17’ish year veteran here. Started when I was 17-18. Played all expansions except Pandas and BFA. I dabbled in Classic, Hardcore, and SOD. Now, have been in this expansion since the beginning…
But, after running 2 Mythics today and getting no loot after an hour plus, I see why I am not having fun anymore…maybe this is the majority of players or I just suck now?
My Views on Each “Version” of the game we have to play
Classic WOW - Same game, Same Loot, Same Class Balance, Same Everything.
Classic SOD - Same Game, 90% Same Loot (kinda), “Different” abilities that basically make you level faster because it does more damage or gives higher survivability…
Classic Hardcore - Same Game, Die, Start Over. RIPBOZO
Ultimately, IMO, Classic WOW is top dog for pacing. The simplicity of the game mechanics, spells, and gear progression is unmatched. But, I simply cannot spend the time to level and achieve the same loot I did 15yrs ago. I tried. It really cannot fit in my schedule anymore. I would HAPPILY play Classic with new Loot tables both for questing and Dungeons. Just to stay involved in the game and have something fresh to look forward to. However, we know that is never going to happen. The new abilities were great in SOD. But, again, it only really sped up the leveling. 90% of the new “abilities” we have already seen in later expansions. It just wasn’t a good time spending 3hrs a day spamming for groups to get 1 shot at my SM Axe that never dropped.
Now there is Retail…
My Life in the PVP World of Warcraft.
- Game is to fast (rip elder emo)
- To many move cycles.
- To many addons needed.
- To many weak auras needed.
- To many Macros needed.
- Wait times for ques are crazy long. - No friends to que with.
- Toxic players leave after one loss when gameplay is not optimized. RIP Trash Player (me)
My Life in the Mythic+ World of Warcraft.
- Tried out healing since it was the only way to get invites without farming rejections for hours.
- RIPBOZO single shot mechanics.
- Damage sponge gameplay.
- So, SO many mechanics that wipe groups. Even at low keys.
- Preventative gameplay is NOT fun at all.
- To many addons needed.
- To many weak auras needed.
- 30min+ runs for no loot is quite painful. Especially multiple times in a row.
My Life in the World of Warcraft Outside Mythic+ and PVP
- Delves are chill. No real complaints outside of the gear progression limit. 4 Chances a day at a chance for a 7th trinket in a row is pretty awful. Basic tiers for difficulty. But, loot ILVL stops at 554ilvl? You can farm Mythic + non-stop but I cant farm past 554iLVL ? What a joke. lol
- Questing provides almost NO USE outside of being a POINTLESS requirement for getting the weekly caches for those stupid keys. That, again, gatekeep gear progression?
- World Bosses - Do these guys even drop loot? I have seen 1 ring since expansion started.
- Warbands - Do they have loot? I can count on one hand how many pieces of USEFUL warband loot I’ve seen since expansion began. Nothing EVER drops…EVER
- LFR - It is what its always been. Que as heals to save hour long que times, get no loot. Rinse and repeat weekly.
Its more apparent than ever that the game is pushed heavily towards the NON casual players when it comes to progression. Both in PVP and PVE. Hell, a new “tier” list breaking down the best classes comes out what seems to be every 72hrs on YT from all the top WOW personalities. Half of which say “this version of the game needs help!”. Why is that? Game is to hard, maybe?
Does the game offer a ton of stuff to do? Yes, yes we do have a TON of stuff we CAN do. However, for me, I enjoy the true meaning of an MMORPG. That is to take a toon, level, gear, progress towards top gear, play the content I want to play, farm without limitations, be happy. But, now, I am just dead in the water…No way am I getting any PVP achievements…No way am I getting any PVE gear past 619 (unless they come out with some catch up mechanic later in the expansion…as they always do). I don’t know how to have fun in the game when I know my toon isn’t optimized and gate kept. (My problem I know)
The game is simply “to hard” for me. I still don’t know if its due to the amount of time I put into the game at this point or the gameplay itself. But, I have finally come to terms with that statement. It sucks, but its true.
If they want to keep the R&G loot type of mechanics, stop wasting time. Make content easier or raise the ceiling for solo gameplay progression (i.E DELVES and HERORIC DUNGEONS). But, they wont do that. You know why? Because players will gravitate to that more than anything else and that will kill Mythic + and Raiding. But, why? I know why…because it would be on OUR terms and timeline to farm until maximized. That in itself should tell Blizzard devs that the player base DOES NOT want this type of challenging gameplay on average. But, it wont change. Top tier sweats will need their race to world first and Blizzard needs Mythic + and ridiculous PVP to be able to broadcast “Tournaments” that literally have the same 90% of players we have seen on teams in it EVERY TIME.
GL out there guys. May all your Mythics drop loot and you only get 1 trinket per 4 Uber delves completed.