort of shrug off these god-killing artifacts and go back to just adventuring again.

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Mmmm god blood lazors.

bfa was already worse then wod to many.

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The dragons empower a round object that allows it to fire a yellow laser that kills the big bad at the end of the expansion.

Now am i talking about Cata or BFA? Oh right you cant tell because the devs just copy pasted the end of Cata into BFA. Just like they copy pasted Ra-den and ilganoth into BFA.

Creatively bankrupt.

Even if the scene is just a scene or phase transition for the fight then its still a dragon soul copy paste. Since Thrall fires that laser 3 times to transition the raid.

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reads this while hunting giant rats and honeycombs in Stormsong Valley

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I mean I like being a somebody, just not a super powered goku I AM THE ONE god tier hero.

I dont want to be a nobody, its been to many years for that imo.

But I still want the lore character like Jaina, Thrall, hell even Anduin to be the ones who are the most powerful and the ones my character would look up to.

I actually really like the title Veteran of the Forth War.

Not savior, not commander, or general, or whatever.

Just plain simple veteran and that’s who I want to be on most of my characters someone who can be counted on to support the main lore characters.

Someone who can be relied on to get tasks done, not someone who is your only hope for salvation bow before my might blah blah blah.

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As someone who was hoping and praying that MAYBE JUST MAYBE Blizzard got the hint and would not waste an old god I find out from Belluar who just sounds so depressed that yep they wasted another old god.

My god what are you people thinking? I want to see WoW succeed but this is some of lamest story telling in MMO history and I played Aion on launch.

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I actually thought it was pretty cool, but I do believe with context, music and voices, it will be much different. And there’s likely going to be a cinematic much like when we defeated Azshara.

How do you know that what happens in the cinematic kills him and doesn’t fully empower him and open the dimensional rift allowing the Black Empire to invade Azeroth?

Really, do you think what has been shown is the full cut scene? They can’t have the full cut scene until they announce the Next expansion, as spoilers, to what’s to come. Because litterally every ending raid cut scene has been the lead in to the next expansion since Wrath. (In Wrath it was a separate raid, and cataclysm was a scenario. )

I don’t get where people are interpreting that we become god like creatures. It’s not the power in us that is doing anything, it is the power of outside forces (amulet that we spent an entire expansion powering up, god engines) that we use against the enemy and without those things do we still win in a confrontation? I think not.

I was just replaying Divinity Original Sin 2 and in that game you start off as a prisoner on a boat and end an actual god. That isn’t what is going on here. Blizzard is actually keeping our power levels in relative check by using things like artifacts to increase our power against increased threats without actually increasing our power permanently like the anime being referenced. I think it isn’t a bad workaround to be honest.

Also, I don’t get the argument about being simple adventurers. It is a trope of most rpgs that I play (like the one I mentioned earlier) that you start from humble origins and next thing you know you are saving the world. I think there needs to be an ingame retirement community for players who don’t want to save the world anymore and they can focus on farming and controlling local pest populations for villagers.

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