Nothing To Do in Dream

I think it’s the lack of world content

Outside of like 4 WQs and planting some seeds there just isn’t much to do once you’ve already knocked out the storyline campaign

Pretty sure that at this point I enjoyed ZM more.

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This is the trickle down affect from losing borrowed power. Half of our older activities and quests were for points for a ring or a cloak or a necklace or a weapon. Without those sinks you’d just be getting lots of pointless quests for green gear or meager amounts of gold.

If theres nothing to do then wake up, lol

But really, its just a new small zone zt the end of tje e pantion. Most of the time they have nothing to do after you finish the main quest and then get bored of the weeklys

Screenshots maybe?

RPGers(including some hooked up to VR in the Future) as well maybe?

Machinima?

Art exists for Art’s sake not for gameplay.

Once you’ve taken a leisurely stroll with the tree and planted a few seeds, you’re done for the week.

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Yea it’s worse then the caverns. At least they could’ve had the areas cross play or something rather then hey a new shiney area to explore and do for a month then get bored of.

For a change, you could also play something else if you feel like there’s nothing left to do in WoW. I dunno, but some WoW players seem to forget that there are other games out there.^^ Personally, I take a break for several months, come back for one month to check out the new stuff, and then take another break. You don’t have to deal with the same thing continuously. Seems rather boring to me. :dracthyr_shrug:

I always wonder why “go play another game” is so often suggested as a solution.

You pay for monthly subscription access, and once you’ve (quickly) consumed it, the option is to then just go play something else? lol. Absurd.

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God i LOVE this about Dragonflight. I don’t want to do dailies. I don’t want to do quests of any kind.

Ya, it’s kind of embarrassing when people mention this idea… think about it

Other AAA games are $60-$70 and are “complete” games with no monthly sub fee, often even a single player game provides enough content for at least a couple months (assuming casual play/no tryharding or “no-lifing”)

Meanwhile, WoW’s $15/month sub fee comes out to ~$180/month not including the box price (another $50+)… and recently (examples: ZC, ED) the content seems to “dry up” 1-2 months out from a patch

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Why do you consider it absurd to play something else when you no longer enjoy WoW? Why should someone pay month after month for something that clearly doesn’t bring them joy? That’s absurd.
Give Blizzard your feedback and emphasize your dissatisfaction by not consistently paying for the game. However, pushing through and patting Blizzard on the back by continuing to give them money doesn’t seem like the best method to me.

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They legitimately put nothing to do in the new zones they added this expac, besides Forbidden Reach and a portion of Zaralek. Kind of shocking.

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The patches have content that is engaging for months the same as it’s been for almost 20 years.

The dungeons and raids.

They can’t make world content engaging because then the tears flow it needs nerfed to be afkable.

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Uh…what? :thinking:

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I was saying (probably poorly) the only engaging dungeon they add are dungeons and raids and those last for months depending on what difficulties you want to progress. Which has been a cornerstone of this game for a long time.

The rest is normally bad and boring, with the occasional bright spot like visions and mage tower.

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Clarified.
I thought it may have been sarcasm.

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There was a grind at first, but it’s nice to have some form of completion.

  • Superbloom is repeatable every hour with the massive weekly reward.
  • Seeds are infinite while being able to do the first 5 as a massively rewarding weekly.
  • Hibernation Heroes boss weekly.
  • Rare bosses are repeatable when they spawn.
  • Handful of weekly WQs.
  • Entire MSQ plus hidden side quests.
  • Hidden puzzle treasures and rare 1-time loot treasures.

IMO there is more than enough to do, and new zones like the Emerald Dream shouldn’t be something where there’s so much tediousness that you have to sit there all day grinding every day. I’ve grinded out a lot of it in a short time and I basically have every rep/item/collectible from all drops, sources and vendors. It was actually a lot of stuff to do.

Superbloom is only worth running once for the cache
Seeds are pointless if you don’t need rep or the weekly
World Bosses have been a thing since Mists of Pandaria
The rares do not drop any unique mounts or cosmetics and only 1 of the rares drops a toy. That’s it. Hardly compelling.
WQ’s have been a thing since Legion and every expansion become less and less rewarding
Story can be done in the first two weeks and maybe offer and hour or two of content
Treasures have been a thing since Mists of Pandaria and again can be done within an hour or so with HandyNotes

Why are people defending such a bare bones amount of content for a major content patch? Do you not remember Nazjatar, Mechagon, or Horrific Visions? These offered meaningful ways to progress your character outside of raiding or mythic+ while offering unique mounts, pets, titles and raid quality gear. We get none of that in this patch. It is essentially raid or do mythic+. It’s baffling that people paying a monthly subscription are ok with this.

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Visions were pretty fun.

Nazjatar and Mech were more of the boring same old islands, and collecting pearls for benthic gear was the opposite of engaging.

But a lot of players cried about visions and mage tower being too hard as well.