Does numbing poison work on bosses to reduce their attack and casting speed? If not then why? Warlocks curses do…
I went to look for the answer and found another post from you.
But im pretty sure it doent, every Rogue ive seen pretty much never uses it.
Never got a good response there and still can’t… lmfao
Well, I know Cripple Poison doesn’t work. So there’s no point in using it. I use Mind Numbing by default just in case it actually does something useful that I’m unaware of.
I remember a long time ago, poisons were quite useful. So were Rogues.
So I do tend to use numbing poison on both boss dungeons and raids. I have noticed that the poison debuff is added to the boss unlike crippling poison, which doesn’t show at all. So based off the debuff itself, I would yes it does work on bosses.
But what does it actually do?
Is there no one smart out there to tell us if numbing poison reduces attack speed for bosses? Come on people
Read my reply, and don’t belittle people.
As far as my understanding, numbing affects regular mobs for full duration. It applies to bosses still, but only affect the next attack or spell. Meaning it still works, but not for as long. People say rogues don’t bring utility to raid but we do.
Provide source.
Going to have to go with Bertha on this. I don’t think it sticks to bosses.
That would essentially be a 15% raidwide damage reduction at all times. Wee bit too strong for a raid setting.
Now I haven’t tested this out, and I doubt many tried. I found this out from https://youtu.be/7M1fWXuXOJ0 at 8:05.
I do not know how accurate this is. But based on what some of the other said about numbing showing up on boss, I assumed that’s how it works. I do not know this for a fact since no website says it does or does not work. If you or anyone else can test whether it shows up or not, that would be great. It’s easy to know crippling doesn’t work on boss, but numbing is harder to test.
Numbing works. Well, on dungeon bosses anywho. I have actually observed the difference when testing it out.
Casting and auto swings actually slow down a bit.
I actually made a weak aura to test this. On non-boss mobs, it sticks just as you would expect.
On bosses, it does indeed get applied for a brief moment. Then disappears and gets reapplied within a few auto attacks. I’m not sure what the interaction is. My weak aura blinks on and off as numbing poison is applied and reapplied.
I guess maybe look at combat logs to see whats going on.
I wonder where he get’s his info from since there is nothing on any wow information source mentioning anything about this at all. Working for just a single auto attack is so wonky especially since poisons get applied so often if it were to be coded like that it would still be up nearly the same amount as a permanent debuff so why even jump through the hoops.
Also he mistakenly tells you how improved poisons works incorrectly (8:25) (then fixes it with text over video) and then mistakenly tells you what shiv does and says its a 25% flat damage boost instead of a 20% nature boost without fixing it. (8:50) I’m not sure how credible this guy is.
I can try to test it out on a boss dummy later. There should be time log on the auto attacks. If it slows down even slightly, then we’ll know. Keep in mind, even if numbing does work on the boss, it will never be the perfect 15% mitigation based on the assumption that it works for the next auto attack. However, we do attack really fast. So it’ll be close to the 15% as long as we can stay on the boss. Of course, based on all the bugs Blizzard never figured out, I wouldn’t be surprised there’s something wrong with it.
Numbing is a 50% chance so with mutilate it would be near permanent.
Also the dummy isn’t really a good choice because we would then need to validate the dummy = boss exactly. It just needs to be done at the source.
Well, we can try it on multiple things. Gonna make a weak aura to keep track of that for the next few days. We should try on a few things:
-dummies
-dungeon boss
-world boss
-raid boss
If you guys wanna help out with any of these, that’d be great. I guess the most obvious way is to see if it actually sticks on all those targets even if it’s for a second. Raid dummy is just the easiest way to see if there’s any slowing effect since the auto attacks have a regular interval.
If it works on a raid boss I would assume it would be the same for all bosses.
Gotta try it in lfr then. Someone already said it works on dungeon boss.