Yeah, 1 per account. And I am against the level boost.
It will happen eventually.
Maybe in Shadowlands classic if you wanna play that ![]()
Irrelevant to RDF. RDF is not a precursor to those things. Blizzard adds and removes whatever they want.
Unless you are claiming Blizzard is the slippery slope. You’ve lost that battle years ago.
i’m just confused why you’re talking about that instead of the teleportation issue you’re so against.
Almost as if there’s a large influx of players that’re hoping to get something remotely close to the original Wrath experience that came back, or just joined, for it.
Clearly y’all on your own aren’t doing too hot considering Classic has had to have realms merged because they were dying. Funny how a project that was started because of massive fan feedback after a Vanilla private was shutdown can’t even maintain a single popular realm with all their fantastic changes to Vanilla they made.
RDF is a precursor to those things.
LFR is just the RDF tool but teleports you to a raid instead. Are you that silly or just arguing in bad faith?
It’s almost like people who are dissatisfied are more likely to provide feedback than people who are satisfied. A phenomenon that anyone who took stats 101 would know.
I already explained why the implications of teleporting to a dungeon are different than the implications of teleporting to a main city where you can’t level. If you can’t understand that it’s not my fault.
You literally don’t even play retail nor understand how the end game in retail works. Yet your spouting off like you understand it’s idealogy and how it works.
Retail literally makes you engage with the world more than Classic does, and RDF literally is just something you do while leveling up or poking at a random dungeon. It’s nowhere near end game, all the end game stuff is done through a LFM tool that requires you to create your own groups, there is no RDF involved, no matchmatking, just people signing up and you either approving or denying them.
You act like you hate retail and everything it stands for, but hilariously you don’t understand anything about it and seem to want to have the same grouping methods already standard in retail wow.
You literally do not know what your talking about and are still trying to present yourself as an authority.
Incorrect. The slide started early Cataclysm because Blizzard added far harder Dungeons and it was coming off Warcraft 3 lore so they were losing those people.
Oh, also, a MASSIVE content drought at the end of the expansion didn’t help.
Yup, it’s absolutely ridiculous for anyone to say including RDF is some ‘slippery slope’. A slippery slope to what? An authentic Wrath experience? Oh no!! Except that’s exactly what we want: to play the game as it was.
It doesn’t lead to anything that didn’t exist in Wrath. Wrath Classic exists in a vacuum. It leads to nowhere outside of the beginning of Wrath and the end of Wrath.
This is GARBAGE blizzard, I’ll play the game regardless because I love wotlk but this is just a load of BS
Retail does not make you engage with the world more. If that was the case there would not be LFR, free legendaries and a leveling experience which is less than 8 hours.
It’s not authentic to wrath to include a feature which wasn’t added until ICC at launch.
Then wait for ICC to come out.
You have no idea what retail is lol.
Don’t give me that authentic crap when we’ve added other things from WotLK before the patches including balancing.
technically max cap level players cannot level in dungeons either. you can also turn off exp gain at any level. so again, what’s the DIFFERENCE?
That’s weird because last time I checked absolutely nobody had fun running Heroic Utgarde Keep and literally steamrolling it as if you are playing Super Mario Bros with the infinite star invincibility buff.